Player Matchup

Chaac
Chaac
 
Chaac
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Franklin21-Z
Ra
Level 101
God Stats
9W - 5L
1,543 SR
Queue Stats
76W - 48L
1,581 Elo+
Party 2
Neith
Neith
teycerg11
Neith
Level 88
God Stats
8W - 4L
1,523 SR
Queue Stats
50W - 44L
1,618 Elo+
Party 2
Team Averages
Level 106
1,522 SR
1,567 Elo+

VS

Team Averages
Level 82
1,397 SR
1,563 Elo+
Medusa
Medusa
HobotheDeluxe
Medusa
Level 24
God Stats
1W - 2L
1,470 SR
Queue Stats
4W - 6L
1,463 Elo+
Party 1
Chaac
Chaac
OfficerGibbo
Chaac
Level 125
God Stats
0W - 1L
1,298 SR
Queue Stats
3W - 8L
1,772 Elo+
Party 1
Zeus
Zeus
santiigamees
Zeus
Level 97
God Stats
9W - 14L
1,422 SR
Queue Stats
358W - 425L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
3 / 2 / 7
7,394
822
6,659
10,506
5,637
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 0 / 9
7,285
809
3,768
5,131
1,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
teycerg11
Neith
12
8 / 0 / 4
8,315
924
7,735
6,610
2,341
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 2
5,827
647
3,839
7,337
2,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 3 / 2
5,632
626
5,762
9,984
6,807
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 4 / 1
5,809
645
3,065
4,165
1,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
13
Kills
1
2
Deaths
13
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
2
7
3.25
W
2
0
9
6.5
L
0
6
2
0.17
L
0
3
2
0.33
L
1
4
1
0.38
W
Neith
teycerg11
Neith
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,162
Damage
12,666
22,247
Taken
21,486
9,612
Mitigated
10,210
9,298
Healing
3,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,659
470
311
3,552
10,506
5,637
565
987
9,295
0
22,182
W
3,768
741
1,888
1,950
5,131
1,634
633
523
4,524
24,116
0
L
3,839
1,315
524
558
7,337
2,272
0
723
6,556
0
18,745
L
5,762
547
0
2,190
9,984
6,807
0
2,217
7,405
0
14,639
L
3,065
244
0
277
4,165
1,131
0
404
3,757
13,611
0
W
Neith
teycerg11
Neith
7,735
2,656
0
1,597
6,610
2,341
1,177
1,083
5,363
0
27,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,994
Gold Earned
17,268
127
Minions Killed
81
0
Camps Cleared
0
536,256
Distance Traveled
453,951
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,394
822
28
3
0
192,623
1
W
Ra
7,285
809
56
6
0
175,554
0
L
Medusa
5,827
647
34
4
0
169,433
3
L
Chaac
5,632
626
24
3
0
166,074
2
L
Zeus
5,809
645
23
3
0
118,444
1
W
Neith
8,315
924
43
5
0
168,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role