Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Terra
Terra
IOnlyPlayTerra
Terra
Level 17
God Stats
27W - 14L
1,693 SR
Queue Stats
27W - 14L
1,671 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ItzzExotix
Morgan Le Fay
Level 25
God Stats
14W - 15L
1,555 SR
Queue Stats
88W - 109L
1,383 Elo+
Party 3
Horus
Horus
ProjectNerco
Horus
Level 77
God Stats
10W - 8L
1,620 SR
Queue Stats
247W - 186L
1,572 Elo+
Party 1
Hades
Hades
WillmaReinholzen
Hades
Level 26
God Stats
31W - 20L
1,562 SR
Queue Stats
67W - 66L
1,456 Elo+
Party 3
Team Averages
Level 47
1,586 SR
1,516 Elo+

VS

Team Averages
Level 37
1,521 SR
1,550 Elo+
Apollo
Apollo
Mephashm
Apollo
Level 36
God Stats
1W - 4L
1,159 SR
Queue Stats
123W - 138L
1,369 Elo+
Solo
Thor
Thor
SpiffingDino
Thor
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 37L
1,612 Elo+
Party 2
Achilles
Achilles
TH3TERMINATOR77
Achilles
Level 59
God Stats
9W - 5L
1,725 SR
Queue Stats
164W - 132L
1,567 Elo+
Party 2
Vamana
Vamana
TheDapperDino
Vamana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 77L
1,601 Elo+
Party 2
Ra
Ra
affe1201
Ra
Level 13
God Stats
8W - 6L
1,723 SR
Queue Stats
24W - 18L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
9
0 / 0 / 3
5,448
545
2,606
3,588
846
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

11
6 / 0 / 2
6,483
648
4,773
6,003
3,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
ItzzExotix
Morgan Le Fay
12
4 / 0 / 3
6,550
655
4,115
5,475
2,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 0 / 7
4,891
489
2,707
6,923
2,899
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
4 / 2 / 2
6,764
676
7,253
7,433
4,078
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Mephashm
Apollo
9
0 / 1 / 0
4,900
490
2,026
3,111
780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 4 / 1
4,890
489
2,463
7,957
2,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
6
0 / 2 / 0
4,126
413
2,921
7,980
3,240
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
2 / 4 / 0
5,482
548
4,980
10,167
6,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 4 / 0
4,641
464
3,616
4,612
1,566
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
14
Kills
2
2
Deaths
15
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
0
0
3
1.5
W
6
0
2
7
W
Morgan Le Fay
ItzzExotix
Morgan Le Fay
4
0
3
5.5
L
Apollo
Mephashm
Apollo
0
1
0
0
W
0
0
7
3.5
L
0
4
1
0.13
L
Achilles
0
2
0
0
L
2
4
0
0.5
W
4
2
2
2.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,454
Damage
16,006
29,422
Taken
33,827
13,070
Mitigated
14,116
14,678
Healing
9,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
2,606
2,135
0
1,105
3,588
846
378
498
3,046
0
28,539
W
4,773
2,183
132
2,704
6,003
3,139
0
257
5,702
30,295
9,809
W
Morgan Le Fay
ItzzExotix
Morgan Le Fay
4,115
471
327
1,281
5,475
2,108
812
399
4,928
43,458
0
L
Apollo
Mephashm
Apollo
2,026
1,425
0
1,110
3,111
780
0
709
2,402
0
27,183
W
2,707
1,797
1,828
3,699
6,923
2,899
0
1,421
5,368
0
8,470
L
2,463
679
0
2,324
7,957
2,392
0
3,791
4,166
0
24,936
L
Achilles
2,921
948
0
1,643
7,980
3,240
0
951
7,029
0
10,800
L
4,980
2,037
0
3,394
10,167
6,138
42
6,654
3,513
296
22,428
W
7,253
836
108
3,494
7,433
4,078
264
913
6,474
36,976
0
L
3,616
578
0
563
4,612
1,566
0
3,541
1,071
21,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,136
Gold Earned
24,039
321
Minions Killed
219
0
Camps Cleared
0
975,895
Distance Traveled
902,132
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,448
545
70
7
0
183,537
3
W
Terra
6,483
648
71
7
0
228,364
1
W
Morgan Le Fay
6,550
655
78
8
0
201,399
4
L
Apollo
4,900
490
56
6
0
184,823
2
W
Horus
4,891
489
17
2
0
216,136
6
L
Thor
4,890
489
54
5
0
180,455
0
L
Achilles
4,126
413
14
1
0
187,698
1
L
Vamana
5,482
548
46
5
0
174,670
1
W
Hades
6,764
676
85
9
0
146,459
1
L
Ra
4,641
464
49
5
0
174,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role