Player Matchup

Neith
Neith
Bod4to16
Neith
Level 17
God Stats
44W - 54L
1,477 SR
Queue Stats
381W - 454L
1,354 Elo+
Solo
Ra
Ra
Choler10
Ra
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,111 Elo+
Solo
Cthulhu
Cthulhu
Marcsfuß
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 80L
1,638 Elo+
Party 2
Nemesis
Nemesis
MrB4nana
Nemesis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,677 Elo+
Party 2
Baron Samedi
Baron Samedi
iHaych
Baron Samedi
Level 154
God Stats
10W - 3L
1,829 SR
Queue Stats
145W - 81L
1,598 Elo+
Party 2
Team Averages
Level 46
1,561 SR
1,476 Elo+

VS

Team Averages
Level 42
1,438 SR
1,406 Elo+
Apollo
Apollo
FirstExplosion
Apollo
Level 26
God Stats
2W - 0L
1,565 SR
Queue Stats
4W - 12L
1,168 Elo+
Solo
Baba Yaga
Baba Yaga
Gregmaster266
Baba Yaga
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 5L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
ScoobyTed
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,534 Elo+
Party 1
Poseidon
Poseidon
robert1233
Poseidon
Level 129
God Stats
2W - 4L
1,296 SR
Queue Stats
268W - 226L
1,570 Elo+
Party 1
Neith
Neith
Пэдрила
Neith
Level 18
God Stats
4W - 3L
1,328 SR
Queue Stats
44W - 54L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bod4to16
Neith
17
1 / 2 / 5
10,427
869
5,188
9,727
3,809
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
3 / 13 / 6
10,937
911
10,521
20,277
8,133
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Marcsfuß
Cthulhu
18
4 / 9 / 9
13,233
1,103
18,746
31,900
37,228
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nemesis
MrB4nana
Nemesis
18
2 / 8 / 8
11,294
941
7,632
20,685
10,237
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
iHaych
Baron Samedi
18
3 / 5 / 9
11,825
985
23,689
23,806
13,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 22
13,973
1,164
19,412
12,408
5,441
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baba Yaga
Gregmaster266
Baba Yaga
20
5 / 0 / 24
13,013
1,084
20,663
7,380
4,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
ScoobyTed
Cthulhu
19
2 / 5 / 25
12,309
1,026
12,420
20,687
31,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Poseidon
robert1233
Poseidon
20
16 / 1 / 14
14,866
1,239
31,027
15,570
6,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
3 / 4 / 24
11,764
980
16,623
13,543
5,738
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
146
13
Kills
37
37
Deaths
13
37
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Neith
Bod4to16
Neith
1
2
5
1.75
L
3
13
6
0.46
W
11
3
22
7.33
W
Baba Yaga
Gregmaster266
Baba Yaga
5
0
24
17
L
Cthulhu
Marcsfuß
Cthulhu
4
9
9
0.94
L
Nemesis
MrB4nana
Nemesis
2
8
8
0.75
W
Cthulhu
ScoobyTed
Cthulhu
2
5
25
2.9
L
Baron Samedi
iHaych
Baron Samedi
3
5
9
1.5
W
Poseidon
robert1233
Poseidon
16
1
14
23
W
3
4
24
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,776
Damage
100,145
106,395
Taken
69,588
72,608
Mitigated
53,721
20,936
Healing
13,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Bod4to16
Neith
5,188
1,759
0
937
9,727
3,809
0
5,048
4,553
0
23,109
L
10,521
1,070
275
385
20,277
8,133
0
11,112
8,859
22,120
0
W
19,412
12,729
0
2,031
12,408
5,441
0
10,879
1,529
0
34,551
W
Baba Yaga
Gregmaster266
Baba Yaga
20,663
1,706
0
1,865
7,380
4,050
0
5,740
1,640
46,445
0
L
Cthulhu
Marcsfuß
Cthulhu
18,746
1,191
370
2,089
31,900
37,228
0
20,439
11,050
40,227
0
L
Nemesis
MrB4nana
Nemesis
7,632
2,194
0
1,484
20,685
10,237
0
10,386
9,976
0
12,443
W
Cthulhu
ScoobyTed
Cthulhu
12,420
1,524
102
1,961
20,687
31,839
0
13,920
6,767
19,319
0
L
Baron Samedi
iHaych
Baron Samedi
23,689
2,115
6,112
9,284
23,806
13,201
0
15,616
7,847
64,743
0
W
Poseidon
robert1233
Poseidon
31,027
5,542
728
4,135
15,570
6,653
0
11,524
4,046
76,748
0
W
16,623
7,010
0
2,704
13,543
5,738
0
10,893
2,650
0
29,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,716
Gold Earned
65,925
218
Minions Killed
258
3
Camps Cleared
10
1,106,802
Distance Traveled
1,121,811
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,427
869
55
5
1
231,100
0
L
Ra
10,937
911
28
2
1
164,605
0
W
Apollo
13,973
1,164
44
4
1
219,898
2
W
Baba Yaga
13,013
1,084
59
5
0
244,889
0
L
Cthulhu
13,233
1,103
42
4
0
255,004
2
L
Nemesis
11,294
941
5
0
0
237,922
2
W
Cthulhu
12,309
1,026
22
2
0
197,354
0
L
Baron Samedi
11,825
985
88
7
1
218,171
0
W
Poseidon
14,866
1,239
101
8
7
250,815
0
W
Neith
11,764
980
32
3
2
208,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role