Player Matchup

Terra
Terra
 
Terra
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
BRAXTHEGAMER1234
Bakasura
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,134 Elo+
Party 1
Anhur
Anhur
Mx_Reaper216
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,678 Elo+
Party 1
Artemis
Artemis
SMITEOG7989
Artemis
Level 22
God Stats
20W - 13L
1,705 SR
Queue Stats
109W - 70L
1,638 Elo+
Solo
Susano
Susano
ijaygreen
Susano
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 9L
1,480 Elo+
Solo
Team Averages
Level 13
1,541 SR
1,486 Elo+

VS

Team Averages
Level 23
1,481 SR
1,495 Elo+
Hera
Hera
SenatorLorgana
Hera
Level 25
God Stats
35W - 33L
1,499 SR
Queue Stats
177W - 174L
1,454 Elo+
Solo
Izanami
Izanami
TheOfficialSanti
Izanami
Level 27
God Stats
96W - 87L
1,513 SR
Queue Stats
115W - 112L
1,425 Elo+
Solo
Jormungandr
Jormungandr
VioletFTW1822
Jormungandr
Level 21
God Stats
2W - 1L
1,310 SR
Queue Stats
36W - 61L
1,399 Elo+
Solo
Mercury
Mercury
Wet Dry Lost
Mercury
Level 16
God Stats
16W - 11L
1,688 SR
Queue Stats
96W - 55L
1,707 Elo+
Solo
Osiris
Osiris
lipearce7
Osiris
Level 28
God Stats
7W - 10L
1,393 SR
Queue Stats
127W - 137L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
9
3 / 1 / 0
6,105
555
2,656
4,602
2,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 12 / 0
4,421
402
933
9,546
3,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 11 / 0
4,315
392
1,283
9,484
2,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
SMITEOG7989
Artemis
11
3 / 2 / 3
6,797
618
7,450
7,763
2,359
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Susano
ijaygreen
Susano
11
2 / 4 / 0
6,499
591
2,128
6,742
1,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 9
7,735
703
7,675
3,530
965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 5 / 2
6,089
554
1,701
7,746
2,538
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
VioletFTW1822
Jormungandr
9
2 / 1 / 4
6,185
562
2,651
7,664
5,232
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
Wet Dry Lost
Mercury
14
7 / 0 / 3
8,411
765
5,600
7,506
2,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
lipearce7
Osiris
11
8 / 2 / 3
6,830
621
3,567
6,701
3,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
8
Kills
26
30
Deaths
8
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
3
1
0
3
L
0
12
0
0
L
0
11
0
0
L
Artemis
SMITEOG7989
Artemis
3
2
3
2.25
W
9
0
9
13.5
W
0
5
2
0.2
W
Jormungandr
VioletFTW1822
Jormungandr
2
1
4
4
W
Mercury
Wet Dry Lost
Mercury
7
0
3
8.5
L
Susano
ijaygreen
Susano
2
4
0
0.5
W
Osiris
lipearce7
Osiris
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,450
Damage
21,194
38,137
Taken
33,147
12,562
Mitigated
14,819
5,266
Healing
7,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
2,656
870
113
1,055
4,602
2,919
0
1,417
3,151
12,297
0
L
933
513
0
218
9,546
3,009
132
4,323
4,917
0
9,439
L
1,283
584
0
0
9,484
2,308
879
2,842
6,508
0
11,467
L
Artemis
SMITEOG7989
Artemis
7,450
4,898
0
2,432
7,763
2,359
0
1,213
6,524
0
52,116
W
7,675
1,882
0
1,263
3,530
965
1,041
148
3,382
44,119
0
W
1,701
1,236
0
1,456
7,746
2,538
1,625
691
7,055
0
35,793
W
Jormungandr
VioletFTW1822
Jormungandr
2,651
610
0
1,665
7,664
5,232
90
1,606
5,974
18,842
0
W
Mercury
Wet Dry Lost
Mercury
5,600
3,145
0
750
7,506
2,458
224
48
7,458
0
60,798
L
Susano
ijaygreen
Susano
2,128
404
0
1,448
6,742
1,967
0
71
6,647
0
28,561
W
Osiris
lipearce7
Osiris
3,567
1,395
0
2,195
6,701
3,626
714
163
6,504
0
22,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,137
Gold Earned
35,250
216
Minions Killed
354
0
Camps Cleared
0
1,034,316
Distance Traveled
1,101,465
0
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,105
555
31
3
0
232,385
0
L
Bakasura
4,421
402
19
2
0
210,751
0
L
Anhur
4,315
392
13
1
0
186,679
0
L
Artemis
6,797
618
83
8
0
180,136
0
W
Hera
7,735
703
102
9
0
223,952
3
W
Izanami
6,089
554
75
7
0
208,337
3
W
Jormungandr
6,185
562
22
2
0
164,208
3
W
Mercury
8,411
765
109
10
0
279,178
5
L
Susano
6,499
591
70
6
0
224,365
0
W
Osiris
6,830
621
46
4
0
225,790
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role