Player Matchup

Thanatos
Thanatos
Szazeur11
Thanatos
Level 15
God Stats
12W - 11L
1,211 SR
Queue Stats
26W - 32L
1,159 Elo+
Party 2
Zeus
Zeus
TKMullins
Zeus
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,065 Elo+
Solo
Izanami
Izanami
TTV_CALMDOWN
Izanami
Level 27
God Stats
8W - 7L
1,437 SR
Queue Stats
227W - 310L
1,210 Elo+
Party 2
Vamana
Vamana
ablaze_tiger5
Vamana
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,139 Elo+
Solo
Bakasura
Bakasura
mrk92117
Bakasura
Level 17
God Stats
74W - 88L
1,421 SR
Queue Stats
182W - 237L
1,167 Elo+
Party 2
Team Averages
Level 14
1,414 SR
1,148 Elo+

VS

Team Averages
Level 19
1,540 SR
1,342 Elo+
Set
Set
DSG-Wintrex
Set
Level 8
God Stats
10W - 11L
1,500 SR
Queue Stats
110W - 117L
1,203 Elo+
Party 3
Hades
Hades
Deters_Darvin
Hades
Level 17
God Stats
10W - 7L
1,675 SR
Queue Stats
15W - 14L
1,644 Elo+
Party 1
Thanatos
Thanatos
Hand_eingeklemmt
Thanatos
Level 17
God Stats
30W - 37L
1,451 SR
Queue Stats
53W - 54L
1,312 Elo+
Party 3
Jing Wei
Jing Wei
LoyaltyOfMine7
Jing Wei
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,097 Elo+
Solo
Eset
Eset
edelwhisky
Eset
Level 26
God Stats
10W - 8L
1,575 SR
Queue Stats
19W - 21L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Szazeur11
Thanatos
17
7 / 6 / 7
11,193
509
8,492
16,088
5,821
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
19
6 / 7 / 2
12,302
559
11,795
12,227
4,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
TTV_CALMDOWN
Izanami
18
15 / 8 / 6
12,699
577
21,671
13,812
4,846
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
3 / 9 / 3
9,109
414
2,961
20,074
12,249
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
mrk92117
Bakasura
17
4 / 2 / 6
11,327
515
8,714
13,175
5,208
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 3
8,233
374
4,563
13,244
8,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
9 / 10 / 7
10,718
487
14,259
19,269
9,947
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
4 / 6 / 4
9,751
443
4,865
16,838
11,191
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
4
0 / 7 / 2
6,147
279
943
4,844
800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
15 / 6 / 2
11,434
520
20,089
16,032
6,222
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
48
35
Kills
30
32
Deaths
37
24
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
8
3
0.44
L
9
10
7
1.25
L
4
6
4
1
L
Jing Wei
0
7
2
0.14
W
Thanatos
Szazeur11
Thanatos
7
6
7
1.75
W
Zeus
6
7
2
1
W
Izanami
TTV_CALMDOWN
Izanami
15
8
6
2.25
W
3
9
3
0.5
L
15
6
2
2.67
W
Bakasura
mrk92117
Bakasura
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,633
Damage
44,719
75,376
Taken
70,227
32,766
Mitigated
36,650
20,541
Healing
16,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,563
2,599
0
940
13,244
8,490
528
2,130
11,002
0
29,521
L
14,259
656
120
5,077
19,269
9,947
396
1,217
17,743
42,691
0
L
4,865
906
0
5,607
16,838
11,191
932
4,466
12,024
0
31,812
L
Jing Wei
943
943
0
101
4,844
800
12
691
3,988
0
4,734
W
Thanatos
Szazeur11
Thanatos
8,492
5,225
209
8,466
16,088
5,821
368
9,175
6,913
0
62,149
W
Zeus
11,795
2,406
0
2,589
12,227
4,642
1,209
4,760
7,467
74,879
0
W
Izanami
TTV_CALMDOWN
Izanami
21,671
14,698
0
787
13,812
4,846
1,738
7,725
6,087
0
67,314
W
2,961
1,795
0
2,919
20,074
12,249
1,032
6,843
13,231
0
31,696
L
20,089
440
582
4,451
16,032
6,222
65
2,636
13,040
76,092
0
W
Bakasura
mrk92117
Bakasura
8,714
7,549
0
5,571
13,175
5,208
890
5,845
7,330
0
49,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,630
Gold Earned
46,283
448
Minions Killed
301
0
Camps Cleared
0
1,914,676
Distance Traveled
1,467,925
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,233
374
53
2
0
296,231
2
L
Hades
10,718
487
63
3
0
270,234
0
L
Thanatos
9,751
443
55
3
0
355,617
0
L
Jing Wei
6,147
279
2
0
0
141,172
0
W
Thanatos
11,193
509
83
4
0
397,173
0
W
Zeus
12,302
559
145
7
0
345,068
7
W
Izanami
12,699
577
94
4
0
361,945
0
W
Vamana
9,109
414
30
1
0
357,374
1
L
Eset
11,434
520
128
6
0
404,671
0
W
Bakasura
11,327
515
96
4
0
453,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role