Player Matchup

Fenrir
Fenrir
Big liltommy
Fenrir
Level 7
God Stats
5W - 2L
1,851 SR
Queue Stats
8W - 5L
1,412 Elo+
Solo
Neith
Neith
CoPiE265
Neith
Level 14
God Stats
106W - 65L
1,578 SR
Queue Stats
165W - 128L
1,468 Elo+
Solo
King Arthur
King Arthur
MagnusDeLupin
King Arthur
Level 14
God Stats
3W - 0L
1,791 SR
Queue Stats
16W - 27L
1,239 Elo+
Party 1
Nemesis
Nemesis
SirLémon
Nemesis
Level 3
God Stats
2W - 0L
1,715 SR
Queue Stats
4W - 1L
1,802 Elo+
Party 1
Yemoja
Yemoja
Slaughter_Fish5
Yemoja
Level 24
God Stats
17W - 26L
1,367 SR
Queue Stats
118W - 127L
1,444 Elo+
Solo
Team Averages
Level 12
1,660 SR
1,473 Elo+

VS

Team Averages
Level 9
1,667 SR
1,466 Elo+
Morgan Le Fay
Morgan Le Fay
FnkmsterBeks
Morgan Le Fay
Level 12
God Stats
3W - 3L
1,821 SR
Queue Stats
22W - 28L
1,395 Elo+
Solo
Cerberus
Cerberus
Mr_Kess1989
Cerberus
Level 4
God Stats
1W - 6L
1,500 SR
Queue Stats
11W - 25L
1,653 Elo+
Solo
Hera
Hera
ShireenCen
Hera
Level 15
God Stats
1W - 1L
1,728 SR
Queue Stats
6W - 7L
1,429 Elo+
Party 2
Neith
Neith
Soul5135
Neith
Level 3
God Stats
1W - 2L
1,728 SR
Queue Stats
1W - 3L
1,411 Elo+
Party 2
Bakasura
Bakasura
XenoWolf2338
Bakasura
Level 12
God Stats
24W - 28L
1,557 SR
Queue Stats
224W - 251L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
11 / 12 / 11
15,683
980
25,486
30,836
15,129
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
CoPiE265
Neith
20
19 / 3 / 10
19,476
1,217
45,287
26,548
13,022
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
MagnusDeLupin
King Arthur
20
2 / 8 / 16
14,173
886
10,451
40,115
25,456
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
SirLémon
Nemesis
20
0 / 8 / 21
14,137
884
13,857
28,321
11,622
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
4 / 1 / 20
14,736
921
10,460
20,240
23,606
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

8

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FnkmsterBeks
Morgan Le Fay
20
8 / 8 / 12
15,960
998
19,951
20,362
10,023
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cerberus
Mr_Kess1989
Cerberus
20
1 / 16 / 15
14,093
881
20,551
37,247
51,066
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
4 / 2 / 15
15,661
979
38,354
16,003
5,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
Soul5135
Neith
20
7 / 6 / 16
15,962
998
35,729
19,396
8,957
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
XenoWolf2338
Bakasura
20
12 / 4 / 9
16,495
1,031
20,047
19,199
8,933
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
99
36
Kills
32
32
Deaths
36
78
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Fenrir
11
12
11
1.38
W
Neith
CoPiE265
Neith
19
3
10
8
L
Morgan Le Fay
FnkmsterBeks
Morgan Le Fay
8
8
12
1.75
W
King Arthur
MagnusDeLupin
King Arthur
2
8
16
1.25
L
Cerberus
Mr_Kess1989
Cerberus
1
16
15
0.53
L
4
2
15
5.75
W
Nemesis
SirLémon
Nemesis
0
8
21
1.31
W
4
1
20
14
L
Neith
Soul5135
Neith
7
6
16
2.5
L
Bakasura
XenoWolf2338
Bakasura
12
4
9
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,541
Damage
134,632
146,060
Taken
112,207
88,835
Mitigated
84,789
31,810
Healing
16,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
25,486
14,143
0
5,888
30,836
15,129
0
16,391
13,263
0
53,434
W
Neith
CoPiE265
Neith
45,287
36,021
0
7,646
26,548
13,022
0
13,779
12,769
0
112,774
L
Morgan Le Fay
FnkmsterBeks
Morgan Le Fay
19,951
5,085
0
1,642
20,362
10,023
0
1,727
18,635
35,554
0
W
King Arthur
MagnusDeLupin
King Arthur
10,451
1,543
0
5,931
40,115
25,456
0
20,215
18,467
0
30,535
L
Cerberus
Mr_Kess1989
Cerberus
20,551
1,326
0
7,072
37,247
51,066
0
4,032
33,215
46,193
0
L
38,354
10,166
516
2,403
16,003
5,810
0
1,467
14,536
64,522
0
W
Nemesis
SirLémon
Nemesis
13,857
5,161
0
2,022
28,321
11,622
0
15,369
12,837
0
31,031
W
10,460
5,076
8,468
1,855
20,240
23,606
0
13,102
6,918
26,169
0
L
Neith
Soul5135
Neith
35,729
15,562
0
3,633
19,396
8,957
0
1,006
18,390
0
83,589
L
Bakasura
XenoWolf2338
Bakasura
20,047
10,812
0
1,429
19,199
8,933
0
2,228
16,971
0
26,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,205
Gold Earned
78,171
305
Minions Killed
312
4
Camps Cleared
7
1,356,637
Distance Traveled
1,453,656
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,683
980
57
4
3
243,033
1
W
Neith
19,476
1,217
149
9
0
282,273
0
L
Morgan Le Fay
15,960
998
28
2
2
267,378
0
W
King Arthur
14,173
886
33
2
1
263,952
0
L
Cerberus
14,093
881
75
5
0
235,204
2
L
Hera
15,661
979
72
5
0
308,483
0
W
Nemesis
14,137
884
29
2
0
298,664
0
W
Yemoja
14,736
921
37
2
0
268,715
0
L
Neith
15,962
998
111
7
0
277,377
2
L
Bakasura
16,495
1,031
26
2
5
365,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role