Player Matchup

Arachne
Arachne
LungFish0
Arachne
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Olorun
Olorun
dro0w
Olorun
Level 29
God Stats
27W - 19L
1,533 SR
Queue Stats
379W - 407L
1,460 Elo+
Solo
Sun Wukong
Sun Wukong
dzviper
Sun Wukong
Level 7
God Stats
0W - 1L
1,322 SR
Queue Stats
0W - 2L
1,124 Elo+
Party 1
The Morrigan
The Morrigan
jolly2691
The Morrigan
Level 6
God Stats
0W - 1L
1,220 SR
Queue Stats
1W - 2L
1,490 Elo+
Party 1
Ymir
Ymir
棍子哥的规划结构
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,413 Elo+
Solo
Team Averages
Level 12
1,415 SR
1,397 Elo+

VS

Team Averages
Level 21
1,509 SR
1,546 Elo+
Chernobog
Chernobog
Frojnr13
Chernobog
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 81L
1,224 Elo+
Solo
Ares
Ares
SiniStar4k
Ares
Level 28
God Stats
12W - 2L
1,702 SR
Queue Stats
153W - 147L
1,637 Elo+
Solo
Mercury
Mercury
Sward
Mercury
Level 28
God Stats
11W - 13L
1,203 SR
Queue Stats
93W - 104L
1,533 Elo+
Solo
Chaac
Chaac
ThyAlphaMale
Chaac
Level 27
God Stats
6W - 6L
1,641 SR
Queue Stats
91W - 76L
1,638 Elo+
Solo
Kukulkan
Kukulkan
andrewsalt
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
LungFish0
Arachne
5
0 / 5 / 0
3,961
360
2,383
5,259
1,474
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Olorun
dro0w
Olorun
9
3 / 4 / 0
5,926
539
4,602
5,891
2,035
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sun Wukong
dzviper
Sun Wukong
6
0 / 3 / 1
4,355
396
1,753
6,180
1,997
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

The Morrigan
jolly2691
The Morrigan
7
1 / 5 / 1
4,868
443
2,203
4,568
1,436
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 1 / 1
4,711
428
1,353
4,187
1,831
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Frojnr13
Chernobog
9
1 / 1 / 2
5,305
482
2,239
4,715
1,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
2 / 0 / 2
5,277
480
3,577
4,934
4,316
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
Sward
Mercury
11
7 / 1 / 2
7,190
654
2,920
5,853
1,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
5 / 1 / 6
6,885
626
7,262
5,785
4,520
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
andrewsalt
Kukulkan
10
3 / 1 / 2
5,992
545
3,609
4,001
1,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
4
Kills
18
18
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Frojnr13
Chernobog
1
1
2
2
L
Arachne
LungFish0
Arachne
0
5
0
0
W
2
0
2
3
W
Mercury
Sward
Mercury
7
1
2
8
W
5
1
6
8
W
Kukulkan
andrewsalt
Kukulkan
3
1
2
4
L
Olorun
dro0w
Olorun
3
4
0
0.75
L
Sun Wukong
dzviper
Sun Wukong
0
3
1
0.17
L
The Morrigan
jolly2691
The Morrigan
1
5
1
0.3
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,294
Damage
19,607
26,085
Taken
25,288
8,773
Mitigated
13,437
3,531
Healing
3,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Frojnr13
Chernobog
2,239
1,609
0
1,207
4,715
1,524
823
1,371
3,344
0
22,501
L
Arachne
LungFish0
Arachne
2,383
2,079
0
586
5,259
1,474
0
1,241
3,964
0
9,363
W
3,577
261
0
0
4,934
4,316
475
855
4,079
13,693
0
W
Mercury
Sward
Mercury
2,920
1,071
0
500
5,853
1,818
0
753
5,100
0
38,843
W
7,262
1,178
0
1,639
5,785
4,520
0
2,378
3,407
0
32,377
W
Kukulkan
andrewsalt
Kukulkan
3,609
223
0
645
4,001
1,259
229
1,750
2,251
28,666
0
L
Olorun
dro0w
Olorun
4,602
2,467
0
1,487
5,891
2,035
0
2,141
3,564
24,210
1,527
L
Sun Wukong
dzviper
Sun Wukong
1,753
378
0
958
6,180
1,997
0
1,705
4,435
0
11,588
L
The Morrigan
jolly2691
The Morrigan
2,203
1,118
0
500
4,568
1,436
0
105
4,463
14,195
538
L
1,353
126
0
0
4,187
1,831
0
1,634
2,473
5,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,821
Gold Earned
30,649
118
Minions Killed
292
0
Camps Cleared
0
953,828
Distance Traveled
1,060,580
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
5,305
482
42
4
0
171,297
0
L
Arachne
3,961
360
15
1
0
175,872
0
W
Ares
5,277
480
28
3
0
186,045
0
W
Mercury
7,190
654
86
8
0
270,821
0
W
Chaac
6,885
626
70
6
0
212,062
1
W
Kukulkan
5,992
545
66
6
0
220,355
4
L
Olorun
5,926
539
49
4
0
188,501
0
L
Sun Wukong
4,355
396
18
2
0
205,305
0
L
The Morrigan
4,868
443
28
3
0
163,090
2
L
Ymir
4,711
428
8
1
0
221,060
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role