Player Matchup

Fenrir
Fenrir
Abnoy
Fenrir
Level 27
God Stats
2W - 1L
1,317 SR
Queue Stats
217W - 202L
1,436 Elo+
Party 1
Tiamat
Tiamat
Bananaldo
Tiamat
Level 27
God Stats
44W - 58L
1,448 SR
Queue Stats
427W - 438L
1,448 Elo+
Party 1
Ravana
Ravana
Enthropion
Ravana
Level 28
God Stats
6W - 3L
1,200 SR
Queue Stats
395W - 439L
1,408 Elo+
Party 1
Pele
Pele
Jaruhi
Pele
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 25L
1,451 Elo+
Party 1
Hades
Hades
LazarusWyrm
Hades
Level 26
God Stats
8W - 3L
1,516 SR
Queue Stats
265W - 276L
1,481 Elo+
Party 1
Team Averages
Level 29
1,396 SR
1,445 Elo+

VS

Team Averages
Level 20
1,373 SR
1,330 Elo+
Cthulhu
Cthulhu
ELMancha96
Cthulhu
Level 8
God Stats
0W - 3L
1,257 SR
Queue Stats
10W - 19L
1,410 Elo+
Solo
Nox
Nox
IRONICBOYS
Nox
Level 29
God Stats
16W - 23L
1,500 SR
Queue Stats
276W - 312L
1,373 Elo+
Solo
Pele
Pele
LilTytanic
Pele
Level 29
God Stats
2W - 3L
1,367 SR
Queue Stats
71W - 84L
1,341 Elo+
Solo
Vamana
Vamana
RedYehti
Vamana
Level 29
God Stats
2W - 5L
1,241 SR
Queue Stats
293W - 336L
1,265 Elo+
Solo
Sun Wukong
Sun Wukong
cauadavi116
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Abnoy
Fenrir
20
6 / 2 / 27
12,352
1,029
13,300
10,958
6,233
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Bananaldo
Tiamat
20
11 / 0 / 23
13,986
1,166
27,868
7,468
5,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
Enthropion
Ravana
20
5 / 4 / 23
12,466
1,039
13,848
13,211
6,176
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
Jaruhi
Pele
20
10 / 0 / 19
13,346
1,112
17,550
9,318
4,026
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
11 / 4 / 24
13,786
1,149
23,965
12,751
9,949
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

227

VS

Team 2 Tickets

48

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ELMancha96
Cthulhu
19
0 / 12 / 6
11,399
950
8,262
25,173
10,041
17
4 / 8 / 4
11,600
967
8,111
14,016
4,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 6 / 6
10,609
884
7,473
15,543
4,912
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
RedYehti
Vamana
18
3 / 5 / 6
11,957
996
12,773
24,900
17,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
cauadavi116
Sun Wukong
17
3 / 12 / 2
11,010
918
10,102
25,767
23,994
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
34
43
Kills
10
10
Deaths
43
116
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Abnoy
Fenrir
6
2
27
9.75
W
Tiamat
Bananaldo
Tiamat
11
0
23
22.5
L
Cthulhu
ELMancha96
Cthulhu
0
12
6
0.25
W
Ravana
Enthropion
Ravana
5
4
23
4.13
L
4
8
4
0.75
W
Pele
Jaruhi
Pele
10
0
19
19.5
W
11
4
24
5.75
L
0
6
6
0.5
L
Vamana
RedYehti
Vamana
3
5
6
1.2
L
Sun Wukong
cauadavi116
Sun Wukong
3
12
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,531
Damage
46,721
53,706
Taken
105,399
31,704
Mitigated
61,065
9,233
Healing
5,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Abnoy
Fenrir
13,300
4,214
0
629
10,958
6,233
0
2,578
8,220
0
22,555
W
Tiamat
Bananaldo
Tiamat
27,868
4,550
0
4,243
7,468
5,320
0
3,361
3,892
50,832
0
L
Cthulhu
ELMancha96
Cthulhu
8,262
92
163
0
25,173
10,041
0
12,983
12,190
32,821
0
W
Ravana
Enthropion
Ravana
13,848
6,939
0
987
13,211
6,176
0
5,212
7,706
0
27,788
L
8,111
229
0
0
14,016
4,152
0
9,489
4,527
21,083
0
W
Pele
Jaruhi
Pele
17,550
4,533
0
820
9,318
4,026
0
2,703
6,443
0
29,858
W
23,965
2,328
410
2,144
12,751
9,949
0
3,673
8,687
48,678
0
L
7,473
916
291
1,505
15,543
4,912
0
8,576
6,967
0
22,751
L
Vamana
RedYehti
Vamana
12,773
4,202
0
2,717
24,900
17,966
0
10,116
14,784
1,166
45,678
L
Sun Wukong
cauadavi116
Sun Wukong
10,102
2,232
0
977
25,767
23,994
0
10,669
15,098
0
19,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,936
Gold Earned
56,575
192
Minions Killed
202
7
Camps Cleared
5
1,259,288
Distance Traveled
1,035,590
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,352
1,029
24
2
1
273,332
1
W
Tiamat
13,986
1,166
58
5
1
251,630
6
L
Cthulhu
11,399
950
75
6
0
194,998
0
W
Ravana
12,466
1,039
24
2
4
234,625
0
L
Nox
11,600
967
32
3
2
208,105
0
W
Pele
13,346
1,112
24
2
1
279,539
2
W
Hades
13,786
1,149
62
5
0
220,162
0
L
Pele
10,609
884
21
2
0
216,687
0
L
Vamana
11,957
996
50
4
3
240,251
2
L
Sun Wukong
11,010
918
24
2
0
175,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role