Player Matchup

Anhur
Anhur
Andox_
Anhur
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,378 Elo+
Solo
Xbalanque
Xbalanque
OneOmega1
Xbalanque
Level 68
God Stats
42W - 42L
1,558 SR
Queue Stats
168W - 170L
1,438 Elo+
Solo
Discordia
Discordia
hanni123123123
Discordia
Level 78
God Stats
1W - 2L
1,543 SR
Queue Stats
113W - 126L
1,449 Elo+
Solo
Team Averages
Level 53
1,534 SR
1,422 Elo+

VS

Team Averages
Level 60
1,466 SR
1,364 Elo+
Heimdallr
Heimdallr
Anatheker
Heimdallr
Level 64
God Stats
1W - 1L
1,401 SR
Queue Stats
27W - 63L
1,254 Elo+
Solo
Jormungandr
Jormungandr
KopfnussHDx
Jormungandr
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
20W - 43L
1,274 Elo+
Solo
Apollo
Apollo
daniel1972476
Apollo
Level 86
God Stats
5W - 0L
1,497 SR
Queue Stats
186W - 178L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Andox_
Anhur
10
0 / 10 / 5
9,410
523
1,879
10,750
3,077
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
OneOmega1
Xbalanque
17
6 / 3 / 3
12,687
705
20,410
16,992
6,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
hanni123123123
Discordia
16
4 / 4 / 3
11,307
628
13,888
13,036
4,762
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Anatheker
Heimdallr
13
0 / 10 / 5
10,392
577
5,221
13,952
5,258
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
KopfnussHDx
Jormungandr
15
3 / 1 / 10
11,432
635
7,556
16,470
21,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
14 / 1 / 2
13,978
777
18,446
19,044
8,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
10
Kills
17
17
Deaths
12
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Anatheker
Heimdallr
0
10
5
0.25
L
Anhur
Andox_
Anhur
0
10
5
0.25
W
Jormungandr
KopfnussHDx
Jormungandr
3
1
10
8
L
Xbalanque
OneOmega1
Xbalanque
6
3
3
2.5
W
14
1
2
15
L
Discordia
hanni123123123
Discordia
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,177
Damage
31,223
40,778
Taken
49,466
14,380
Mitigated
34,463
6,568
Healing
9,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Anatheker
Heimdallr
5,221
1,306
0
0
13,952
5,258
0
2,936
11,016
0
35,445
L
Anhur
Andox_
Anhur
1,879
1,064
0
0
10,750
3,077
17
1,515
8,900
0
6,045
W
Jormungandr
KopfnussHDx
Jormungandr
7,556
1,496
0
1,157
16,470
21,015
108
5,308
11,162
29,466
0
L
Xbalanque
OneOmega1
Xbalanque
20,410
9,555
174
3,321
16,992
6,541
1,023
3,467
12,937
0
72,504
W
18,446
10,749
568
8,121
19,044
8,190
3,200
5,644
13,400
0
71,330
L
Discordia
hanni123123123
Discordia
13,888
979
382
2,691
13,036
4,762
0
1,299
11,385
55,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,404
Gold Earned
35,802
173
Minions Killed
188
0
Camps Cleared
0
833,572
Distance Traveled
839,524
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,392
577
43
2
0
231,807
0
L
Anhur
9,410
523
11
1
0
182,525
0
W
Jormungandr
11,432
635
35
2
0
281,674
1
L
Xbalanque
12,687
705
87
5
0
384,187
5
W
Apollo
13,978
777
110
6
0
326,043
4
L
Discordia
11,307
628
75
4
0
266,860
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role