Player Matchup

Ne Zha
Ne Zha
Jmac2332
Ne Zha
Level 142
God Stats
49W - 51L
1,469 SR
Queue Stats
175W - 193L
1,458 Elo+
Solo
Cerberus
Cerberus
Madd Lockx
Cerberus
Level 43
God Stats
1W - 3L
1,418 SR
Queue Stats
142W - 144L
1,428 Elo+
Party 1
Hou Yi
Hou Yi
TermPerfection
Hou Yi
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
181W - 193L
1,523 Elo+
Party 1
Team Averages
Level 91
1,462 SR
1,470 Elo+

VS

Team Averages
Level 58
1,582 SR
1,539 Elo+
Osiris
Osiris
 
Osiris
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Amorris2001
Hades
Level 68
God Stats
57W - 36L
1,745 SR
Queue Stats
488W - 515L
1,508 Elo+
Solo
Pele
Pele
bobmeans12
Pele
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Jmac2332
Ne Zha
12
1 / 5 / 3
7,891
717
6,610
9,378
3,645
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cerberus
Madd Lockx
Cerberus
11
0 / 1 / 6
8,130
739
5,898
14,231
11,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
5 / 3 / 1
8,802
800
7,566
7,572
2,407
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
3 / 2 / 2
7,611
692
7,600
8,975
7,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
5 / 2 / 3
8,462
769
11,479
13,865
8,149
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

4
0 / 2 / 0
5,650
514
96
1,436
376
Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
6
Kills
8
9
Deaths
6
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
3
2
2
2
L
5
2
3
3.25
W
Ne Zha
Jmac2332
Ne Zha
1
5
3
0.5
W
Cerberus
Madd Lockx
Cerberus
0
1
6
3
W
5
3
1
1.83
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,074
Damage
19,175
31,181
Taken
24,276
17,589
Mitigated
15,786
4,354
Healing
5,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
7,600
1,502
0
997
8,975
7,261
243
2,624
6,351
0
24,687
L
11,479
279
242
4,617
13,865
8,149
378
2,878
10,987
33,103
0
W
Ne Zha
Jmac2332
Ne Zha
6,610
388
0
1,490
9,378
3,645
381
2,075
7,303
0
38,157
W
Cerberus
Madd Lockx
Cerberus
5,898
408
0
2,864
14,231
11,537
134
5,828
8,403
20,920
0
W
7,566
3,169
0
0
7,572
2,407
1,229
3,576
3,996
0
33,284
L
96
0
0
11
1,436
376
0
396
1,040
0
945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,823
Gold Earned
21,723
148
Minions Killed
84
0
Camps Cleared
0
559,783
Distance Traveled
431,419
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,611
692
25
2
0
218,141
2
L
Hades
8,462
769
58
5
0
186,151
3
W
Ne Zha
7,891
717
47
4
0
187,274
2
W
Cerberus
8,130
739
37
3
0
200,396
0
W
Hou Yi
8,802
800
64
6
0
172,113
0
L
Pele
5,650
514
1
0
0
27,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role