Player Matchup

Loki
Loki
HingLunDD
Loki
Level 5
God Stats
3W - 4L
1,529 SR
Queue Stats
4W - 8L
1,541 Elo+
Party 1
Chronos
Chronos
KoolKhris
Chronos
Level 24
God Stats
5W - 5L
1,341 SR
Queue Stats
121W - 109L
1,582 Elo+
Solo
Apollo
Apollo
SHEEPSLEEPALLDAY
Apollo
Level 4
God Stats
3W - 3L
1,681 SR
Queue Stats
4W - 4L
1,579 Elo+
Party 1
Yemoja
Yemoja
SinSinnn
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,569 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
readcon
Morgan Le Fay
Level 7
God Stats
2W - 3L
1,779 SR
Queue Stats
126W - 106L
1,764 Elo+
Solo
Team Averages
Level 9
1,566 SR
1,607 Elo+

VS

Team Averages
Level 18
1,684 SR
1,584 Elo+
Sylvanus
Sylvanus
HeadHunchoEli
Sylvanus
Level 26
God Stats
48W - 35L
1,601 SR
Queue Stats
150W - 159L
1,466 Elo+
Solo
Kukulkan
Kukulkan
M3RSSO
Kukulkan
Level 8
God Stats
3W - 0L
1,686 SR
Queue Stats
21W - 17L
1,628 Elo+
Solo
Baron Samedi
Baron Samedi
Meegle
Baron Samedi
Level 26
God Stats
54W - 26L
1,643 SR
Queue Stats
159W - 116L
1,509 Elo+
Solo
Anhur
Anhur
Only1999
Anhur
Level 21
God Stats
2W - 1L
1,763 SR
Queue Stats
9W - 5L
1,828 Elo+
Solo
Pele
Pele
WickedKarnage
Pele
Level 8
God Stats
6W - 3L
1,728 SR
Queue Stats
17W - 24L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
8
2 / 4 / 0
5,209
521
2,091
6,430
1,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
KoolKhris
Chronos
9
1 / 0 / 0
5,524
552
2,829
4,476
1,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
1 / 2 / 0
4,811
481
2,691
6,592
2,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
SinSinnn
Yemoja
7
0 / 2 / 1
4,986
499
868
5,228
3,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
readcon
Morgan Le Fay
10
1 / 6 / 1
5,674
567
6,647
7,154
1,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HeadHunchoEli
Sylvanus
9
3 / 0 / 5
6,392
639
1,887
5,517
2,297
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
M3RSSO
Kukulkan
11
4 / 1 / 0
6,550
655
5,694
4,049
1,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Meegle
Baron Samedi
10
0 / 0 / 0
5,395
540
4,199
6,570
2,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Only1999
Anhur
12
6 / 2 / 2
6,905
691
7,030
7,292
2,196
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 2 / 3
5,970
597
3,394
7,199
1,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
5
Kills
14
14
Deaths
5
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
HeadHunchoEli
Sylvanus
3
0
5
5.5
L
Loki
2
4
0
0.5
L
Chronos
KoolKhris
Chronos
1
0
0
1
W
Kukulkan
M3RSSO
Kukulkan
4
1
0
4
W
Baron Samedi
Meegle
Baron Samedi
0
0
0
0
W
Anhur
Only1999
Anhur
6
2
2
3.5
L
1
2
0
0.5
L
Yemoja
SinSinnn
Yemoja
0
2
1
0.25
W
1
2
3
1.25
L
Morgan Le Fay
readcon
Morgan Le Fay
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,126
Damage
22,204
29,880
Taken
30,627
9,322
Mitigated
9,747
7,024
Healing
11,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
HeadHunchoEli
Sylvanus
1,887
683
870
1,838
5,517
2,297
268
2,218
3,053
10,414
0
L
Loki
2,091
510
0
1,643
6,430
1,098
0
930
5,500
0
19,126
L
Chronos
KoolKhris
Chronos
2,829
790
0
1,197
4,476
1,284
0
2,716
1,760
24,680
0
W
Kukulkan
M3RSSO
Kukulkan
5,694
835
0
1,703
4,049
1,140
376
504
3,545
35,942
0
W
Baron Samedi
Meegle
Baron Samedi
4,199
65
175
3,755
6,570
2,204
0
2,022
4,346
30,170
0
W
Anhur
Only1999
Anhur
7,030
3,500
0
2,600
7,292
2,196
732
3,579
3,397
0
39,106
L
2,691
1,358
0
2,365
6,592
2,381
447
4,469
2,123
0
21,637
L
Yemoja
SinSinnn
Yemoja
868
217
528
262
5,228
3,103
125
2,478
2,750
6,001
0
W
3,394
759
0
450
7,199
1,910
0
1,218
5,883
0
36,600
L
Morgan Le Fay
readcon
Morgan Le Fay
6,647
536
0
1,029
7,154
1,456
0
1,187
5,967
29,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,204
Gold Earned
31,212
217
Minions Killed
294
0
Camps Cleared
0
1,028,065
Distance Traveled
900,160
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,392
639
19
2
0
177,302
6
L
Loki
5,209
521
47
5
0
230,908
1
L
Chronos
5,524
552
49
5
0
211,677
3
W
Kukulkan
6,550
655
86
9
0
163,550
4
W
Baron Samedi
5,395
540
50
5
0
189,615
1
W
Anhur
6,905
691
74
7
0
173,932
3
L
Apollo
4,811
481
47
5
0
192,988
0
L
Yemoja
4,986
499
9
1
0
210,218
11
W
Pele
5,970
597
65
7
0
195,761
0
L
Morgan Le Fay
5,674
567
65
7
0
182,274
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role