Player Matchup

Bacchus
Bacchus
BįgPëtë
Bacchus
Level 98
God Stats
16W - 17L
1,507 SR
Queue Stats
193W - 154L
1,568 Elo+
Party 2
Artemis
Artemis
Jirumaru
Artemis
Level 33
God Stats
6W - 3L
1,500 SR
Queue Stats
348W - 363L
1,650 Elo+
Solo
Olorun
Olorun
Roskiz
Olorun
Level 72
God Stats
2W - 2L
1,842 SR
Queue Stats
207W - 177L
1,611 Elo+
Party 2
Awilix
Awilix
bandana_dave
Awilix
Level 49
God Stats
19W - 11L
1,614 SR
Queue Stats
215W - 174L
1,624 Elo+
Party 2
Cthulhu
Cthulhu
bewaremysack
Cthulhu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 26L
1,732 Elo+
Party 2
Team Averages
Level 55
1,592 SR
1,637 Elo+

VS

Team Averages
Level 73
1,685 SR
1,594 Elo+
Pele
Pele
BabushkaMain
Pele
Level 15
God Stats
6W - 2L
1,772 SR
Queue Stats
17W - 9L
1,725 Elo+
Party 1
Athena
Athena
Full Chungus489
Athena
Level 125
God Stats
21W - 8L
1,767 SR
Queue Stats
53W - 50L
1,550 Elo+
Party 1
Hades
Hades
GetSmckledorfed
Hades
Level 139
God Stats
2W - 0L
1,571 SR
Queue Stats
136W - 105L
1,695 Elo+
Party 1
Izanami
Izanami
Ghettorider413
Izanami
Level 44
God Stats
17W - 23L
1,627 SR
Queue Stats
263W - 259L
1,520 Elo+
Solo
Sylvanus
Sylvanus
Merlin44444
Sylvanus
Level 43
God Stats
7W - 7L
1,687 SR
Queue Stats
106W - 125L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BįgPëtë
Bacchus
11
3 / 0 / 1
6,975
537
3,070
7,326
6,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Jirumaru
Artemis
13
1 / 0 / 3
7,357
566
4,724
4,166
1,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
Roskiz
Olorun
11
1 / 2 / 0
6,463
497
4,713
7,256
3,436
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
10
1 / 4 / 2
6,296
484
3,452
9,294
2,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
bewaremysack
Cthulhu
12
2 / 4 / 2
6,858
528
8,091
11,817
5,869
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 4
7,437
572
5,348
6,448
2,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 1 / 7
6,173
475
4,991
7,847
5,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 0 / 4
7,615
586
7,244
8,399
4,579
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 4 / 1
6,398
492
1,771
7,201
1,657
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Merlin44444
Sylvanus
13
4 / 3 / 3
7,776
598
7,803
8,731
4,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
8
Kills
10
10
Deaths
8
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
L
Bacchus
BįgPëtë
Bacchus
3
0
1
3.5
W
0
1
7
3.5
W
3
0
4
5
W
0
4
1
0.13
L
Artemis
Jirumaru
Artemis
1
0
3
2.5
W
Sylvanus
Merlin44444
Sylvanus
4
3
3
1.83
L
Olorun
Roskiz
Olorun
1
2
0
0.5
L
Awilix
1
4
2
0.5
L
Cthulhu
bewaremysack
Cthulhu
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,050
Damage
27,157
39,859
Taken
38,626
20,313
Mitigated
18,001
9,880
Healing
14,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,348
1,982
0
294
6,448
2,327
686
1,605
4,843
0
54,910
L
Bacchus
BįgPëtë
Bacchus
3,070
231
0
850
7,326
6,640
0
2,944
4,382
16,682
0
W
4,991
928
0
1,785
7,847
5,156
267
2,730
5,117
12,273
0
W
7,244
1,363
1,053
5,697
8,399
4,579
587
4,595
3,610
45,902
0
W
1,771
634
0
1,982
7,201
1,657
0
1,472
5,729
0
42,541
L
Artemis
Jirumaru
Artemis
4,724
2,406
0
2,531
4,166
1,408
780
867
3,299
0
44,866
W
Sylvanus
Merlin44444
Sylvanus
7,803
3,059
744
3,328
8,731
4,282
0
5,491
3,240
35,136
7,389
L
Olorun
Roskiz
Olorun
4,713
2,297
67
3,855
7,256
3,436
0
2,119
5,137
44,198
0
L
Awilix
3,452
1,780
0
229
9,294
2,960
0
4,305
4,989
0
34,588
L
Cthulhu
bewaremysack
Cthulhu
8,091
1,279
0
2,348
11,817
5,869
286
8,967
2,850
39,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,949
Gold Earned
35,399
358
Minions Killed
395
0
Camps Cleared
0
1,152,846
Distance Traveled
1,207,361
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,437
572
98
8
0
280,683
7
L
Bacchus
6,975
537
34
3
0
258,574
4
W
Athena
6,173
475
16
1
0
268,434
3
W
Hades
7,615
586
92
7
0
267,147
5
W
Izanami
6,398
492
91
7
0
201,842
5
L
Artemis
7,357
566
86
7
0
215,817
6
W
Sylvanus
7,776
598
98
8
0
189,255
2
L
Olorun
6,463
497
86
7
0
205,464
7
L
Awilix
6,296
484
75
6
0
247,520
3
L
Cthulhu
6,858
528
77
6
0
225,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role