Player Matchup

Morgan Le Fay
Morgan Le Fay
ImStillStanden
Morgan Le Fay
Level 18
God Stats
15W - 7L
1,517 SR
Queue Stats
128W - 129L
1,340 Elo+
Party 1
Kali
Kali
KgbJones1997
Kali
Level 21
God Stats
57W - 28L
1,571 SR
Queue Stats
137W - 125L
1,377 Elo+
Party 1
Cthulhu
Cthulhu
Lad Like Rad
Cthulhu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
244W - 285L
1,500 Elo+
Party 1
Ra
Ra
MiSt3-Adl3r
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Loki
Loki
Ninja_Nuage
Loki
Level 15
God Stats
2W - 7L
1,421 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 2
Team Averages
Level 12
1,502 SR
1,443 Elo+

VS

Team Averages
Level 11
1,393 SR
1,155 Elo+
Danzaburou
Danzaburou
Jamp1k
Danzaburou
Level 18
God Stats
37W - 32L
1,464 SR
Queue Stats
113W - 117L
1,118 Elo+
Solo
Tyr
Tyr
JcT_1580
Tyr
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
181W - 292L
1,130 Elo+
Party 3
Ra
Ra
hectoros
Ra
Level 4
God Stats
19W - 34L
1,209 SR
Queue Stats
242W - 346L
1,135 Elo+
Party 3
Bakasura
Bakasura
masproaso123
Bakasura
Level 20
God Stats
3W - 2L
1,579 SR
Queue Stats
3W - 4L
1,227 Elo+
Solo
Neith
Neith
schlimm111
Neith
Level 6
God Stats
9W - 14L
1,213 SR
Queue Stats
222W - 331L
1,164 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ImStillStanden
Morgan Le Fay
15
7 / 6 / 10
10,651
484
15,573
14,990
5,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
18 / 3 / 12
12,964
589
22,126
21,941
11,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Lad Like Rad
Cthulhu
15
3 / 7 / 19
9,793
445
5,823
14,551
13,481
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
4 / 6 / 15
10,570
480
8,395
12,214
3,747
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
10 / 1 / 7
11,248
511
9,219
10,519
4,940
Heavy Mace

Heavy Mace

+30
Physical Power

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jamp1k
Danzaburou
14
8 / 7 / 8
10,582
481
15,651
18,332
5,475
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 10 / 6
8,019
365
3,703
16,708
10,365
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 11 / 3
7,879
358
8,462
13,504
3,919
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bakasura
masproaso123
Bakasura
15
12 / 9 / 4
10,922
496
18,655
19,376
8,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
15
3 / 5 / 4
10,012
455
3,625
10,596
2,953
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
48
42
Kills
23
23
Deaths
42
63
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
ImStillStanden
Morgan Le Fay
7
6
10
2
L
Danzaburou
Jamp1k
Danzaburou
8
7
8
1.71
L
0
10
6
0.3
W
18
3
12
8
W
Cthulhu
Lad Like Rad
Cthulhu
3
7
19
1.79
W
4
6
15
1.92
W
10
1
7
13.5
L
0
11
3
0.14
L
Bakasura
masproaso123
Bakasura
12
9
4
1.56
L
Neith
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,136
Damage
50,096
74,215
Taken
78,516
39,373
Mitigated
31,552
19,955
Healing
14,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
ImStillStanden
Morgan Le Fay
15,573
1,266
807
3,145
14,990
5,334
168
1,748
12,433
64,487
0
L
Danzaburou
Jamp1k
Danzaburou
15,651
7,658
0
3,485
18,332
5,475
948
6,110
12,222
106
49,088
L
3,703
970
0
2,721
16,708
10,365
104
3,007
13,701
0
18,924
W
22,126
12,479
0
10,143
21,941
11,871
2,839
2,542
19,254
0
89,422
W
Cthulhu
Lad Like Rad
Cthulhu
5,823
633
0
1,961
14,551
13,481
90
2,122
11,619
25,267
0
W
8,395
801
949
1,950
12,214
3,747
2,137
721
11,031
47,073
0
W
9,219
1,717
0
1,000
10,519
4,940
881
1,435
8,563
0
40,626
L
8,462
534
659
1,344
13,504
3,919
556
7,581
5,923
37,120
0
L
Bakasura
masproaso123
Bakasura
18,655
12,951
0
3,655
19,376
8,840
0
8,556
10,820
0
61,189
L
Neith
3,625
1,458
0
2,473
10,596
2,953
4,312
4,537
6,059
0
38,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,226
Gold Earned
47,414
364
Minions Killed
336
0
Camps Cleared
0
2,068,506
Distance Traveled
1,759,824
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,651
484
82
4
0
360,870
1
L
Danzaburou
10,582
481
77
4
0
369,820
5
L
Tyr
8,019
365
35
2
0
322,887
3
W
Kali
12,964
589
98
4
0
418,071
0
W
Cthulhu
9,793
445
41
2
0
431,351
2
W
Ra
10,570
480
69
3
0
416,666
0
W
Loki
11,248
511
74
3
0
441,548
0
L
Ra
7,879
358
52
2
0
348,753
0
L
Bakasura
10,922
496
88
4
0
386,853
1
L
Neith
10,012
455
84
4
0
331,511
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role