Player Matchup

Artio
Artio
Bronze III
Kuroima
Artio
Bronze III
Level 109
God Stats
0W - 1L
1,787 SR
Queue Stats
14W - 18L
1,552 MMR
Solo
Neith
Neith
Bronze III
L1LxGrizzly
Neith
Bronze III
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,683 MMR
Solo
Vulcan
Vulcan
Gold IV
ThirtyFourthRule
Vulcan
Gold IV
Level 115
God Stats
18W - 16L
1,541 SR
Queue Stats
138W - 121L
1,511 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 90
1,609 SR
1,582 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 129
1,545 SR
1,604 MMR
Chiron
Chiron
Platinum V
Gabe ltchez8596
Chiron
Platinum V
Level 126
God Stats
6W - 6L
1,558 SR
Queue Stats
107W - 108L
1,711 MMR
Party 1
Bacchus
Bacchus
Gold I
TheOneScapegoat
Bacchus
Gold I
Level 102
God Stats
21W - 23L
1,587 SR
Queue Stats
76W - 75L
1,605 MMR
Party 1
Tiamat
Tiamat
Silver I
Wh0PHANTOM
Tiamat
Silver I
Level 160
God Stats
2W - 1L
1,491 SR
Queue Stats
64W - 56L
1,497 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Kuroima
Artio
9
0 / 5 / 3
6,681
557
4,680
15,595
10,419
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
3 / 3 / 1
8,427
702
4,449
11,616
3,829
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 3 / 3
7,735
645
7,509
6,151
1,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ArtemisHeraAthenaChaac

VS

Bans
GilgameshGaneshaMorgan Le FayNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 7
8,660
722
11,719
7,592
2,443
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 0 / 9
8,750
729
5,062
11,509
13,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
Wh0PHANTOM
Tiamat
13
5 / 3 / 5
8,693
724
11,260
9,595
5,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
4
Kills
11
11
Deaths
4
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
L
Artio
Kuroima
Artio
0
5
3
0.3
L
3
3
1
1.17
W
2
0
9
6.5
L
1
3
3
0.83
W
Tiamat
Wh0PHANTOM
Tiamat
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,638
Damage
28,041
33,362
Taken
28,696
16,019
Mitigated
21,553
7,775
Healing
8,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,719
4,065
1,213
1,761
7,592
2,443
1,754
3,519
3,909
0
40,500
L
Artio
Kuroima
Artio
4,680
347
913
3,888
15,595
10,419
0
6,808
8,341
10,359
0
L
4,449
1,454
0
2,494
11,616
3,829
0
3,912
7,442
0
21,203
W
5,062
340
875
2,833
11,509
13,367
298
4,889
6,347
16,801
0
L
7,509
2,207
0
480
6,151
1,771
0
4,646
1,257
36,340
0
W
Tiamat
Wh0PHANTOM
Tiamat
11,260
863
0
2,062
9,595
5,743
636
3,229
6,251
29,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,843
Gold Earned
26,103
111
Minions Killed
145
0
Camps Cleared
0
628,075
Distance Traveled
648,241
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,660
722
76
6
0
207,063
1
L
Artio
6,681
557
4
0
0
196,868
2
L
Neith
8,427
702
28
2
0
204,263
3
W
Bacchus
8,750
729
24
2
0
228,140
0
L
Vulcan
7,735
645
79
7
0
226,944
4
W
Tiamat
8,693
724
45
4
0
213,038
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role