Player Matchup

Loki
Loki
NoOb MaStEr4938
Loki
Level 94
God Stats
21W - 22L
1,579 SR
Queue Stats
520W - 505L
1,494 Elo+
Party 1
Sylvanus
Sylvanus
awuszw
Sylvanus
Level 111
God Stats
28W - 23L
1,544 SR
Queue Stats
384W - 419L
1,401 Elo+
Solo
Scylla
Scylla
umbcannon
Scylla
Level 116
God Stats
25W - 22L
1,504 SR
Queue Stats
582W - 540L
1,486 Elo+
Party 1
Team Averages
Level 107
1,542 SR
1,461 Elo+

VS

Team Averages
Level 118
1,470 SR
1,365 Elo+
Morgan Le Fay
Morgan Le Fay
CrankyAJM
Morgan Le Fay
Level 124
God Stats
2W - 3L
1,368 SR
Queue Stats
64W - 67L
1,330 Elo+
Party 2
Izanami
Izanami
damonwood89
Izanami
Level 80
God Stats
37W - 31L
1,582 SR
Queue Stats
105W - 110L
1,337 Elo+
Party 2
Bakasura
Bakasura
xABsent Dreams
Bakasura
Level 149
God Stats
29W - 39L
1,461 SR
Queue Stats
876W - 1,049L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 6
16,718
619
18,870
21,838
9,248
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Sylvanus
awuszw
Sylvanus
20
1 / 4 / 10
15,251
565
9,804
30,496
41,526
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
umbcannon
Scylla
20
6 / 5 / 3
16,829
623
14,446
17,889
6,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CrankyAJM
Morgan Le Fay
20
4 / 2 / 5
15,901
589
26,040
18,070
5,559
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
damonwood89
Izanami
20
2 / 8 / 4
15,303
567
10,019
22,408
7,153
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
20
8 / 2 / 4
17,317
641
20,378
20,066
9,907
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
27
12
Kills
14
14
Deaths
12
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
CrankyAJM
Morgan Le Fay
4
2
5
3.25
W
5
5
6
1.6
W
Sylvanus
awuszw
Sylvanus
1
4
10
1.5
L
Izanami
damonwood89
Izanami
2
8
4
0.5
W
Scylla
umbcannon
Scylla
6
5
3
1.5
L
Bakasura
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,120
Damage
56,437
70,223
Taken
60,544
57,521
Mitigated
22,619
18,509
Healing
21,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
CrankyAJM
Morgan Le Fay
26,040
2,703
0
6,099
18,070
5,559
841
8,865
9,205
79,136
0
W
18,870
1,485
624
1,048
21,838
9,248
2,749
8,184
12,521
0
88,425
W
Sylvanus
awuszw
Sylvanus
9,804
1,039
6,518
8,907
30,496
41,526
411
12,161
15,309
33,350
0
L
Izanami
damonwood89
Izanami
10,019
7,548
0
7,147
22,408
7,153
408
9,194
13,214
0
94,662
W
Scylla
umbcannon
Scylla
14,446
1,655
700
712
17,889
6,747
745
5,695
11,108
82,115
0
L
Bakasura
20,378
11,002
0
8,561
20,066
9,907
2,404
6,191
13,875
0
67,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,798
Gold Earned
48,521
292
Minions Killed
359
0
Camps Cleared
0
1,315,509
Distance Traveled
1,367,224
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
15,901
589
84
3
0
461,791
0
W
Loki
16,718
619
86
3
0
499,270
5
W
Sylvanus
15,251
565
51
2
0
412,312
3
L
Izanami
15,303
567
179
7
0
410,894
1
W
Scylla
16,829
623
155
6
0
403,927
2
L
Bakasura
17,317
641
96
4
0
494,539
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role