Player Matchup

Camazotz
Camazotz
DrME9672
Camazotz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
237W - 192L
1,594 Elo+
Party 1
Nu Wa
Nu Wa
Jaudat_5
Nu Wa
Level 119
God Stats
46W - 41L
1,576 SR
Queue Stats
419W - 372L
1,589 Elo+
Party 1
Ullr
Ullr
Moementm
Ullr
Level 149
God Stats
20W - 21L
1,649 SR
Queue Stats
468W - 409L
1,620 Elo+
Party 2
Geb
Geb
OneLittleFool
Geb
Level 24
God Stats
12W - 7L
2,005 SR
Queue Stats
285W - 226L
1,656 Elo+
Party 2
Sobek
Sobek
Tanzello
Sobek
Level 145
God Stats
5W - 6L
1,772 SR
Queue Stats
468W - 446L
1,591 Elo+
Party 2
Team Averages
Level 93
1,700 SR
1,610 Elo+

VS

Team Averages
Level 56
1,509 SR
1,617 Elo+
Bacchus
Bacchus
Kojiro_Hyuga7
Bacchus
Level 28
God Stats
7W - 2L
1,683 SR
Queue Stats
96W - 81L
1,526 Elo+
Party 4
Kali
Kali
Volpezin
Kali
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 12L
1,956 Elo+
Party 4
King Arthur
King Arthur
Yoltres
King Arthur
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 20L
1,584 Elo+
Party 3
Izanami
Izanami
itsa floppysock
Izanami
Level 41
God Stats
7W - 5L
1,276 SR
Queue Stats
172W - 184L
1,372 Elo+
Solo
Raijin
Raijin
xiXWill007Xix
Raijin
Level 105
God Stats
11W - 8L
1,584 SR
Queue Stats
379W - 237L
1,648 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
DrME9672
Camazotz
9
0 / 5 / 0
5,572
507
2,632
10,071
2,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Jaudat_5
Nu Wa
12
2 / 2 / 0
6,794
618
6,133
4,379
1,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ullr
11
1 / 2 / 1
6,477
589
4,412
5,966
1,544
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

9
0 / 2 / 2
5,723
520
3,619
8,761
3,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sobek
Tanzello
Sobek
11
1 / 2 / 0
6,133
558
6,452
10,044
10,319
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
8
0 / 0 / 1
5,429
494
3,094
5,941
2,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kali
13
12 / 1 / 1
8,216
747
11,612
9,523
4,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
Yoltres
King Arthur
11
0 / 1 / 2
6,274
570
4,558
8,398
3,904
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

9
0 / 1 / 0
5,142
467
883
5,286
1,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 3
6,452
587
3,643
6,384
2,421
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
4
Kills
13
13
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Camazotz
DrME9672
Camazotz
0
5
0
0
L
Nu Wa
Jaudat_5
Nu Wa
2
2
0
1
W
Bacchus
0
0
1
0.5
L
Ullr
1
2
1
0.75
L
0
2
2
0.5
L
Sobek
Tanzello
Sobek
1
2
0
0.5
W
Kali
12
1
1
12.5
W
King Arthur
Yoltres
King Arthur
0
1
2
1
W
0
1
0
0
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,248
Damage
23,790
39,221
Taken
35,532
18,749
Mitigated
15,119
11,451
Healing
11,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
DrME9672
Camazotz
2,632
840
0
3,183
10,071
2,652
0
1,570
8,501
0
31,720
L
Nu Wa
Jaudat_5
Nu Wa
6,133
478
0
500
4,379
1,090
114
904
3,475
39,504
0
W
Bacchus
3,094
199
0
949
5,941
2,852
0
1,476
4,357
12,164
0
L
Ullr
4,412
1,570
0
1,097
5,966
1,544
1,024
1,511
4,455
0
45,440
L
3,619
532
0
2,119
8,761
3,144
0
2,002
6,759
11,928
0
L
Sobek
Tanzello
Sobek
6,452
267
0
4,552
10,044
10,319
25
750
9,294
37,095
0
W
Kali
11,612
5,607
0
4,491
9,523
4,683
0
3,899
5,406
0
45,296
W
King Arthur
Yoltres
King Arthur
4,558
728
0
2,247
8,398
3,904
0
5,773
2,514
0
33,622
W
883
577
0
1,298
5,286
1,259
0
1,269
3,907
0
27,946
W
3,643
270
0
2,462
6,384
2,421
582
3,048
3,144
42,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,699
Gold Earned
31,513
347
Minions Killed
323
0
Camps Cleared
0
1,106,027
Distance Traveled
1,146,523
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
5,572
507
68
6
0
232,239
2
L
Nu Wa
6,794
618
97
9
0
203,183
4
W
Bacchus
5,429
494
15
1
0
240,192
3
L
Ullr
6,477
589
100
9
0
208,970
2
L
Geb
5,723
520
11
1
0
225,700
5
L
Sobek
6,133
558
71
6
0
235,935
5
W
Kali
8,216
747
78
7
0
258,736
2
W
King Arthur
6,274
570
81
7
0
228,584
1
W
Izanami
5,142
467
68
6
0
200,698
4
W
Raijin
6,452
587
81
7
0
218,313
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role