Player Matchup

Khepri
Khepri
Ichise
Khepri
Level 30
God Stats
18W - 16L
1,561 SR
Queue Stats
53W - 63L
1,501 Elo+
Solo
Neith
Neith
Nakedin
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,638 Elo+
Solo
Ra
Ra
SurestLyric120
Ra
Level 22
God Stats
6W - 6L
1,652 SR
Queue Stats
91W - 82L
1,597 Elo+
Solo
Anhur
Anhur
creedfella
Anhur
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,498 Elo+
Solo
Cabrakan
Cabrakan
iimPeRiiUuSs
Cabrakan
Level 13
God Stats
46W - 32L
1,642 SR
Queue Stats
183W - 207L
1,601 Elo+
Solo
Team Averages
Level 14
1,571 SR
1,567 Elo+

VS

Team Averages
Level 16
1,512 SR
1,561 Elo+
Ares
Ares
 
Ares
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
LwMeek-
Danzaburou
Level 28
God Stats
1W - 1L
1,747 SR
Queue Stats
103W - 95L
1,541 Elo+
Solo
Ra
Ra
Omnias29
Ra
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,686 Elo+
Solo
Geb
Geb
YShun5540
Geb
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
146W - 167L
1,576 Elo+
Solo
Loki
Loki
yamir3010
Loki
Level 13
God Stats
1W - 5L
1,314 SR
Queue Stats
29W - 27L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Ichise
Khepri
12
1 / 0 / 8
7,936
496
5,082
8,197
6,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Nakedin
Neith
13
5 / 0 / 2
7,206
450
5,800
4,448
1,654
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
11 / 2 / 0
10,677
667
12,211
7,113
2,827
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
3
0 / 0 / 1
5,167
323
121
902
149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
iimPeRiiUuSs
Cabrakan
17
7 / 0 / 1
10,305
644
10,204
9,626
8,885
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
0 / 7 / 0
5,442
340
1,335
9,186
6,147
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
LwMeek-
Danzaburou
11
0 / 1 / 0
6,994
437
7,009
10,278
3,241
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 7 / 1
7,666
479
4,024
8,971
3,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 5 / 0
6,723
420
4,465
12,026
4,470
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
11
1 / 5 / 0
7,358
460
2,294
11,464
3,649
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
24
Kills
2
2
Deaths
25
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
7
0
0
W
Khepri
Ichise
Khepri
1
0
8
5
L
Danzaburou
LwMeek-
Danzaburou
0
1
0
0
W
Neith
Nakedin
Neith
5
0
2
6
L
1
7
1
0.21
W
11
2
0
5.5
L
0
5
0
0
W
Anhur
0
0
1
0.5
W
Cabrakan
iimPeRiiUuSs
Cabrakan
7
0
1
7.5
L
Loki
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,418
Damage
19,127
30,286
Taken
51,925
20,372
Mitigated
20,778
12,730
Healing
8,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
1,335
561
0
0
9,186
6,147
266
3,018
6,168
9,610
0
W
Khepri
Ichise
Khepri
5,082
1,014
0
2,927
8,197
6,857
135
1,212
6,985
19,578
0
L
Danzaburou
LwMeek-
Danzaburou
7,009
4,064
0
4,837
10,278
3,241
640
3,659
6,619
0
37,538
W
Neith
Nakedin
Neith
5,800
3,923
0
1,874
4,448
1,654
225
836
3,592
0
23,557
L
4,024
901
0
1,254
8,971
3,271
777
7,115
1,856
42,773
0
W
12,211
1,335
861
2,863
7,113
2,827
2,006
3,048
3,825
81,023
0
L
4,465
808
0
0
12,026
4,470
0
9,015
3,011
35,265
0
W
Anhur
121
121
0
106
902
149
8
110
752
0
1,906
W
Cabrakan
iimPeRiiUuSs
Cabrakan
10,204
1,033
0
4,099
9,626
8,885
1,679
4,194
5,308
70,286
0
L
Loki
2,294
491
0
2,907
11,464
3,649
0
4,690
6,774
0
44,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,291
Gold Earned
34,183
380
Minions Killed
328
0
Camps Cleared
0
1,097,013
Distance Traveled
1,369,695
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,442
340
10
1
0
264,445
1
W
Khepri
7,936
496
23
1
0
278,448
2
L
Danzaburou
6,994
437
89
6
0
246,326
2
W
Neith
7,206
450
38
2
0
216,628
0
L
Ra
7,666
479
80
5
0
273,772
1
W
Ra
10,677
667
153
10
0
306,944
0
L
Geb
6,723
420
59
4
0
286,887
6
W
Anhur
5,167
323
4
0
0
48,931
0
W
Cabrakan
10,305
644
162
10
0
246,062
2
L
Loki
7,358
460
90
6
0
298,265
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role