Player Matchup

Serqet
Serqet
Bolinhus
Serqet
Level 109
God Stats
3W - 10L
1,390 SR
Queue Stats
268W - 296L
1,484 Elo+
Party 2
Artemis
Artemis
F-Gangsta187
Artemis
Level 81
God Stats
10W - 13L
1,416 SR
Queue Stats
1,142W - 1,175L
1,389 Elo+
Solo
Raijin
Raijin
RuleBreakerMedea
Raijin
Level 129
God Stats
2W - 3L
1,548 SR
Queue Stats
224W - 198L
1,386 Elo+
Party 1
Ares
Ares
Scathach_skaadi
Ares
Level 122
God Stats
5W - 4L
1,546 SR
Queue Stats
128W - 89L
1,496 Elo+
Party 1
Ah Puch
Ah Puch
Yagzinha
Ah Puch
Level 119
God Stats
4W - 6L
1,593 SR
Queue Stats
335W - 340L
1,434 Elo+
Party 2
Team Averages
Level 112
1,499 SR
1,438 Elo+

VS

Team Averages
Level 103
1,498 SR
1,442 Elo+
King Arthur
King Arthur
 
King Arthur
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Darkv1ck
Sol
Level 101
God Stats
4W - 1L
1,525 SR
Queue Stats
61W - 41L
1,438 Elo+
Solo
Fenrir
Fenrir
NoBuuli
Fenrir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,497 Elo+
Solo
Apollo
Apollo
Phanter-thunder
Apollo
Level 87
God Stats
1W - 1L
1,405 SR
Queue Stats
60W - 55L
1,390 Elo+
Solo
Ao Kuang
Ao Kuang
burtblack
Ao Kuang
Level 159
God Stats
9W - 5L
1,562 SR
Queue Stats
316W - 326L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Bolinhus
Serqet
16
6 / 1 / 25
10,470
952
8,093
12,220
11,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Artemis
F-Gangsta187
Artemis
16
4 / 1 / 23
9,416
856
11,977
7,302
3,956
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
12 / 2 / 20
10,340
940
15,121
9,667
5,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 2 / 20
9,884
899
5,096
16,891
18,551
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
Yagzinha
Ah Puch
16
9 / 2 / 21
10,023
911
16,882
8,016
4,369
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 10 / 4
7,041
640
5,786
15,744
18,409
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
2 / 4 / 1
8,740
795
12,502
11,064
3,858
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
NoBuuli
Fenrir
12
1 / 8 / 4
7,488
681
4,154
10,542
4,046
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 7 / 5
7,739
704
5,619
12,589
4,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ao Kuang
burtblack
Ao Kuang
14
4 / 7 / 0
8,026
730
9,566
12,092
4,682
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
22
36
Kills
8
8
Deaths
36
109
Assists
14
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
10
4
0.2
W
Serqet
Bolinhus
Serqet
6
1
25
18.5
L
2
4
1
0.63
W
Artemis
F-Gangsta187
Artemis
4
1
23
15.5
L
Fenrir
NoBuuli
Fenrir
1
8
4
0.38
L
1
7
5
0.5
W
12
2
20
11
W
5
2
20
7.5
W
Ah Puch
Yagzinha
Ah Puch
9
2
21
9.75
L
Ao Kuang
burtblack
Ao Kuang
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,169
Damage
37,627
54,096
Taken
62,031
44,098
Mitigated
35,677
23,228
Healing
12,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,786
985
109
252
15,744
18,409
0
8,858
6,408
0
11,473
W
Serqet
Bolinhus
Serqet
8,093
1,668
2,944
1,889
12,220
11,942
928
4,060
8,160
0
9,854
L
12,502
1,507
272
5,449
11,064
3,858
0
7,720
2,667
30,403
0
W
Artemis
F-Gangsta187
Artemis
11,977
3,691
3,654
1,649
7,302
3,956
1,584
3,940
3,362
0
32,208
L
Fenrir
NoBuuli
Fenrir
4,154
1,159
414
924
10,542
4,046
0
5,219
4,736
0
8,521
L
5,619
1,850
0
2,238
12,589
4,682
0
7,994
4,100
0
13,305
W
15,121
1,320
2,978
2,910
9,667
5,280
1,434
5,037
4,630
29,611
0
W
5,096
761
1,144
1,401
16,891
18,551
543
6,004
10,887
6,202
0
W
Ah Puch
Yagzinha
Ah Puch
16,882
1,229
3,048
1,611
8,016
4,369
802
3,027
4,989
30,346
0
L
Ao Kuang
burtblack
Ao Kuang
9,566
1,000
419
2,669
12,092
4,682
0
7,308
4,784
11,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,133
Gold Earned
39,034
111
Minions Killed
101
0
Camps Cleared
0
1,023,842
Distance Traveled
852,044
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,041
640
9
1
0
161,058
0
W
Serqet
10,470
952
12
1
0
224,382
1
L
Sol
8,740
795
45
4
0
172,836
0
W
Artemis
9,416
856
44
4
0
206,642
1
L
Fenrir
7,488
681
14
1
0
193,248
1
L
Apollo
7,739
704
29
3
0
144,287
0
W
Raijin
10,340
940
18
2
0
183,124
0
W
Ares
9,884
899
1
0
0
208,224
0
W
Ah Puch
10,023
911
36
3
0
201,470
1
L
Ao Kuang
8,026
730
4
0
0
180,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role