Player Matchup

Danzaburou
Danzaburou
CoconutIsland
Danzaburou
Level 30
God Stats
2W - 0L
1,679 SR
Queue Stats
43W - 45L
1,395 Elo+
Party 1
Persephone
Persephone
Deekwadu
Persephone
Level 17
God Stats
1W - 1L
1,252 SR
Queue Stats
25W - 23L
1,404 Elo+
Party 1
Arachne
Arachne
Saltylimee
Arachne
Level 25
God Stats
8W - 1L
1,808 SR
Queue Stats
47W - 47L
1,412 Elo+
Party 1
Yemoja
Yemoja
Slytasm
Yemoja
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 0L
1,886 Elo+
Party 1
Ra
Ra
visita-conico0
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Team Averages
Level 20
1,548 SR
1,519 Elo+

VS

Team Averages
Level 17
1,460 SR
1,448 Elo+
Anubis
Anubis
MadL0gic17
Anubis
Level 17
God Stats
11W - 15L
1,465 SR
Queue Stats
19W - 31L
1,303 Elo+
Solo
Loki
Loki
Psychop99
Loki
Level 26
God Stats
27W - 26L
1,503 SR
Queue Stats
279W - 303L
1,510 Elo+
Solo
Ravana
Ravana
Traybobo_4166
Ravana
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,514 Elo+
Solo
Anhur
Anhur
opozitee123
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artio
Artio
zesna
Artio
Level 27
God Stats
0W - 3L
1,333 SR
Queue Stats
18W - 19L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CoconutIsland
Danzaburou
16
2 / 5 / 6
11,210
510
12,261
14,473
4,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
Deekwadu
Persephone
17
6 / 5 / 4
11,851
539
9,664
11,700
3,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
Saltylimee
Arachne
20
13 / 2 / 1
13,644
620
14,247
16,321
6,518
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
Slytasm
Yemoja
16
3 / 4 / 13
12,245
557
6,299
15,454
13,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

9
0 / 12 / 1
7,493
341
1,388
9,072
1,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MadL0gic17
Anubis
19
11 / 6 / 9
12,696
577
24,332
20,276
12,221
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
20
12 / 7 / 6
12,764
580
16,319
18,475
7,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
1 / 2 / 1
6,621
301
1,155
2,260
803
Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 8 / 5
8,618
392
2,336
10,460
3,193
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artio
zesna
Artio
15
1 / 2 / 0
10,553
480
5,492
13,386
14,886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
49
24
Kills
28
28
Deaths
25
25
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CoconutIsland
Danzaburou
2
5
6
1
W
Persephone
Deekwadu
Persephone
6
5
4
1.6
L
Anubis
MadL0gic17
Anubis
11
6
9
2.58
L
Loki
12
7
6
2.14
W
Arachne
Saltylimee
Arachne
13
2
1
6.75
W
Yemoja
Slytasm
Yemoja
3
4
13
2.38
L
1
2
1
0.75
L
3
8
5
0.69
W
0
12
1
0.04
L
Artio
zesna
Artio
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,859
Damage
49,634
67,020
Taken
64,857
28,552
Mitigated
38,556
16,609
Healing
19,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CoconutIsland
Danzaburou
12,261
8,712
0
2,363
14,473
4,265
1,501
7,101
7,372
0
55,216
W
Persephone
Deekwadu
Persephone
9,664
842
71
2,539
11,700
3,097
1,501
3,078
8,617
44,517
0
L
Anubis
MadL0gic17
Anubis
24,332
642
0
9,874
20,276
12,221
47
6,157
13,698
87,257
0
L
Loki
16,319
3,362
0
5,716
18,475
7,453
0
4,552
13,663
0
110,252
W
Arachne
Saltylimee
Arachne
14,247
9,903
0
8,313
16,321
6,518
6,370
6,013
10,308
0
99,898
W
Yemoja
Slytasm
Yemoja
6,299
1,470
2,170
1,098
15,454
13,167
1,408
9,095
6,359
36,613
0
L
1,155
681
0
73
2,260
803
116
906
1,332
0
10,561
L
2,336
788
0
0
10,460
3,193
105
4,590
5,744
0
20,575
W
1,388
182
0
55
9,072
1,505
0
4,537
4,535
9,417
0
L
Artio
zesna
Artio
5,492
297
0
4,260
13,386
14,886
712
317
13,069
37,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,443
Gold Earned
51,252
435
Minions Killed
416
0
Camps Cleared
0
1,720,613
Distance Traveled
1,322,651
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,210
510
101
5
0
317,100
0
W
Persephone
11,851
539
90
4
0
326,971
3
L
Anubis
12,696
577
137
6
0
332,923
2
L
Loki
12,764
580
174
8
0
393,394
1
W
Arachne
13,644
620
158
7
0
432,401
0
W
Yemoja
12,245
557
66
3
0
353,357
8
L
Ravana
6,621
301
25
1
0
98,767
0
L
Anhur
8,618
392
34
2
0
225,713
1
W
Ra
7,493
341
20
1
0
290,784
0
L
Artio
10,553
480
46
2
0
271,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role