Player Matchup

Nu Wa
Nu Wa
Adwenn
Nu Wa
Level 28
God Stats
60W - 37L
1,574 SR
Queue Stats
112W - 113L
1,436 Elo+
Party 2
Guan Yu
Guan Yu
Bubbleguner
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,399 Elo+
Solo
Nemesis
Nemesis
IdleAngel
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,446 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Liseck69
Ah Muzen Cab
Level 24
God Stats
6W - 0L
1,747 SR
Queue Stats
45W - 25L
1,506 Elo+
Solo
Scylla
Scylla
LucieChausette
Scylla
Level 29
God Stats
39W - 29L
1,554 SR
Queue Stats
112W - 113L
1,436 Elo+
Party 2
Team Averages
Level 18
1,575 SR
1,445 Elo+

VS

Team Averages
Level 18
1,448 SR
1,376 Elo+
Neith
Neith
Akazuhiro
Neith
Level 11
God Stats
0W - 1L
1,253 SR
Queue Stats
1W - 5L
1,272 Elo+
Solo
Bacchus
Bacchus
HigerPro100rak
Bacchus
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 54L
1,434 Elo+
Party 1
Kukulkan
Kukulkan
Scoot65
Kukulkan
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 8L
1,383 Elo+
Party 1
Janus
Janus
benpearce
Janus
Level 23
God Stats
8W - 12L
1,436 SR
Queue Stats
37W - 36L
1,457 Elo+
Solo
Athena
Athena
crankstar84
Athena
Level 8
God Stats
32W - 27L
1,553 SR
Queue Stats
167W - 184L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Adwenn
Nu Wa
17
9 / 2 / 15
11,730
510
17,636
9,176
3,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Bubbleguner
Guan Yu
16
4 / 6 / 14
11,180
486
9,638
18,007
15,180
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
IdleAngel
Nemesis
20
24 / 2 / 8
14,891
647
30,741
20,538
12,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
Liseck69
Ah Muzen Cab
20
13 / 1 / 12
14,335
623
28,512
18,228
7,287
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
6 / 2 / 10
11,253
489
11,972
9,297
2,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Akazuhiro
Neith
13
0 / 11 / 3
8,288
360
3,823
20,656
6,553
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
4 / 12 / 2
9,461
411
8,313
29,907
35,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Scoot65
Kukulkan
14
3 / 12 / 2
10,067
438
7,131
14,875
4,567
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Janus
benpearce
Janus
16
3 / 12 / 4
11,111
483
17,289
20,208
5,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
14
3 / 9 / 2
10,662
464
6,441
28,700
23,700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
26
56
Kills
13
13
Deaths
56
59
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Adwenn
Nu Wa
9
2
15
8.25
L
Neith
Akazuhiro
Neith
0
11
3
0.14
W
Guan Yu
Bubbleguner
Guan Yu
4
6
14
1.83
L
4
12
2
0.42
W
Nemesis
IdleAngel
Nemesis
24
2
8
14
W
Ah Muzen Cab
Liseck69
Ah Muzen Cab
13
1
12
19
W
6
2
10
5.5
L
Kukulkan
Scoot65
Kukulkan
3
12
2
0.33
L
Janus
benpearce
Janus
3
12
4
0.42
L
Athena
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,499
Damage
42,997
75,246
Taken
114,346
40,552
Mitigated
76,178
29,191
Healing
8,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Adwenn
Nu Wa
17,636
2,399
0
2,753
9,176
3,054
1,092
4,781
4,185
50,760
0
L
Neith
Akazuhiro
Neith
3,823
785
0
741
20,656
6,553
673
9,386
10,486
0
44,680
W
Guan Yu
Bubbleguner
Guan Yu
9,638
2,219
968
4,995
18,007
15,180
847
11,342
6,030
0
42,008
L
8,313
1,872
0
3,157
29,907
35,982
267
3,560
25,988
28,236
0
W
Nemesis
IdleAngel
Nemesis
30,741
17,649
0
9,640
20,538
12,174
2,242
6,628
13,400
0
137,411
W
Ah Muzen Cab
Liseck69
Ah Muzen Cab
28,512
11,274
0
7,232
18,228
7,287
4,609
10,112
7,676
0
147,493
W
11,972
1,643
0
3,603
9,297
2,857
1,093
5,148
3,893
62,331
0
L
Kukulkan
Scoot65
Kukulkan
7,131
798
0
518
14,875
4,567
0
5,459
8,786
29,892
0
L
Janus
benpearce
Janus
17,289
580
0
622
20,208
5,376
0
5,217
14,523
65,425
0
L
Athena
6,441
1,044
0
3,685
28,700
23,700
105
3,365
24,955
28,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,389
Gold Earned
49,589
620
Minions Killed
330
0
Camps Cleared
0
2,172,793
Distance Traveled
1,849,780
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,730
510
69
3
0
390,852
0
L
Neith
8,288
360
58
3
0
361,554
4
W
Guan Yu
11,180
486
60
3
0
395,920
5
L
Bacchus
9,461
411
51
2
0
354,591
0
W
Nemesis
14,891
647
172
7
0
522,267
3
W
Ah Muzen Cab
14,335
623
208
9
0
469,602
1
W
Scylla
11,253
489
111
5
0
394,152
3
L
Kukulkan
10,067
438
59
3
0
359,142
5
L
Janus
11,111
483
127
6
0
375,208
2
L
Athena
10,662
464
35
2
0
399,285
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role