Player Matchup

Ganesha
Ganesha
KelsonFok
Ganesha
Level 27
God Stats
50W - 30L
1,740 SR
Queue Stats
163W - 108L
1,626 Elo+
Party 2
Vamana
Vamana
MHperry
Vamana
Level 55
God Stats
49W - 52L
1,642 SR
Queue Stats
769W - 503L
1,591 Elo+
Party 2
Agni
Agni
RFGxTiger
Agni
Level 85
God Stats
2W - 2L
1,605 SR
Queue Stats
39W - 44L
1,427 Elo+
Solo
Ne Zha
Ne Zha
gutpatpat
Ne Zha
Level 155
God Stats
68W - 50L
1,595 SR
Queue Stats
803W - 551L
1,567 Elo+
Party 2
Chaac
Chaac
kokjj
Chaac
Level 48
God Stats
77W - 45L
1,801 SR
Queue Stats
510W - 315L
1,631 Elo+
Party 2
Team Averages
Level 74
1,677 SR
1,568 Elo+

VS

Team Averages
Level 57
1,381 SR
1,501 Elo+
Vulcan
Vulcan
ANDRESBP20
Vulcan
Level 34
God Stats
4W - 7L
1,203 SR
Queue Stats
108W - 109L
1,537 Elo+
Solo
Fenrir
Fenrir
CrimsonAxis
Fenrir
Level 67
God Stats
1W - 1L
1,268 SR
Queue Stats
34W - 40L
1,495 Elo+
Party 1
Guan Yu
Guan Yu
FootedSaucer364
Guan Yu
Level 106
God Stats
2W - 5L
1,348 SR
Queue Stats
82W - 81L
1,428 Elo+
Solo
Danzaburou
Danzaburou
darkonreaper
Danzaburou
Level 48
God Stats
57W - 38L
1,587 SR
Queue Stats
88W - 85L
1,558 Elo+
Solo
Yemoja
Yemoja
schweigen
Yemoja
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 38L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
KelsonFok
Ganesha
20
1 / 6 / 14
14,887
992
18,063
30,538
44,389
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
MHperry
Vamana
20
7 / 9 / 10
16,239
1,083
29,007
38,735
21,118
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Agni
20
2 / 10 / 3
13,920
928
12,272
26,247
9,035
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ne Zha
gutpatpat
Ne Zha
20
5 / 9 / 7
14,899
993
17,859
21,061
9,262
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
kokjj
Chaac
20
5 / 6 / 11
15,152
1,010
19,217
31,310
54,027
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

0

VS

Team 2 Tickets

68

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ANDRESBP20
Vulcan
20
4 / 3 / 19
15,573
1,038
33,503
13,705
6,260
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
20
18 / 6 / 16
18,288
1,219
32,771
23,825
15,150
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
2 / 4 / 32
14,968
998
15,907
23,209
34,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
darkonreaper
Danzaburou
20
13 / 7 / 16
16,621
1,108
45,860
22,389
8,474
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
schweigen
Yemoja
20
3 / 0 / 30
15,616
1,041
13,242
18,477
24,039
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
153
20
Kills
40
40
Deaths
20
45
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Vulcan
ANDRESBP20
Vulcan
4
3
19
4.5
W
Fenrir
18
6
16
4.33
W
2
4
32
4.5
L
Ganesha
KelsonFok
Ganesha
1
6
14
1.33
L
Vamana
MHperry
Vamana
7
9
10
1.33
L
Agni
2
10
3
0.35
W
Danzaburou
darkonreaper
Danzaburou
13
7
16
3
L
Ne Zha
gutpatpat
Ne Zha
5
9
7
0.94
L
Chaac
kokjj
Chaac
5
6
11
1.75
W
Yemoja
schweigen
Yemoja
3
0
30
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,418
Damage
141,283
147,891
Taken
101,605
137,831
Mitigated
88,769
16,643
Healing
30,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
ANDRESBP20
Vulcan
33,503
11,060
164
1,300
13,705
6,260
0
2,153
11,246
80,299
0
W
Fenrir
32,771
13,479
0
3,754
23,825
15,150
0
7,483
15,830
0
44,590
W
15,907
1,814
4,534
9,367
23,209
34,846
0
9,773
13,078
0
22,353
L
Ganesha
KelsonFok
Ganesha
18,063
854
0
0
30,538
44,389
0
9,700
20,394
32,195
0
L
Vamana
MHperry
Vamana
29,007
12,539
0
7,048
38,735
21,118
0
13,224
24,954
3,682
44,321
L
Agni
12,272
927
176
2,036
26,247
9,035
0
6,802
19,258
62,200
0
W
Danzaburou
darkonreaper
Danzaburou
45,860
27,067
0
5,171
22,389
8,474
0
8,282
13,389
0
74,125
L
Ne Zha
gutpatpat
Ne Zha
17,859
5,637
0
1,973
21,061
9,262
0
4,336
16,358
0
48,761
L
Chaac
kokjj
Chaac
19,217
1,025
0
5,410
31,310
54,027
0
12,683
18,219
8,633
30,696
W
Yemoja
schweigen
Yemoja
13,242
1,264
4,739
979
18,477
24,039
0
9,956
7,814
35,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,097
Gold Earned
81,066
295
Minions Killed
260
9
Camps Cleared
12
1,496,277
Distance Traveled
1,519,972
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
15,573
1,038
91
6
6
316,432
3
W
Fenrir
18,288
1,219
30
2
2
317,542
1
W
Guan Yu
14,968
998
19
1
0
302,124
0
L
Ganesha
14,887
992
1
0
0
286,449
0
L
Vamana
16,239
1,083
55
4
4
353,808
1
L
Agni
13,920
928
131
9
2
251,486
1
W
Danzaburou
16,621
1,108
75
5
3
276,183
0
L
Ne Zha
14,899
993
69
5
3
302,096
1
L
Chaac
15,152
1,010
39
3
0
302,438
0
W
Yemoja
15,616
1,041
45
3
1
307,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role