Player Matchup

Morgan Le Fay
Morgan Le Fay
DejwT
Morgan Le Fay
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,086 Elo+
Solo
Da Ji
Da Ji
TWhiteRose
Da Ji
Level 6
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ares
Ares
TheHunterZz
Ares
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
Yunuk1
Izanami
Level 6
God Stats
0W - 1L
1,717 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Mulan
Mulan
camilozzz
Mulan
Level 20
God Stats
1W - 1L
1,567 SR
Queue Stats
3W - 5L
1,366 Elo+
Solo
Team Averages
Level 12
1,514 SR
1,390 Elo+

VS

Team Averages
Level 17
1,465 SR
1,472 Elo+
Anhur
Anhur
Hdixx
Anhur
Level 45
God Stats
13W - 12L
1,488 SR
Queue Stats
119W - 142L
1,354 Elo+
Party 2
Ares
Ares
MxdxM
Ares
Level 29
God Stats
8W - 6L
1,584 SR
Queue Stats
112W - 122L
1,374 Elo+
Party 2
Guan Yu
Guan Yu
TRXhelicopter
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 24L
1,500 Elo+
Solo
Chang'e
Chang'e
Thyeste
Chang'e
Level 5
God Stats
2W - 0L
1,254 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Witcher4
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DejwT
Morgan Le Fay
12
5 / 10 / 2
8,369
492
12,514
14,636
4,815
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
10
0 / 11 / 2
6,626
390
3,942
15,444
4,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 12 / 2
8,481
499
9,522
18,253
18,829
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Yunuk1
Izanami
11
4 / 10 / 3
7,533
443
12,607
12,845
3,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
camilozzz
Mulan
6
1 / 7 / 2
6,066
357
4,252
13,315
4,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Hdixx
Anhur
13
8 / 4 / 10
9,038
532
9,148
13,569
5,560
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
MxdxM
Ares
13
5 / 4 / 18
9,258
545
7,523
17,913
20,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
18
12 / 2 / 13
11,172
657
17,665
13,669
11,470
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
Thyeste
Chang'e
14
4 / 4 / 10
9,738
573
9,606
12,409
4,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Witcher4
Nemesis
17
20 / 1 / 7
11,867
698
15,667
11,688
5,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
107
14
Kills
49
50
Deaths
15
11
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
DejwT
Morgan Le Fay
5
10
2
0.6
W
Anhur
Hdixx
Anhur
8
4
10
3.25
W
Ares
MxdxM
Ares
5
4
18
3.5
W
Guan Yu
12
2
13
9.25
L
Da Ji
0
11
2
0.09
L
4
12
2
0.42
W
Chang'e
Thyeste
Chang'e
4
4
10
2.25
W
Nemesis
Witcher4
Nemesis
20
1
7
23.5
L
Izanami
Yunuk1
Izanami
4
10
3
0.55
L
Mulan
camilozzz
Mulan
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,837
Damage
59,609
74,493
Taken
69,248
35,795
Mitigated
47,038
6,879
Healing
22,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
DejwT
Morgan Le Fay
12,514
1,918
0
1,395
14,636
4,815
235
5,487
8,917
39,447
0
W
Anhur
Hdixx
Anhur
9,148
5,932
0
2,374
13,569
5,560
2,256
2,886
10,683
0
38,404
W
Ares
MxdxM
Ares
7,523
696
0
3,859
17,913
20,421
377
3,241
14,672
22,162
0
W
Guan Yu
17,665
4,433
1,266
2,438
13,669
11,470
554
5,018
8,651
0
81,927
L
Da Ji
3,942
498
0
2,501
15,444
4,536
0
2,828
12,457
0
32,504
L
9,522
883
0
0
18,253
18,829
0
2,654
15,510
28,016
0
W
Chang'e
Thyeste
Chang'e
9,606
1,047
3,149
4,781
12,409
4,453
3,144
7,517
4,892
46,259
0
W
Nemesis
Witcher4
Nemesis
15,667
7,884
0
4,220
11,688
5,134
2,269
3,374
8,060
0
72,793
L
Izanami
Yunuk1
Izanami
12,607
8,799
0
1,189
12,845
3,230
176
3,078
9,532
0
34,849
L
Mulan
camilozzz
Mulan
4,252
979
0
1,794
13,315
4,385
67
2,589
10,726
0
8,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,075
Gold Earned
51,073
207
Minions Killed
436
0
Camps Cleared
0
1,162,657
Distance Traveled
1,546,658
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,369
492
46
3
0
233,568
1
W
Anhur
9,038
532
58
3
0
271,933
0
W
Ares
9,258
545
33
2
0
309,922
0
W
Guan Yu
11,172
657
130
8
0
321,890
3
L
Da Ji
6,626
390
62
4
0
252,318
0
L
Ares
8,481
499
36
2
0
275,387
1
W
Chang'e
9,738
573
107
6
0
281,206
4
W
Nemesis
11,867
698
108
6
0
361,707
0
L
Izanami
7,533
443
51
3
0
230,107
0
L
Mulan
6,066
357
12
1
0
171,277
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role