Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
MakPut
Tsukuyomi
Level 28
God Stats
34W - 21L
1,569 SR
Queue Stats
112W - 122L
1,407 Elo+
Solo
Izanami
Izanami
Shyllok
Izanami
Level 17
God Stats
18W - 15L
1,628 SR
Queue Stats
80W - 87L
1,338 Elo+
Party 2
Vamana
Vamana
adriiangomez_
Vamana
Level 19
God Stats
1W - 0L
1,212 SR
Queue Stats
52W - 70L
1,450 Elo+
Party 3
Ymir
Ymir
votafak
Ymir
Level 17
God Stats
17W - 11L
1,651 SR
Queue Stats
78W - 84L
1,338 Elo+
Party 2
Team Averages
Level 22
1,512 SR
1,407 Elo+

VS

Team Averages
Level 6
1,527 SR
1,175 Elo+
Merlin
Merlin
Baraika
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,097 Elo+
Party 1
Artemis
Artemis
Gear09041992
Artemis
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,097 Elo+
Party 1
Danzaburou
Danzaburou
Zark1n
Danzaburou
Level 8
God Stats
2W - 2L
1,866 SR
Queue Stats
2W - 8L
1,226 Elo+
Party 1
Ra
Ra
cody123567
Ra
Level 7
God Stats
0W - 2L
1,267 SR
Queue Stats
11W - 19L
1,358 Elo+
Solo
Cthulhu
Cthulhu
perepleteniye
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,097 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
7 / 1 / 6
8,768
585
12,820
8,392
3,338
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
MakPut
Tsukuyomi
16
13 / 0 / 1
9,886
659
9,002
8,203
3,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Izanami
Shyllok
Izanami
13
9 / 1 / 4
8,519
568
7,044
5,210
1,925
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 1 / 4
8,474
565
4,601
7,020
2,882
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
votafak
Ymir
13
5 / 1 / 9
8,911
594
5,477
7,747
6,690
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Baraika
Merlin
9
2 / 9 / 1
6,659
444
4,255
8,492
3,373
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Artemis
Gear09041992
Artemis
10
1 / 8 / 2
6,693
446
3,425
8,312
2,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
Zark1n
Danzaburou
10
1 / 7 / 0
6,013
401
6,185
10,680
3,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 7 / 1
6,531
435
3,152
9,568
2,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
9
0 / 7 / 3
5,636
376
1,737
10,882
4,778
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
11
38
Kills
4
4
Deaths
38
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
7
1
6
10
L
Merlin
Baraika
Merlin
2
9
1
0.28
L
Artemis
Gear09041992
Artemis
1
8
2
0.25
W
Tsukuyomi
MakPut
Tsukuyomi
13
0
1
13.5
W
Izanami
Shyllok
Izanami
9
1
4
11
L
Danzaburou
Zark1n
Danzaburou
1
7
0
0.14
W
4
1
4
6
L
0
7
1
0.07
L
Cthulhu
0
7
3
0.21
W
Ymir
votafak
Ymir
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,944
Damage
18,754
36,572
Taken
47,934
18,203
Mitigated
16,426
5,707
Healing
4,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
12,820
1,270
0
428
8,392
3,338
2,389
2,672
5,636
47,557
0
L
Merlin
Baraika
Merlin
4,255
947
116
959
8,492
3,373
0
4,041
4,361
19,012
0
L
Artemis
Gear09041992
Artemis
3,425
3,063
0
367
8,312
2,086
329
2,079
6,143
0
11,964
W
Tsukuyomi
MakPut
Tsukuyomi
9,002
2,124
0
3,510
8,203
3,368
503
750
7,453
0
65,159
W
Izanami
Shyllok
Izanami
7,044
3,833
0
1,549
5,210
1,925
476
1,968
3,205
0
40,003
L
Danzaburou
Zark1n
Danzaburou
6,185
2,761
0
1,744
10,680
3,218
587
3,172
7,410
0
31,834
W
4,601
1,678
0
0
7,020
2,882
1,149
270
6,750
0
33,456
L
3,152
930
92
819
9,568
2,971
49
4,041
5,451
39,505
0
L
Cthulhu
1,737
316
0
884
10,882
4,778
0
4,499
6,272
10,275
0
W
Ymir
votafak
Ymir
5,477
1,338
0
220
7,747
6,690
362
3,287
4,384
25,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,558
Gold Earned
31,532
357
Minions Killed
229
0
Camps Cleared
0
1,428,593
Distance Traveled
1,186,844
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,768
585
82
5
0
266,091
1
L
Merlin
6,659
444
34
2
0
215,382
3
L
Artemis
6,693
446
28
2
0
240,907
0
W
Tsukuyomi
9,886
659
122
8
0
344,013
0
W
Izanami
8,519
568
56
4
0
247,167
2
L
Danzaburou
6,013
401
57
4
0
248,336
3
W
Vamana
8,474
565
55
4
0
306,346
0
L
Ra
6,531
435
89
6
0
252,798
0
L
Cthulhu
5,636
376
21
1
0
229,421
0
W
Ymir
8,911
594
42
3
0
264,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role