Player Matchup

Sol
Sol
Aedagis
Sol
Level 120
God Stats
2W - 2L
1,234 SR
Queue Stats
88W - 86L
1,446 Elo+
Party 1
Ah Puch
Ah Puch
Eowyn13
Ah Puch
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 86L
1,429 Elo+
Party 1
Ra
Ra
MrShanks88
Ra
Level 27
God Stats
0W - 1L
1,471 SR
Queue Stats
27W - 28L
1,468 Elo+
Solo
Nox
Nox
lhiana
Nox
Level 101
God Stats
2W - 2L
1,575 SR
Queue Stats
87W - 82L
1,485 Elo+
Party 1
Chaac
Chaac
n0_f4_c3
Chaac
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 66
1,456 SR
1,466 Elo+

VS

Team Averages
Level 41
1,575 SR
1,446 Elo+
Jormungandr
Jormungandr
OmegaGames77
Jormungandr
Level 69
God Stats
2W - 0L
1,722 SR
Queue Stats
22W - 25L
1,463 Elo+
Solo
Chang'e
Chang'e
PATRONVSTVOLEg
Chang'e
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 27L
1,486 Elo+
Solo
Tiamat
Tiamat
ProjectE_eldia
Tiamat
Level 76
God Stats
4W - 1L
1,682 SR
Queue Stats
131W - 93L
1,537 Elo+
Solo
Hachiman
Hachiman
jackamuz
Hachiman
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 72L
1,436 Elo+
Party 2
Gilgamesh
Gilgamesh
lonew0lf2408
Gilgamesh
Level 25
God Stats
1W - 1L
1,471 SR
Queue Stats
6W - 20L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
20
6 / 5 / 15
13,828
728
34,271
21,514
9,553
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ah Puch
Eowyn13
Ah Puch
20
5 / 4 / 14
12,707
669
14,494
13,425
5,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 5 / 11
12,530
659
14,089
14,286
10,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nox
lhiana
Nox
20
5 / 6 / 14
13,035
686
21,150
17,706
8,039
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
n0_f4_c3
Chaac
18
2 / 8 / 10
11,307
595
9,335
26,524
41,681
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
OmegaGames77
Jormungandr
20
3 / 2 / 25
13,797
726
20,944
30,117
54,857
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
6 / 2 / 17
13,535
712
10,199
10,218
5,505
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
8 / 4 / 16
14,031
738
20,826
19,399
16,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
jackamuz
Hachiman
19
5 / 6 / 12
12,368
651
18,314
21,029
11,188
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
lonew0lf2408
Gilgamesh
18
6 / 9 / 14
12,945
681
14,664
23,068
20,726
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
112
23
Kills
28
28
Deaths
23
64
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Sol
6
5
15
2.7
L
Ah Puch
Eowyn13
Ah Puch
5
4
14
3
L
5
5
11
2.1
W
Jormungandr
OmegaGames77
Jormungandr
3
2
25
7.75
W
6
2
17
7.25
W
8
4
16
4
W
Hachiman
jackamuz
Hachiman
5
6
12
1.83
L
Nox
lhiana
Nox
5
6
14
2
W
Gilgamesh
lonew0lf2408
Gilgamesh
6
9
14
1.44
L
Chaac
n0_f4_c3
Chaac
2
8
10
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,339
Damage
84,947
93,455
Taken
103,831
75,540
Mitigated
108,430
40,105
Healing
50,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
34,271
6,511
1,465
6,840
21,514
9,553
2,985
12,870
8,644
67,605
0
L
Ah Puch
Eowyn13
Ah Puch
14,494
1,673
912
1,588
13,425
5,934
245
7,850
5,575
33,100
0
L
14,089
1,707
11,947
4,794
14,286
10,333
509
9,245
5,041
31,985
0
W
Jormungandr
OmegaGames77
Jormungandr
20,944
2,573
3,991
5,472
30,117
54,857
756
23,233
6,884
43,295
0
W
10,199
821
17,601
3,230
10,218
5,505
1,880
7,770
2,448
29,939
0
W
20,826
1,288
3,661
5,345
19,399
16,154
988
16,027
3,372
53,495
0
W
Hachiman
jackamuz
Hachiman
18,314
8,402
2,992
3,914
21,029
11,188
2,787
17,597
3,432
0
41,632
L
Nox
lhiana
Nox
21,150
2,614
2,743
3,256
17,706
8,039
1,273
12,177
5,529
41,438
0
W
Gilgamesh
lonew0lf2408
Gilgamesh
14,664
4,018
2,385
1,875
23,068
20,726
561
19,377
3,691
0
20,836
L
Chaac
n0_f4_c3
Chaac
9,335
1,772
102
6,458
26,524
41,681
30
9,827
16,697
0
20,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,407
Gold Earned
66,676
225
Minions Killed
223
0
Camps Cleared
0
1,636,035
Distance Traveled
1,812,745
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,828
728
77
4
0
334,790
0
L
Ah Puch
12,707
669
45
2
0
322,778
0
L
Ra
12,530
659
37
2
0
299,297
1
W
Jormungandr
13,797
726
58
3
0
391,322
0
W
Chang'e
13,535
712
61
3
0
401,523
0
W
Tiamat
14,031
738
50
3
0
358,948
0
W
Hachiman
12,368
651
43
2
0
329,362
0
L
Nox
13,035
686
53
3
0
332,022
0
W
Gilgamesh
12,945
681
11
1
0
331,590
0
L
Chaac
11,307
595
13
1
0
347,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role