Player Matchup

Sun Wukong
Sun Wukong
Im IronZ2291
Sun Wukong
Level 12
God Stats
9W - 7L
1,565 SR
Queue Stats
23W - 29L
1,488 Elo+
Party 1
Ares
Ares
SlashMetal8232
Ares
Level 5
God Stats
16W - 20L
1,560 SR
Queue Stats
16W - 22L
1,616 Elo+
Party 1
Baron Samedi
Baron Samedi
The-Mikaelson-
Baron Samedi
Level 28
God Stats
0W - 2L
1,316 SR
Queue Stats
26W - 21L
1,488 Elo+
Solo
Kukulkan
Kukulkan
jacort12
Kukulkan
Level 4
God Stats
32W - 34L
1,727 SR
Queue Stats
89W - 91L
1,690 Elo+
Solo
Thor
Thor
tRufaux_
Thor
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,534 SR
1,556 Elo+

VS

Team Averages
Level 21
1,421 SR
1,426 Elo+
Rama
Rama
Brix-IV
Rama
Level 25
God Stats
1W - 0L
1,287 SR
Queue Stats
6W - 1L
1,432 Elo+
Party 2
Da Ji
Da Ji
I-Blxck_Mxgic-I
Da Ji
Level 16
God Stats
3W - 1L
1,331 SR
Queue Stats
52W - 13L
1,808 Elo+
Solo
Merlin
Merlin
TheChaaVa
Merlin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,332 Elo+
Party 2
Hades
Hades
Zudi4
Hades
Level 27
God Stats
55W - 47L
1,325 SR
Queue Stats
210W - 190L
1,327 Elo+
Solo
Neith
Neith
pitermanx
Neith
Level 11
God Stats
2W - 0L
1,661 SR
Queue Stats
3W - 6L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Im IronZ2291
Sun Wukong
18
5 / 5 / 2
12,168
1,014
14,788
19,135
10,899
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
0 / 7 / 3
11,528
961
3,354
23,157
23,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
The-Mikaelson-
Baron Samedi
18
3 / 8 / 5
12,068
1,006
9,387
18,198
10,690
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
jacort12
Kukulkan
18
1 / 9 / 4
11,279
940
15,104
16,248
6,172
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
17
1 / 10 / 3
10,409
867
5,796
16,170
5,934
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Brix-IV
Rama
20
10 / 3 / 19
13,517
1,126
11,047
10,027
3,772
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
20 / 1 / 12
16,309
1,359
29,845
13,866
6,316
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Merlin
TheChaaVa
Merlin
20
4 / 2 / 26
13,424
1,119
24,605
13,154
5,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
Zudi4
Hades
19
4 / 2 / 19
11,937
995
17,810
12,767
7,196
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
pitermanx
Neith
17
1 / 2 / 11
10,400
867
4,293
5,291
1,936
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
126
10
Kills
39
39
Deaths
10
17
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Rama
Brix-IV
Rama
10
3
19
6.5
W
20
1
12
26
L
Sun Wukong
Im IronZ2291
Sun Wukong
5
5
2
1.2
L
0
7
3
0.21
L
Baron Samedi
The-Mikaelson-
Baron Samedi
3
8
5
0.69
W
Merlin
TheChaaVa
Merlin
4
2
26
8.5
W
Hades
Zudi4
Hades
4
2
19
6.75
L
Kukulkan
jacort12
Kukulkan
1
9
4
0.33
W
Neith
pitermanx
Neith
1
2
11
3.25
L
Thor
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,429
Damage
87,600
92,908
Taken
55,105
57,027
Mitigated
24,237
7,678
Healing
10,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Brix-IV
Rama
11,047
9,847
0
1,821
10,027
3,772
0
6,335
3,692
0
38,518
W
29,845
9,949
0
115
13,866
6,316
0
7,353
6,513
0
49,006
L
Sun Wukong
Im IronZ2291
Sun Wukong
14,788
2,786
0
2,689
19,135
10,899
0
9,156
9,653
0
32,409
L
3,354
42
0
1,371
23,157
23,332
0
13,875
8,798
15,819
0
L
Baron Samedi
The-Mikaelson-
Baron Samedi
9,387
658
484
2,990
18,198
10,690
0
4,906
13,066
27,636
0
W
Merlin
TheChaaVa
Merlin
24,605
1,129
245
2,817
13,154
5,017
0
6,500
6,278
58,432
0
W
Hades
Zudi4
Hades
17,810
790
406
4,136
12,767
7,196
0
5,278
7,261
35,056
0
L
Kukulkan
jacort12
Kukulkan
15,104
762
0
144
16,248
6,172
0
6,391
9,707
44,503
0
W
Neith
pitermanx
Neith
4,293
2,521
0
483
5,291
1,936
0
2,379
2,912
0
10,297
L
Thor
5,796
945
0
0
16,170
5,934
0
6,705
9,269
0
13,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,452
Gold Earned
65,587
194
Minions Killed
254
3
Camps Cleared
7
1,031,372
Distance Traveled
1,005,152
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
13,517
1,126
60
5
0
204,378
1
W
Da Ji
16,309
1,359
29
2
5
242,603
0
L
Sun Wukong
12,168
1,014
42
4
2
253,611
0
L
Ares
11,528
961
21
2
0
210,978
1
L
Baron Samedi
12,068
1,006
38
3
0
171,899
0
W
Merlin
13,424
1,119
103
9
2
233,706
0
W
Hades
11,937
995
48
4
0
201,909
0
L
Kukulkan
11,279
940
70
6
0
234,182
0
W
Neith
10,400
867
14
1
0
122,556
0
L
Thor
10,409
867
23
2
1
160,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role