Player Matchup

Tiamat
Tiamat
Mamadulol
Tiamat
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,745 Elo+
Party 2
Nu Wa
Nu Wa
MrFooLCooL
Nu Wa
Level 14
God Stats
2W - 1L
1,505 SR
Queue Stats
7W - 6L
1,416 Elo+
Solo
Cerberus
Cerberus
Shidouki
Cerberus
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,745 Elo+
Party 2
Mercury
Mercury
xXIoPXx
Mercury
Level 28
God Stats
3W - 5L
1,364 SR
Queue Stats
16W - 19L
1,361 Elo+
Solo
King Arthur
King Arthur
求同存异神魔一统
King Arthur
Level 22
God Stats
1W - 3L
1,136 SR
Queue Stats
35W - 37L
1,470 Elo+
Solo
Team Averages
Level 23
1,401 SR
1,547 Elo+

VS

Team Averages
Level 16
1,482 SR
1,462 Elo+
Yemoja
Yemoja
EdWaRd HaNnAn
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 161L
1,379 Elo+
Party 1
Janus
Janus
OffMyNuttage
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,688 Elo+
Solo
Neith
Neith
Olsen1o1
Neith
Level 11
God Stats
12W - 19L
1,408 SR
Queue Stats
217W - 271L
1,427 Elo+
Solo
Fenrir
Fenrir
Wagwarno
Fenrir
Level 9
God Stats
2W - 5L
1,500 SR
Queue Stats
3W - 10L
1,316 Elo+
Party 1
Jing Wei
Jing Wei
素厥寻一妻
Jing Wei
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Mamadulol
Tiamat
20
15 / 2 / 14
13,662
1,242
35,199
14,880
13,685
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nu Wa
18
4 / 4 / 16
11,603
1,055
26,231
12,177
3,980
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Shidouki
Cerberus
19
8 / 1 / 18
12,796
1,163
20,942
14,663
18,603
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
xXIoPXx
Mercury
18
5 / 7 / 11
11,196
1,018
8,384
14,031
7,502
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
2 / 4 / 14
11,069
1,006
7,827
14,045
17,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

237

VS

Team 2 Tickets

44

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 9 / 12
10,085
917
6,846
28,924
11,289
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
9 / 4 / 7
12,698
1,154
23,279
14,976
3,955
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Olsen1o1
Neith
17
8 / 8 / 7
12,322
1,120
17,104
21,144
6,732
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
Wagwarno
Fenrir
17
1 / 7 / 10
9,912
901
8,815
20,492
10,155
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jing Wei
17
0 / 7 / 13
9,877
898
5,362
18,981
6,321
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
67
34
Kills
18
18
Deaths
35
73
Assists
49
Player
Kills
Deaths
Assists
KDA
L
0
9
12
0.67
W
Tiamat
Mamadulol
Tiamat
15
2
14
11
W
Nu Wa
4
4
16
3
L
9
4
7
3.13
L
Neith
Olsen1o1
Neith
8
8
7
1.44
W
Cerberus
Shidouki
Cerberus
8
1
18
17
L
Fenrir
Wagwarno
Fenrir
1
7
10
0.86
W
Mercury
xXIoPXx
Mercury
5
7
11
1.5
W
2
4
14
2.25
L
Jing Wei
0
7
13
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,583
Damage
61,406
69,796
Taken
104,517
60,856
Mitigated
38,452
12,938
Healing
13,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,846
1,405
1,907
2,790
28,924
11,289
0
24,484
4,440
25,722
0
W
Tiamat
Mamadulol
Tiamat
35,199
4,000
955
6,739
14,880
13,685
0
6,087
8,793
58,783
0
W
Nu Wa
26,231
4,320
40
1,770
12,177
3,980
0
6,614
5,563
48,057
0
L
23,279
1,156
369
1,913
14,976
3,955
0
12,873
2,103
47,472
0
L
Neith
Olsen1o1
Neith
17,104
10,100
0
4,589
21,144
6,732
0
17,836
3,308
0
39,286
W
Cerberus
Shidouki
Cerberus
20,942
1,195
0
2,542
14,663
18,603
0
5,891
8,677
30,369
0
L
Fenrir
Wagwarno
Fenrir
8,815
2,617
0
916
20,492
10,155
0
14,857
5,635
0
14,917
W
Mercury
xXIoPXx
Mercury
8,384
5,263
72
180
14,031
7,502
0
4,623
9,351
135
29,767
W
7,827
1,603
0
640
14,045
17,086
0
6,910
6,755
3,076
9,733
L
Jing Wei
5,362
5,290
0
1,386
18,981
6,321
0
14,425
4,556
0
16,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,326
Gold Earned
54,894
193
Minions Killed
180
9
Camps Cleared
5
1,065,738
Distance Traveled
1,025,719
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,085
917
41
4
1
187,318
0
W
Tiamat
13,662
1,242
48
4
1
205,656
0
W
Nu Wa
11,603
1,055
47
4
1
200,248
0
L
Janus
12,698
1,154
60
5
3
232,995
0
L
Neith
12,322
1,120
46
4
0
174,829
3
W
Cerberus
12,796
1,163
44
4
1
248,723
0
L
Fenrir
9,912
901
11
1
1
212,144
1
W
Mercury
11,196
1,018
38
3
5
207,659
2
W
King Arthur
11,069
1,006
16
1
1
203,452
2
L
Jing Wei
9,877
898
22
2
0
218,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role