Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Fex0
Skadi
Level 108
God Stats
135W - 127L
1,595 SR
Queue Stats
150W - 154L
1,563 Elo+
Party 1
Ra
Ra
GATOR 6 ARMY
Ra
Level 68
God Stats
9W - 17L
1,487 SR
Queue Stats
107W - 108L
1,520 Elo+
Solo
Team Averages
Level 100
1,527 SR
1,528 Elo+

VS

Team Averages
Level 59
1,471 SR
1,606 Elo+
Ullr
Ullr
BonafideFanatic
Ullr
Level 75
God Stats
0W - 1L
1,302 SR
Queue Stats
3W - 2L
1,764 Elo+
Solo
Nox
Nox
HoloTheLostWolf
Nox
Level 30
God Stats
2W - 2L
1,489 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Hercules
Hercules
xLoneXwolfx125
Hercules
Level 73
God Stats
63W - 37L
1,621 SR
Queue Stats
773W - 591L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
4 / 1 / 2
6,497
928
2,800
5,667
1,820
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Skadi
Fex0
Skadi
8
1 / 0 / 4
5,622
803
2,744
2,590
747
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 0 / 5
5,965
852
2,045
3,357
1,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
4,966
709
1,897
4,708
1,506
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 3 / 0
5,290
756
3,835
4,275
1,379
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
4
0 / 2 / 0
4,403
629
909
2,655
1,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
1
6
Kills
1
1
Deaths
6
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
1
2
5
L
0
1
0
0
W
Skadi
Fex0
Skadi
1
0
4
3
W
1
0
5
3.5
L
1
3
0
0.33
L
Hercules
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,589
Damage
6,641
11,614
Taken
11,638
3,598
Mitigated
4,210
4,207
Healing
1,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
2,800
2,094
303
1,314
5,667
1,820
998
1,686
3,904
0
8,968
L
1,897
208
0
460
4,708
1,506
0
530
3,934
0
17,235
W
Skadi
Fex0
Skadi
2,744
948
0
480
2,590
747
976
1,149
1,402
0
18,790
W
2,045
0
1,010
1,100
3,357
1,031
311
1,000
2,319
20,111
0
L
3,835
80
0
0
4,275
1,379
0
1,127
3,022
15,634
0
L
Hercules
909
373
60
754
2,655
1,325
0
124
2,414
0
1,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,084
Gold Earned
14,659
90
Minions Killed
51
0
Camps Cleared
0
455,207
Distance Traveled
318,031
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,497
928
18
3
0
162,472
2
L
Ullr
4,966
709
33
5
0
136,460
3
W
Skadi
5,622
803
31
4
0
152,957
1
W
Ra
5,965
852
41
6
0
139,778
2
L
Nox
5,290
756
17
2
0
132,922
0
L
Hercules
4,403
629
1
0
0
48,649
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role