Player Matchup

Neith
Neith
DarkPaines
Neith
Level 4
God Stats
5W - 11L
1,500 SR
Queue Stats
9W - 12L
1,189 Elo+
Solo
Bakasura
Bakasura
Nindzi_2_0
Bakasura
Level 22
God Stats
3W - 1L
1,835 SR
Queue Stats
74W - 87L
1,500 Elo+
Solo
Olorun
Olorun
Rps_Flozer
Olorun
Level 5
God Stats
12W - 13L
1,400 SR
Queue Stats
30W - 22L
1,356 Elo+
Party 2
Nox
Nox
Yhorm67
Nox
Level 60
God Stats
5W - 2L
1,529 SR
Queue Stats
20W - 19L
1,465 Elo+
Party 2
Kumbhakarna
Kumbhakarna
iiCLOWNin
Kumbhakarna
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
218W - 259L
1,461 Elo+
Solo
Team Averages
Level 24
1,553 SR
1,394 Elo+

VS

Team Averages
Level 23
1,693 SR
1,586 Elo+
Tiamat
Tiamat
 
Tiamat
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
EddyMalou_77
Ymir
Level 23
God Stats
80W - 39L
1,753 SR
Queue Stats
81W - 39L
1,676 Elo+
Party 1
Aphrodite
Aphrodite
ReturnOfAbby
Aphrodite
Level 28
God Stats
13W - 12L
1,510 SR
Queue Stats
67W - 70L
1,425 Elo+
Solo
Sobek
Sobek
Shiroe_14
Sobek
Level 24
God Stats
7W - 2L
1,947 SR
Queue Stats
75W - 35L
1,662 Elo+
Party 1
Ares
Ares
Woamin77
Ares
Level 22
God Stats
74W - 32L
1,757 SR
Queue Stats
74W - 33L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
2 / 8 / 3
11,269
867
9,256
16,506
5,570
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
Nindzi_2_0
Bakasura
17
2 / 6 / 3
11,279
868
8,486
12,839
5,201
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
Rps_Flozer
Olorun
19
1 / 6 / 8
12,337
949
14,879
14,381
5,580
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nox
18
2 / 5 / 6
12,513
963
19,949
16,998
5,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
iiCLOWNin
Kumbhakarna
18
2 / 6 / 4
11,473
883
5,501
23,424
29,996
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

0

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
9 / 2 / 21
13,839
1,065
34,211
11,778
9,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

20
13 / 3 / 11
14,285
1,099
14,104
15,841
7,796
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
ReturnOfAbby
Aphrodite
20
4 / 2 / 22
13,453
1,035
11,820
11,793
6,946
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
Shiroe_14
Sobek
20
4 / 1 / 22
12,619
971
5,754
16,120
23,017
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
20
1 / 1 / 29
12,315
947
11,728
8,799
11,397
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
136
9
Kills
31
31
Deaths
9
24
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
9
2
21
9.75
L
Neith
2
8
3
0.44
W
13
3
11
6.17
L
Bakasura
Nindzi_2_0
Bakasura
2
6
3
0.58
W
Aphrodite
ReturnOfAbby
Aphrodite
4
2
22
7.5
L
Olorun
Rps_Flozer
Olorun
1
6
8
0.83
W
Sobek
Shiroe_14
Sobek
4
1
22
15
W
Ares
1
1
29
15.5
L
Nox
2
5
6
1
L
Kumbhakarna
iiCLOWNin
Kumbhakarna
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,071
Damage
77,617
84,148
Taken
64,331
52,168
Mitigated
58,483
5,992
Healing
19,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
34,211
1,009
0
2,803
11,778
9,327
0
6,366
4,956
64,990
0
L
Neith
9,256
5,112
0
1,652
16,506
5,570
0
15,996
510
0
26,007
W
14,104
657
426
709
15,841
7,796
0
10,358
4,924
27,659
0
L
Bakasura
Nindzi_2_0
Bakasura
8,486
5,678
0
1,734
12,839
5,201
0
10,922
1,917
0
18,314
W
Aphrodite
ReturnOfAbby
Aphrodite
11,820
1,972
6,622
6,755
11,793
6,946
0
7,975
3,510
57,504
0
L
Olorun
Rps_Flozer
Olorun
14,879
7,936
1,036
1,532
14,381
5,580
0
13,806
575
36,843
0
W
Sobek
Shiroe_14
Sobek
5,754
249
0
2,188
16,120
23,017
0
10,255
5,015
19,344
0
W
Ares
11,728
157
0
0
8,799
11,397
0
4,467
4,039
19,632
0
L
Nox
19,949
1,052
0
38
16,998
5,821
0
15,910
1,088
64,628
0
L
Kumbhakarna
iiCLOWNin
Kumbhakarna
5,501
816
0
0
23,424
29,996
0
20,983
2,441
14,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,871
Gold Earned
66,511
231
Minions Killed
284
7
Camps Cleared
8
1,067,136
Distance Traveled
1,218,680
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,839
1,065
82
6
3
271,930
0
L
Neith
11,269
867
20
2
0
185,714
0
W
Ymir
14,285
1,099
51
4
2
210,388
0
L
Bakasura
11,279
868
36
3
7
190,626
3
W
Aphrodite
13,453
1,035
126
10
0
238,056
0
L
Olorun
12,337
949
37
3
0
245,867
1
W
Sobek
12,619
971
17
1
2
250,425
0
W
Ares
12,315
947
8
1
1
247,881
4
L
Nox
12,513
963
122
9
0
239,509
1
L
Kumbhakarna
11,473
883
16
1
0
205,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role