Player Matchup

Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
HustieTube
Danzaburou
Level 143
God Stats
7W - 8L
1,748 SR
Queue Stats
70W - 60L
1,610 Elo+
Solo
Athena
Athena
Skullcrom
Athena
Level 157
God Stats
2W - 4L
1,548 SR
Queue Stats
69W - 68L
1,478 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
pVpCrack
Morgan Le Fay
Level 159
God Stats
27W - 23L
1,518 SR
Queue Stats
238W - 234L
1,611 Elo+
Solo
Team Averages
Level 154
1,563 SR
1,540 Elo+

VS

Team Averages
Level 121
1,551 SR
1,598 Elo+
Ra
Ra
 
Ra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Hresci
Jormungandr
Level 158
God Stats
2W - 5L
1,628 SR
Queue Stats
229W - 212L
1,555 Elo+
Solo
Sylvanus
Sylvanus
LeeryLetum
Sylvanus
Level 159
God Stats
8W - 3L
1,882 SR
Queue Stats
240W - 173L
1,700 Elo+
Party 1
Da Ji
Da Ji
azekill
Da Ji
Level 94
God Stats
1W - 1L
1,240 SR
Queue Stats
351W - 314L
1,637 Elo+
Party 1
Hou Yi
Hou Yi
ºOni
Hou Yi
Level 67
God Stats
3W - 5L
1,505 SR
Queue Stats
52W - 49L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
7 / 0 / 6
8,894
684
10,417
6,911
2,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
 
Mercury
14
4 / 0 / 1
7,643
588
4,102
6,824
2,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
HustieTube
Danzaburou
15
2 / 0 / 0
8,367
644
4,756
8,274
2,488
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Skullcrom
Athena
12
3 / 1 / 13
7,699
592
8,965
8,673
6,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
pVpCrack
Morgan Le Fay
14
3 / 2 / 3
7,972
613
3,803
6,038
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
0 / 4 / 2
7,512
578
5,427
6,887
2,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Hresci
Jormungandr
13
0 / 1 / 0
7,507
577
3,605
5,993
5,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
LeeryLetum
Sylvanus
12
2 / 4 / 1
6,929
533
6,441
11,156
5,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
azekill
Da Ji
8
0 / 5 / 1
5,151
396
1,628
10,200
6,040
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hou Yi
ºOni
Hou Yi
10
1 / 5 / 0
6,721
517
3,634
10,408
2,481
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
19
Kills
3
3
Deaths
19
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
0
6
10
W
Mercury
 
Mercury
4
0
1
4.5
L
Ra
 
Ra
0
4
2
0.25
L
Jormungandr
Hresci
Jormungandr
0
1
0
0
W
Danzaburou
HustieTube
Danzaburou
2
0
0
2
L
Sylvanus
LeeryLetum
Sylvanus
2
4
1
0.63
W
Athena
Skullcrom
Athena
3
1
13
9.5
L
Da Ji
azekill
Da Ji
0
5
1
0.1
W
Morgan Le Fay
pVpCrack
Morgan Le Fay
3
2
3
2.25
L
Hou Yi
ºOni
Hou Yi
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,043
Damage
20,735
36,720
Taken
44,644
15,952
Mitigated
21,904
13,008
Healing
13,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,417
5,513
0
4,790
6,911
2,404
781
759
6,108
0
63,564
W
Mercury
 
Mercury
4,102
2,297
0
300
6,824
2,673
0
1,821
4,937
0
56,944
L
Ra
 
Ra
5,427
537
448
1,284
6,887
2,479
0
2,952
3,935
61,085
0
L
Jormungandr
Hresci
Jormungandr
3,605
486
0
2,631
5,993
5,492
0
299
5,694
47,523
0
W
Danzaburou
HustieTube
Danzaburou
4,756
2,591
0
5,185
8,274
2,488
0
3,994
3,595
0
57,228
L
Sylvanus
LeeryLetum
Sylvanus
6,441
1,080
768
3,639
11,156
5,412
0
3,616
7,540
32,670
10,858
W
Athena
Skullcrom
Athena
8,965
2,335
0
1,778
8,673
6,490
0
3,749
4,832
29,953
0
L
Da Ji
azekill
Da Ji
1,628
270
15
1,793
10,200
6,040
0
2,939
7,261
0
14,867
W
Morgan Le Fay
pVpCrack
Morgan Le Fay
3,803
0
0
955
6,038
1,897
0
3,908
2,055
52,838
0
L
Hou Yi
ºOni
Hou Yi
3,634
1,768
0
3,061
10,408
2,481
0
2,962
7,446
0
38,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,575
Gold Earned
33,820
512
Minions Killed
436
0
Camps Cleared
0
1,373,123
Distance Traveled
1,219,182
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,894
684
118
9
0
231,899
3
W
Mercury
7,643
588
101
8
0
327,473
3
L
Ra
7,512
578
127
10
0
261,844
4
L
Jormungandr
7,507
577
122
9
0
259,747
6
W
Danzaburou
8,367
644
136
10
0
241,235
6
L
Sylvanus
6,929
533
78
6
0
229,084
3
W
Athena
7,699
592
42
3
0
305,208
4
L
Da Ji
5,151
396
23
2
0
244,172
6
W
Morgan Le Fay
7,972
613
115
9
0
267,308
7
L
Hou Yi
6,721
517
86
7
0
224,335
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role