Player Matchup

Ah Puch
Ah Puch
Axanthic_Wolf
Ah Puch
Level 120
God Stats
2W - 0L
1,608 SR
Queue Stats
115W - 100L
1,465 Elo+
Solo
Skadi
Skadi
MedicalSoftlock
Skadi
Level 146
God Stats
1W - 0L
1,469 SR
Queue Stats
8W - 6L
1,377 Elo+
Solo
Sobek
Sobek
UGotExposed98
Sobek
Level 149
God Stats
1W - 0L
1,508 SR
Queue Stats
31W - 23L
1,729 Elo+
Solo
Team Averages
Level 138
1,529 SR
1,524 Elo+

VS

Team Averages
Level 62
1,433 SR
1,530 Elo+
Tiamat
Tiamat
Gageb0t
Tiamat
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 33L
1,626 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jirumaru
Morgan Le Fay
Level 32
God Stats
8W - 8L
1,478 SR
Queue Stats
32W - 39L
1,465 Elo+
Solo
Kukulkan
Kukulkan
naitolo
Kukulkan
Level 4
God Stats
0W - 3L
1,320 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
13
6 / 1 / 5
9,220
709
6,702
5,911
2,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
10 / 0 / 6
10,511
809
11,478
7,381
2,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
1 / 3 / 10
8,510
655
3,747
14,338
14,182
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Gageb0t
Tiamat
11
0 / 5 / 1
7,223
556
4,048
9,368
5,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Jirumaru
Morgan Le Fay
13
3 / 1 / 1
8,184
630
11,375
5,591
2,155
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
naitolo
Kukulkan
8
1 / 11 / 0
6,877
529
1,661
10,443
3,491
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
17
Kills
4
4
Deaths
17
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
6
1
5
8.5
L
Tiamat
Gageb0t
Tiamat
0
5
1
0.1
L
Morgan Le Fay
Jirumaru
Morgan Le Fay
3
1
1
3.5
W
10
0
6
13
W
1
3
10
2
L
Kukulkan
naitolo
Kukulkan
1
11
0
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,927
Damage
17,084
27,630
Taken
25,402
19,249
Mitigated
11,166
7,797
Healing
2,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
6,702
407
0
1,311
5,911
2,195
397
5,118
793
36,167
0
L
Tiamat
Gageb0t
Tiamat
4,048
545
0
1,967
9,368
5,520
0
3,114
6,254
21,104
0
L
Morgan Le Fay
Jirumaru
Morgan Le Fay
11,375
347
0
411
5,591
2,155
0
1,882
3,709
35,268
0
W
11,478
4,791
0
1,929
7,381
2,872
1,946
4,866
2,515
0
47,311
W
3,747
351
466
4,091
14,338
14,182
319
7,100
7,238
19,015
0
L
Kukulkan
naitolo
Kukulkan
1,661
554
0
0
10,443
3,491
0
5,453
4,990
10,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,241
Gold Earned
22,284
154
Minions Killed
103
0
Camps Cleared
0
691,440
Distance Traveled
628,170
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,220
709
59
5
0
233,965
2
L
Tiamat
7,223
556
35
3
0
219,190
2
L
Morgan Le Fay
8,184
630
53
4
0
239,703
3
W
Skadi
10,511
809
74
6
0
219,228
4
W
Sobek
8,510
655
21
2
0
238,247
2
L
Kukulkan
6,877
529
15
1
0
169,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role