Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Archiebaker
Tsukuyomi
Level 159
God Stats
8W - 5L
1,584 SR
Queue Stats
252W - 120L
1,764 Elo+
Party 3
Serqet
Serqet
Bilou94260
Serqet
Level 158
God Stats
4W - 3L
1,582 SR
Queue Stats
113W - 108L
1,614 Elo+
Party 2
Ullr
Ullr
NeonJamJar
Ullr
Level 134
God Stats
3W - 3L
1,764 SR
Queue Stats
647W - 603L
1,609 Elo+
Solo
Anhur
Anhur
Rayfool
Anhur
Level 132
God Stats
7W - 7L
1,514 SR
Queue Stats
264W - 214L
1,671 Elo+
Party 2
Team Averages
Level 147
1,589 SR
1,632 Elo+

VS

Team Averages
Level 143
1,487 SR
1,575 Elo+
Ra
Ra
 
Ra
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Tiessiet
Bellona
Level 146
God Stats
0W - 2L
1,316 SR
Queue Stats
132W - 96L
1,619 Elo+
Solo
Nu Wa
Nu Wa
Yαrel
Nu Wa
Level 160
God Stats
1W - 4L
1,619 SR
Queue Stats
146W - 91L
1,759 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
0 / 1 / 0
5,290
529
2,826
3,530
1,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Archiebaker
Tsukuyomi
11
2 / 0 / 0
5,627
563
5,962
6,093
4,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Serqet
Bilou94260
Serqet
10
0 / 0 / 2
5,422
542
1,795
5,024
1,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 2 / 1
5,354
535
1,144
5,234
1,357
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Rayfool
Anhur
7
2 / 2 / 0
5,072
507
2,427
6,281
1,771
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
3 / 0 / 0
5,864
586
2,255
5,000
1,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
 
Neith
10
2 / 0 / 2
5,738
574
5,500
3,794
982
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
 
Ganesha
9
0 / 1 / 5
5,604
560
1,353
4,974
2,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Tiessiet
Bellona
9
0 / 2 / 0
5,743
574
2,500
8,225
4,217
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nu Wa
Yαrel
Nu Wa
8
0 / 1 / 1
5,141
514
1,728
3,504
1,075
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
4
Kills
5
5
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
0
1
0
0
L
Ra
 
Ra
3
0
0
3
L
Neith
 
Neith
2
0
2
3
L
Ganesha
 
Ganesha
0
1
5
2.5
W
Tsukuyomi
Archiebaker
Tsukuyomi
2
0
0
2
W
Serqet
Bilou94260
Serqet
0
0
2
1
W
0
2
1
0.25
W
Anhur
Rayfool
Anhur
2
2
0
1
L
Bellona
Tiessiet
Bellona
0
2
0
0
L
Nu Wa
Yαrel
Nu Wa
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,154
Damage
13,336
26,162
Taken
25,497
11,204
Mitigated
10,196
7,492
Healing
10,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
2,826
187
0
1,435
3,530
1,540
116
1,220
2,310
32,335
0
L
Ra
 
Ra
2,255
287
518
3,096
5,000
1,420
288
549
4,221
31,047
0
L
Neith
 
Neith
5,500
2,531
0
1,623
3,794
982
1,020
515
3,201
0
29,999
L
Ganesha
 
Ganesha
1,353
70
0
2,165
4,974
2,502
188
239
4,474
13,150
0
W
Tsukuyomi
Archiebaker
Tsukuyomi
5,962
1,305
0
3,228
6,093
4,919
0
478
5,615
0
30,741
W
Serqet
Bilou94260
Serqet
1,795
54
0
690
5,024
1,617
0
798
4,226
0
35,949
W
1,144
688
0
897
5,234
1,357
0
576
4,574
0
31,443
W
Anhur
Rayfool
Anhur
2,427
704
0
1,242
6,281
1,771
0
1,953
4,101
0
10,760
L
Bellona
Tiessiet
Bellona
2,500
1,283
0
2,366
8,225
4,217
0
0
7,414
0
25,727
L
Nu Wa
Yαrel
Nu Wa
1,728
234
0
1,216
3,504
1,075
0
1,219
2,081
26,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,765
Gold Earned
28,090
302
Minions Killed
288
0
Camps Cleared
0
971,832
Distance Traveled
970,875
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,290
529
80
8
0
190,391
3
L
Ra
5,864
586
78
8
0
213,515
1
L
Neith
5,738
574
77
8
0
183,364
5
L
Ganesha
5,604
560
2
0
0
205,324
4
W
Tsukuyomi
5,627
563
51
5
0
204,983
2
W
Serqet
5,422
542
78
8
0
224,811
3
W
Ullr
5,354
535
74
7
0
172,233
2
W
Anhur
5,072
507
19
2
0
179,414
2
L
Bellona
5,743
574
60
6
0
200,513
1
L
Nu Wa
5,141
514
71
7
0
168,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role