Player Matchup

Gilgamesh
Gilgamesh
BlackHoark
Gilgamesh
Level 123
God Stats
22W - 12L
1,717 SR
Queue Stats
166W - 163L
1,524 Elo+
Party 1
Mercury
Mercury
Girthy_Garry
Mercury
Level 124
God Stats
8W - 6L
1,696 SR
Queue Stats
156W - 150L
1,517 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Glitchmob117
Morgan Le Fay
Level 118
God Stats
7W - 2L
1,707 SR
Queue Stats
167W - 161L
1,517 Elo+
Party 1
Team Averages
Level 122
1,707 SR
1,519 Elo+

VS

Team Averages
Level 48
1,639 SR
1,531 Elo+
Medusa
Medusa
Adroit Hope
Medusa
Level 129
God Stats
8W - 4L
1,812 SR
Queue Stats
215W - 75L
1,737 Elo+
Party 2
Kukulkan
Kukulkan
AdroitGuru09
Kukulkan
Level 9
God Stats
2W - 2L
1,606 SR
Queue Stats
4W - 5L
1,573 Elo+
Party 2
Athena
Athena
AdroitSorrow
Athena
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,284 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlackHoark
Gilgamesh
20
3 / 2 / 6
15,498
574
12,710
30,889
39,695
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mercury
Girthy_Garry
Mercury
20
3 / 3 / 6
15,937
590
13,198
20,187
7,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
Glitchmob117
Morgan Le Fay
20
3 / 2 / 6
15,342
568
27,161
17,901
8,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
6 / 2 / 1
16,248
602
27,569
19,319
9,796
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
AdroitGuru09
Kukulkan
18
1 / 5 / 2
14,334
531
10,962
12,756
9,629
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Athena
20
0 / 2 / 7
16,173
599
16,122
31,670
49,381
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
9
Kills
7
7
Deaths
9
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
6
2
1
3.25
L
Kukulkan
AdroitGuru09
Kukulkan
1
5
2
0.4
L
Athena
0
2
7
1.75
W
Gilgamesh
BlackHoark
Gilgamesh
3
2
6
3
W
Mercury
Girthy_Garry
Mercury
3
3
6
2
W
Morgan Le Fay
Glitchmob117
Morgan Le Fay
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,069
Damage
54,653
68,977
Taken
63,745
55,550
Mitigated
68,806
9,478
Healing
17,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
27,569
10,922
0
7,096
19,319
9,796
2,193
6,702
12,617
0
133,624
L
Kukulkan
AdroitGuru09
Kukulkan
10,962
1,255
0
1,451
12,756
9,629
0
3,917
8,839
65,488
0
L
Athena
16,122
3,510
0
8,701
31,670
49,381
164
16,542
15,128
39,620
0
W
Gilgamesh
BlackHoark
Gilgamesh
12,710
2,527
0
464
30,889
39,695
615
11,510
18,544
0
40,673
W
Mercury
Girthy_Garry
Mercury
13,198
2,980
0
1,611
20,187
7,824
1,915
7,433
12,754
0
56,370
W
Morgan Le Fay
Glitchmob117
Morgan Le Fay
27,161
1,554
782
6,621
17,901
8,031
988
7,306
10,595
115,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,777
Gold Earned
46,755
280
Minions Killed
317
0
Camps Cleared
0
1,602,797
Distance Traveled
1,533,794
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
16,248
602
173
6
0
537,526
2
L
Kukulkan
14,334
531
104
4
0
438,801
1
L
Athena
16,173
599
40
1
0
557,467
5
W
Gilgamesh
15,498
574
62
2
0
551,149
3
W
Mercury
15,937
590
61
2
0
546,050
3
W
Morgan Le Fay
15,342
568
157
6
0
505,598
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role