Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Im_rMxteo19
Artemis
Level 32
God Stats
0W - 6L
1,125 SR
Queue Stats
18W - 37L
1,284 Elo+
Party 3
Kukulkan
Kukulkan
OeLk86
Kukulkan
Level 95
God Stats
45W - 47L
1,472 SR
Queue Stats
455W - 529L
1,353 Elo+
Solo
Thanatos
Thanatos
Pt_timer
Thanatos
Level 44
God Stats
2W - 5L
1,411 SR
Queue Stats
53W - 78L
1,289 Elo+
Party 3
Chaac
Chaac
Ross18_
Chaac
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,381 Elo+
Party 3
Team Averages
Level 60
1,401 SR
1,362 Elo+

VS

Team Averages
Level 54
1,363 SR
1,380 Elo+
Heimdallr
Heimdallr
Clac-_-
Heimdallr
Level 57
God Stats
5W - 4L
1,190 SR
Queue Stats
154W - 156L
1,486 Elo+
Party 1
Arachne
Arachne
FLX-Clutch
Arachne
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 109L
1,431 Elo+
Party 1
Chronos
Chronos
TC_Drako_013
Chronos
Level 48
God Stats
6W - 11L
1,106 SR
Queue Stats
177W - 239L
1,335 Elo+
Party 2
Cthulhu
Cthulhu
ToRnaDo-_-NGS
Cthulhu
Level 25
God Stats
11W - 16L
1,486 SR
Queue Stats
13W - 22L
1,363 Elo+
Party 1
Hel
Hel
rubenUwU-GG
Hel
Level 52
God Stats
7W - 3L
1,531 SR
Queue Stats
144W - 177L
1,283 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
0 / 7 / 3
6,494
464
2,325
12,454
5,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Im_rMxteo19
Artemis
10
0 / 7 / 7
6,253
447
7,962
9,557
3,160
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
OeLk86
Kukulkan
14
4 / 2 / 1
8,289
592
9,626
7,171
2,712
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Pt_timer
Thanatos
13
5 / 4 / 1
7,897
564
5,405
13,654
4,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Ross18_
Chaac
11
0 / 4 / 1
6,463
462
5,084
10,075
6,570
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Clac-_-
Heimdallr
12
7 / 3 / 9
7,731
552
10,644
8,043
2,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
FLX-Clutch
Arachne
12
9 / 2 / 1
7,882
563
9,286
10,116
3,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
TC_Drako_013
Chronos
14
4 / 2 / 1
7,948
568
8,774
9,973
2,987
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
11
4 / 3 / 9
7,162
512
7,843
8,617
3,199
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
0 / 1 / 3
7,194
514
1,976
8,958
3,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
9
Kills
24
24
Deaths
11
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
7
3
0.21
W
Heimdallr
Clac-_-
Heimdallr
7
3
9
3.83
W
Arachne
FLX-Clutch
Arachne
9
2
1
4.75
L
Artemis
Im_rMxteo19
Artemis
0
7
7
0.5
L
Kukulkan
OeLk86
Kukulkan
4
2
1
2.25
L
Thanatos
Pt_timer
Thanatos
5
4
1
1.38
L
Chaac
Ross18_
Chaac
0
4
1
0.13
W
Chronos
TC_Drako_013
Chronos
4
2
1
2.25
W
Cthulhu
4
3
9
2.83
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,402
Damage
38,523
52,911
Taken
45,707
22,347
Mitigated
15,926
20,796
Healing
14,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,325
659
421
908
12,454
5,131
0
5,051
7,363
16,579
0
W
Heimdallr
Clac-_-
Heimdallr
10,644
3,849
0
1,414
8,043
2,598
883
2,042
6,001
0
37,887
W
Arachne
FLX-Clutch
Arachne
9,286
7,336
0
1,752
10,116
3,551
0
2,233
7,883
0
38,242
L
Artemis
Im_rMxteo19
Artemis
7,962
3,362
223
2,559
9,557
3,160
0
1,452
8,105
0
24,378
L
Kukulkan
OeLk86
Kukulkan
9,626
1,314
0
4,042
7,171
2,712
0
1,787
5,156
58,219
0
L
Thanatos
Pt_timer
Thanatos
5,405
2,097
52
8,912
13,654
4,774
106
3,794
9,854
0
47,456
L
Chaac
Ross18_
Chaac
5,084
1,051
0
3,679
10,075
6,570
412
6,241
3,830
0
31,524
W
Chronos
TC_Drako_013
Chronos
8,774
2,962
0
2,032
9,973
2,987
1,024
0
9,973
44,286
0
W
Cthulhu
7,843
432
563
555
8,617
3,199
60
2,894
5,723
25,666
0
W
1,976
205
1,541
6,778
8,958
3,591
1,224
4,782
4,176
35,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,396
Gold Earned
37,917
304
Minions Killed
334
0
Camps Cleared
0
1,343,433
Distance Traveled
1,356,467
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,494
464
20
1
0
238,667
1
W
Heimdallr
7,731
552
55
4
0
264,837
2
W
Arachne
7,882
563
52
4
0
301,700
4
L
Artemis
6,253
447
38
3
0
254,142
2
L
Kukulkan
8,289
592
115
8
0
284,721
1
L
Thanatos
7,897
564
77
6
0
279,220
1
L
Chaac
6,463
462
54
4
0
286,683
1
W
Chronos
7,948
568
87
6
0
255,862
2
W
Cthulhu
7,162
512
48
3
0
267,944
0
W
Hel
7,194
514
92
7
0
266,124
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role