Player Matchup

Bakasura
Bakasura
IDLHacheA
Bakasura
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 51L
1,537 Elo+
Party 1
Amaterasu
Amaterasu
K4tth
Amaterasu
Level 15
God Stats
0W - 1L
1,461 SR
Queue Stats
0W - 2L
1,263 Elo+
Party 1
Tiamat
Tiamat
KataigidaCea
Tiamat
Level 44
God Stats
12W - 11L
1,556 SR
Queue Stats
124W - 118L
1,483 Elo+
Solo
Chaac
Chaac
Mar10RR20
Chaac
Level 103
God Stats
9W - 11L
1,505 SR
Queue Stats
81W - 71L
1,505 Elo+
Party 1
Medusa
Medusa
TenienteJack
Medusa
Level 104
God Stats
46W - 32L
1,566 SR
Queue Stats
83W - 66L
1,537 Elo+
Party 1
Team Averages
Level 83
1,518 SR
1,465 Elo+

VS

Team Averages
Level 65
1,583 SR
1,527 Elo+
Hel
Hel
Alexux_04
Hel
Level 13
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 11L
1,551 Elo+
Party 2
Ares
Ares
MrPhillips_88
Ares
Level 65
God Stats
3W - 4L
1,649 SR
Queue Stats
258W - 278L
1,441 Elo+
Party 2
Bakasura
Bakasura
Rubcats64
Bakasura
Level 125
God Stats
1W - 0L
1,695 SR
Queue Stats
242W - 264L
1,428 Elo+
Party 2
Danzaburou
Danzaburou
Yoltres
Danzaburou
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 20L
1,573 Elo+
Party 3
Raijin
Raijin
xiXWill007Xix
Raijin
Level 105
God Stats
11W - 8L
1,571 SR
Queue Stats
379W - 237L
1,642 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
IDLHacheA
Bakasura
18
8 / 8 / 4
12,058
524
16,190
21,760
8,307
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
K4tth
Amaterasu
15
2 / 7 / 6
9,428
410
6,269
15,594
6,603
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
15
2 / 9 / 9
10,480
456
15,843
19,504
9,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
Mar10RR20
Chaac
19
8 / 7 / 9
12,547
546
18,594
24,534
18,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
15
2 / 9 / 2
9,817
427
12,093
21,660
6,273
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 7
12,176
529
3,794
11,398
9,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
1 / 3 / 18
12,777
556
9,254
26,240
25,199
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
Rubcats64
Bakasura
20
7 / 6 / 10
13,532
588
15,224
19,614
12,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Yoltres
Danzaburou
20
10 / 4 / 9
14,699
639
20,803
20,586
9,172
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
20 / 2 / 8
15,137
658
29,346
17,642
9,207
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
92
22
Kills
40
40
Deaths
22
30
Assists
52
Player
Kills
Deaths
Assists
KDA
W
2
7
7
0.79
L
Bakasura
IDLHacheA
Bakasura
8
8
4
1.25
L
Amaterasu
K4tth
Amaterasu
2
7
6
0.71
L
Tiamat
2
9
9
0.72
L
Chaac
Mar10RR20
Chaac
8
7
9
1.79
W
1
3
18
3.33
W
Bakasura
Rubcats64
Bakasura
7
6
10
2
L
Medusa
2
9
2
0.33
W
Danzaburou
Yoltres
Danzaburou
10
4
9
3.63
W
20
2
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,989
Damage
78,421
103,052
Taken
95,480
49,430
Mitigated
64,747
21,657
Healing
36,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,794
903
2,217
2,259
11,398
9,061
2,210
380
9,603
50,032
0
L
Bakasura
IDLHacheA
Bakasura
16,190
10,880
0
4,883
21,760
8,307
728
8,966
12,663
0
62,431
L
Amaterasu
K4tth
Amaterasu
6,269
2,723
0
1,885
15,594
6,603
0
5,600
9,277
0
21,190
L
Tiamat
15,843
867
0
4,241
19,504
9,390
0
9,329
10,087
52,426
0
L
Chaac
Mar10RR20
Chaac
18,594
5,336
0
7,698
24,534
18,857
1,704
10,270
13,589
0
75,372
W
9,254
943
0
7,275
26,240
25,199
807
4,314
20,583
36,253
0
W
Bakasura
Rubcats64
Bakasura
15,224
8,704
0
6,364
19,614
12,108
971
3,279
15,161
0
100,705
L
Medusa
12,093
5,530
0
2,950
21,660
6,273
18
8,229
13,152
0
49,940
W
Danzaburou
Yoltres
Danzaburou
20,803
7,889
0
10,676
20,586
9,172
7,467
2,722
17,306
0
121,310
W
29,346
2,443
294
7,243
17,642
9,207
898
4,103
12,582
125,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,330
Gold Earned
68,321
484
Minions Killed
645
0
Camps Cleared
0
1,995,312
Distance Traveled
2,010,371
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,176
529
100
4
0
371,717
1
L
Bakasura
12,058
524
150
7
0
441,603
1
L
Amaterasu
9,428
410
27
1
0
420,973
0
L
Tiamat
10,480
456
101
4
0
380,966
5
L
Chaac
12,547
546
127
6
0
377,307
1
W
Ares
12,777
556
42
2
0
392,744
1
W
Bakasura
13,532
588
171
7
0
435,329
3
L
Medusa
9,817
427
79
3
0
374,463
4
W
Danzaburou
14,699
639
172
7
0
391,020
3
W
Raijin
15,137
658
160
7
0
419,561
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role