Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold IV
 
Morgan Le Fay
Gold IV
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold IV
Mauby_Leaves
Sylvanus
Gold IV
Level 46
God Stats
2W - 1L
1,441 SR
Queue Stats
45W - 52L
1,338 MMR
Solo
Izanami
Izanami
Gold III
SwaggerRican91
Izanami
Gold III
Level 111
God Stats
18W - 16L
1,594 SR
Queue Stats
236W - 242L
1,346 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
dru_kid
Sun Wukong
Gold V
Level 160
God Stats
6W - 14L
1,443 SR
Queue Stats
350W - 332L
1,362 MMR
Solo
Loki
Loki
Gold IV
moreplzf913
Loki
Gold IV
Level 119
God Stats
1W - 0L
1,558 SR
Queue Stats
33W - 35L
1,401 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 98
1,507 SR
1,389 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 74
1,481 SR
1,350 MMR
Tyr
Tyr
Bronze III
DR4G0N_N3t00
Tyr
Bronze III
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,411 MMR
Solo
Fenrir
Fenrir
Gold V
EmoKatboy
Fenrir
Gold V
Level 52
God Stats
10W - 12L
1,236 SR
Queue Stats
282W - 294L
1,406 MMR
Solo
Medusa
Medusa
Gold V
TheRealDr_Bob
Medusa
Gold V
Level 124
God Stats
1W - 5L
1,539 SR
Queue Stats
168W - 178L
1,348 MMR
Solo
Athena
Athena
Gold V
WESREV69
Athena
Gold V
Level 88
God Stats
2W - 2L
1,541 SR
Queue Stats
112W - 121L
1,279 MMR
Solo
Ra
Ra
Bronze III
glitzy_singular_
Ra
Bronze III
Level 33
God Stats
0W - 1L
1,588 SR
Queue Stats
40W - 48L
1,308 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
3 / 1 / 6
8,719
545
15,243
9,303
4,697
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Mauby_Leaves
Sylvanus
12
1 / 1 / 5
8,304
519
7,159
12,161
12,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
4 / 1 / 2
9,827
614
6,059
10,130
3,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
dru_kid
Sun Wukong
17
6 / 0 / 3
10,263
641
10,786
12,945
9,660
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
3 / 4 / 3
8,436
527
7,799
11,748
4,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
CthulhuXing TianHeraArachneAwilix

VS

Bans
BakasuraGaneshaHadesDanzaburouBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
7,501
469
5,802
12,435
9,376
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
EmoKatboy
Fenrir
13
0 / 4 / 1
7,830
489
3,731
11,159
4,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 3 / 2
7,783
486
7,320
9,026
2,361
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
WESREV69
Athena
13
3 / 3 / 2
8,402
525
5,877
17,869
11,667
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 3 / 4
7,907
494
7,519
12,185
4,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
17
Kills
6
7
Deaths
17
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
1
6
6
L
1
4
2
0.5
L
Fenrir
EmoKatboy
Fenrir
0
4
1
0.13
W
Sylvanus
Mauby_Leaves
Sylvanus
1
1
5
3.5
W
4
1
2
5
L
1
3
2
0.67
L
Athena
WESREV69
Athena
3
3
2
1.33
W
Sun Wukong
dru_kid
Sun Wukong
6
0
3
7.5
L
1
3
4
1
W
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,046
Damage
30,249
56,287
Taken
62,674
34,010
Mitigated
32,064
25,699
Healing
16,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
15,243
1,512
0
2,784
9,303
4,697
374
2,861
6,298
61,951
0
L
5,802
517
0
2,085
12,435
9,376
0
3,832
8,239
0
38,385
L
Fenrir
EmoKatboy
Fenrir
3,731
886
0
4,497
11,159
4,207
0
334
10,576
0
55,825
W
Sylvanus
Mauby_Leaves
Sylvanus
7,159
2,849
1,888
4,331
12,161
12,023
28
4,189
7,810
19,648
0
W
6,059
3,762
0
5,756
10,130
3,619
3,522
632
9,498
0
80,239
L
7,320
2,969
0
2,073
9,026
2,361
0
3,059
5,967
0
46,815
L
Athena
WESREV69
Athena
5,877
1,647
0
2,688
17,869
11,667
0
9,850
7,774
23,112
0
W
Sun Wukong
dru_kid
Sun Wukong
10,786
2,797
0
7,106
12,945
9,660
74
909
12,020
0
66,238
L
7,519
1,044
1,459
3,446
12,185
4,453
0
5,327
6,810
54,947
0
W
7,799
2,162
0
3,834
11,748
4,011
0
4,341
7,131
0
44,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,549
Gold Earned
39,423
501
Minions Killed
426
0
Camps Cleared
0
1,539,855
Distance Traveled
1,530,479
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,719
545
110
7
0
318,083
4
L
Tyr
7,501
469
86
5
0
288,502
4
L
Fenrir
7,830
489
104
7
0
295,833
0
W
Sylvanus
8,304
519
20
1
0
289,509
5
W
Izanami
9,827
614
146
9
0
265,928
7
L
Medusa
7,783
486
79
5
0
307,520
5
L
Athena
8,402
525
44
3
0
325,646
5
W
Sun Wukong
10,263
641
142
9
0
327,639
5
L
Ra
7,907
494
113
7
0
312,978
1
W
Loki
8,436
527
83
5
0
338,696
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role