Player Matchup

Artemis
Artemis
DirtSoil
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,674 Elo+
Solo
Fafnir
Fafnir
Gambler1991
Fafnir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 165L
1,566 Elo+
Party 1
Discordia
Discordia
ItzNodus
Discordia
Level 109
God Stats
13W - 20L
1,487 SR
Queue Stats
135W - 128L
1,585 Elo+
Party 2
Artio
Artio
SupremeJinbe
Artio
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 10L
1,806 Elo+
Party 2
Da Ji
Da Ji
Wolfgamer3214
Da Ji
Level 29
God Stats
6W - 8L
1,065 SR
Queue Stats
119W - 124L
1,489 Elo+
Party 1
Team Averages
Level 37
1,410 SR
1,624 Elo+

VS

Team Averages
Level 23
1,657 SR
1,596 Elo+
Medusa
Medusa
AkaDeath00
Medusa
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Chudsug
Sylvanus
Level 28
God Stats
3W - 4L
1,348 SR
Queue Stats
155W - 125L
1,620 Elo+
Solo
Odin
Odin
HiddenGM
Odin
Level 26
God Stats
7W - 3L
1,816 SR
Queue Stats
135W - 81L
1,748 Elo+
Solo
Discordia
Discordia
ReginaGeorgeBM
Discordia
Level 29
God Stats
1W - 0L
1,764 SR
Queue Stats
5W - 2L
1,686 Elo+
Solo
Athena
Athena
dddd4c
Athena
Level 6
God Stats
6W - 3L
1,855 SR
Queue Stats
49W - 51L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DirtSoil
Artemis
16
2 / 6 / 1
9,770
514
11,105
14,867
6,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
13
3 / 7 / 0
9,782
515
5,413
19,628
16,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
ItzNodus
Discordia
14
1 / 8 / 4
8,897
468
13,371
14,480
5,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 6 / 0
10,275
541
5,518
20,370
18,844
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 10 / 3
8,603
453
6,618
17,843
5,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AkaDeath00
Medusa
17
7 / 3 / 7
11,545
608
14,994
14,641
5,466
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
Chudsug
Sylvanus
18
8 / 4 / 11
11,821
622
12,762
20,113
11,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
18
12 / 1 / 17
12,637
665
22,348
19,399
18,638
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
ReginaGeorgeBM
Discordia
20
9 / 2 / 18
12,900
679
15,988
13,596
5,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
dddd4c
Athena
13
1 / 2 / 13
9,523
501
2,740
9,198
7,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
103
12
Kills
37
37
Deaths
12
8
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Medusa
AkaDeath00
Medusa
7
3
7
3.5
W
Sylvanus
Chudsug
Sylvanus
8
4
11
3.38
L
Artemis
DirtSoil
Artemis
2
6
1
0.42
L
Fafnir
3
7
0
0.43
W
Odin
12
1
17
20.5
L
Discordia
ItzNodus
Discordia
1
8
4
0.38
W
Discordia
ReginaGeorgeBM
Discordia
9
2
18
9
L
4
6
0
0.67
L
2
10
3
0.35
W
Athena
dddd4c
Athena
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,025
Damage
68,832
87,188
Taken
76,947
52,714
Mitigated
49,088
15,402
Healing
33,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AkaDeath00
Medusa
14,994
9,852
0
7,112
14,641
5,466
3,134
2,053
12,526
0
92,070
W
Sylvanus
Chudsug
Sylvanus
12,762
3,628
4,248
8,543
20,113
11,582
652
7,320
12,557
62,357
20,865
L
Artemis
DirtSoil
Artemis
11,105
4,868
0
4,906
14,867
6,188
642
3,983
10,718
0
77,243
L
Fafnir
5,413
1,254
0
2,499
19,628
16,414
0
8,192
11,343
24,511
0
W
Odin
22,348
7,890
0
6,227
19,399
18,638
1,523
3,497
15,772
0
79,378
L
Discordia
ItzNodus
Discordia
13,371
377
0
1,817
14,480
5,413
0
6,995
7,485
58,031
0
W
Discordia
ReginaGeorgeBM
Discordia
15,988
1,293
184
5,236
13,596
5,869
482
7,835
5,297
94,492
0
L
5,518
428
373
4,457
20,370
18,844
126
7,166
12,466
41,512
0
L
6,618
1,585
0
1,350
17,843
5,855
0
4,980
12,827
0
54,584
W
Athena
dddd4c
Athena
2,740
1,016
0
1,487
9,198
7,533
97
4,072
5,016
10,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,327
Gold Earned
58,426
447
Minions Killed
535
0
Camps Cleared
0
1,668,632
Distance Traveled
1,788,959
31
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,545
608
123
6
0
347,459
8
W
Sylvanus
11,821
622
130
7
0
322,385
1
L
Artemis
9,770
514
147
8
0
312,434
7
L
Fafnir
9,782
515
37
2
0
326,919
9
W
Odin
12,637
665
115
6
0
409,786
4
L
Discordia
8,897
468
105
6
0
321,154
3
W
Discordia
12,900
679
152
8
0
382,552
6
L
Artio
10,275
541
75
4
0
369,022
4
L
Da Ji
8,603
453
83
4
0
339,103
8
W
Athena
9,523
501
15
1
0
326,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role