Player Matchup

Artemis
Artemis
PlanetJaaack
Artemis
Level 10
God Stats
7W - 5L
1,587 SR
Queue Stats
9W - 7L
1,445 Elo+
Solo
Scylla
Scylla
krafti89
Scylla
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Loki
Loki
pulporapido
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,179 Elo+
Solo
Ymir
Ymir
weinrot_Sechser
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Zeus
Zeus
xX_QuiKzJan_Xx
Zeus
Level 14
God Stats
2W - 2L
1,289 SR
Queue Stats
7W - 13L
1,270 Elo+
Solo
Team Averages
Level 9
1,475 SR
1,379 Elo+

VS

Team Averages
Level 10
1,528 SR
1,382 Elo+
Guan Yu
Guan Yu
BastienP27
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,241 Elo+
Solo
Loki
Loki
RyuJin_Noxem
Loki
Level 12
God Stats
12W - 6L
1,512 SR
Queue Stats
13W - 9L
1,411 Elo+
Party 1
King Arthur
King Arthur
SeekingPrimith
King Arthur
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,326 Elo+
Solo
Izanami
Izanami
ShadowSoldier04
Izanami
Level 7
God Stats
4W - 1L
1,729 SR
Queue Stats
98W - 98L
1,611 Elo+
Solo
Baron Samedi
Baron Samedi
sam_Diabo
Baron Samedi
Level 18
God Stats
26W - 19L
1,400 SR
Queue Stats
30W - 30L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
PlanetJaaack
Artemis
20
12 / 8 / 11
18,089
1,206
47,293
21,709
8,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
krafti89
Scylla
20
2 / 10 / 11
13,332
889
12,860
15,653
4,792
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
1 / 11 / 16
13,723
915
2,433
21,376
7,983
20
6 / 15 / 12
14,801
987
13,871
35,843
48,808
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
5 / 9 / 15
15,781
1,052
35,829
17,682
6,263
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

61

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BastienP27
Guan Yu
20
2 / 8 / 25
14,786
986
10,785
25,618
26,724
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
20 / 9 / 14
17,953
1,197
28,393
24,016
11,163
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
SeekingPrimith
King Arthur
20
3 / 4 / 19
13,682
912
7,135
19,391
20,618
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
9 / 3 / 28
16,076
1,072
28,593
29,100
11,928
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Baron Samedi
sam_Diabo
Baron Samedi
20
19 / 2 / 21
19,116
1,274
28,625
23,539
16,195
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
160
26
Kills
53
53
Deaths
26
65
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BastienP27
Guan Yu
2
8
25
1.81
L
Artemis
PlanetJaaack
Artemis
12
8
11
2.19
W
20
9
14
3
W
King Arthur
SeekingPrimith
King Arthur
3
4
19
3.13
W
9
3
28
7.67
L
Scylla
krafti89
Scylla
2
10
11
0.75
L
1
11
16
0.82
W
Baron Samedi
sam_Diabo
Baron Samedi
19
2
21
14.75
L
6
15
12
0.8
L
5
9
15
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,286
Damage
103,531
112,263
Taken
121,664
76,512
Mitigated
86,628
5,162
Healing
16,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BastienP27
Guan Yu
10,785
5,166
1,019
1,215
25,618
26,724
0
11,837
13,781
0
26,516
L
Artemis
PlanetJaaack
Artemis
47,293
33,549
0
3,862
21,709
8,666
0
5,605
16,017
0
86,337
W
28,393
12,921
0
0
24,016
11,163
0
8,052
15,964
0
41,175
W
King Arthur
SeekingPrimith
King Arthur
7,135
1,135
0
249
19,391
20,618
0
12,114
7,277
390
15,569
W
28,593
15,714
734
571
29,100
11,928
0
16,087
13,013
0
54,810
L
Scylla
krafti89
Scylla
12,860
1,691
0
382
15,653
4,792
0
4,056
11,597
25,890
0
L
2,433
1,150
0
0
21,376
7,983
0
5,960
15,174
0
8,403
W
Baron Samedi
sam_Diabo
Baron Samedi
28,625
2,702
6,247
6,740
23,539
16,195
0
14,470
9,069
48,772
0
L
13,871
2,772
0
0
35,843
48,808
0
9,052
26,576
35,224
0
L
35,829
6,030
0
918
17,682
6,263
0
4,339
13,343
71,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,726
Gold Earned
81,613
247
Minions Killed
171
7
Camps Cleared
6
1,279,259
Distance Traveled
1,228,381
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
14,786
986
32
2
3
220,530
1
L
Artemis
18,089
1,206
94
6
2
243,174
0
W
Loki
17,953
1,197
35
2
0
251,120
0
W
King Arthur
13,682
912
11
1
1
241,495
0
W
Izanami
16,076
1,072
41
3
0
245,938
3
L
Scylla
13,332
889
26
2
1
246,996
0
L
Loki
13,723
915
12
1
0
312,157
1
W
Baron Samedi
19,116
1,274
52
3
2
269,298
0
L
Ymir
14,801
987
37
2
1
219,009
0
L
Zeus
15,781
1,052
78
5
3
257,923
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role