Player Matchup

Arachne
Arachne
K44_B94
Arachne
Level 82
God Stats
4W - 5L
1,492 SR
Queue Stats
51W - 54L
1,490 Elo+
Party 1
Hercules
Hercules
Tillmanno
Hercules
Level 28
God Stats
2W - 6L
1,344 SR
Queue Stats
59W - 62L
1,521 Elo+
Party 1
Zeus
Zeus
moldulike69
Zeus
Level 28
God Stats
23W - 18L
1,589 SR
Queue Stats
62W - 67L
1,408 Elo+
Party 1
Team Averages
Level 46
1,475 SR
1,473 Elo+

VS

Team Averages
Level 12
1,410 SR
1,224 Elo+
Merlin
Merlin
Ekilow_
Merlin
Level 18
God Stats
0W - 2L
1,272 SR
Queue Stats
0W - 3L
1,214 Elo+
Solo
Mercury
Mercury
Im IronZ2291
Mercury
Level 12
God Stats
0W - 1L
1,353 SR
Queue Stats
0W - 2L
1,229 Elo+
Party 2
Ares
Ares
SlashMetal8232
Ares
Level 5
God Stats
0W - 2L
1,605 SR
Queue Stats
0W - 2L
1,229 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
K44_B94
Arachne
11
3 / 2 / 10
7,479
831
5,830
8,209
3,345
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Tillmanno
Hercules
11
4 / 0 / 13
7,929
881
3,970
8,634
7,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
10 / 1 / 4
8,500
944
9,195
3,052
920
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ekilow_
Merlin
9
1 / 3 / 0
6,156
684
3,900
4,922
1,760
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Im IronZ2291
Mercury
9
2 / 6 / 1
6,931
770
5,135
7,491
3,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 8 / 0
5,973
664
628
10,013
8,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
17
Kills
3
3
Deaths
17
27
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Merlin
Ekilow_
Merlin
1
3
0
0.33
L
Mercury
Im IronZ2291
Mercury
2
6
1
0.42
W
Arachne
K44_B94
Arachne
3
2
10
4
L
0
8
0
0
W
Hercules
Tillmanno
Hercules
4
0
13
10.5
W
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,995
Damage
9,663
19,895
Taken
22,426
11,706
Mitigated
13,844
9,724
Healing
950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Ekilow_
Merlin
3,900
368
0
481
4,922
1,760
0
2,391
2,371
16,984
0
L
Mercury
Im IronZ2291
Mercury
5,135
1,422
0
148
7,491
3,097
0
2,231
5,095
0
17,876
W
Arachne
K44_B94
Arachne
5,830
3,504
356
3,039
8,209
3,345
1,990
1,871
6,338
0
16,458
L
628
33
0
321
10,013
8,987
0
4,573
5,103
7,411
0
W
Hercules
Tillmanno
Hercules
3,970
825
326
4,623
8,634
7,441
197
1,926
6,708
0
9,490
W
9,195
705
294
1,086
3,052
920
602
731
2,321
30,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,908
Gold Earned
19,060
91
Minions Killed
70
0
Camps Cleared
0
540,910
Distance Traveled
430,934
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,156
684
31
3
0
121,479
2
L
Mercury
6,931
770
33
4
0
172,944
0
W
Arachne
7,479
831
25
3
0
190,087
1
L
Ares
5,973
664
6
1
0
136,511
2
W
Hercules
7,929
881
18
2
0
190,532
0
W
Zeus
8,500
944
48
5
0
160,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role