Player Matchup

Hou Yi
Hou Yi
Demon GGods
Hou Yi
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,674 Elo+
Party 1
Guan Yu
Guan Yu
DrAwesumsauce278
Guan Yu
Level 17
God Stats
3W - 1L
1,726 SR
Queue Stats
29W - 30L
1,521 Elo+
Solo
The Morrigan
The Morrigan
Frozencoom3288
The Morrigan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,702 Elo+
Party 1
Ares
Ares
donavan200120017
Ares
Level 6
God Stats
1W - 0L
1,300 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
tamagomeis
Cu Chulainn
Level 24
God Stats
15W - 19L
1,708 SR
Queue Stats
129W - 79L
1,712 Elo+
Solo
Team Averages
Level 11
1,547 SR
1,622 Elo+

VS

Team Averages
Level 8
1,469 SR
1,624 Elo+
Tsukuyomi
Tsukuyomi
DrPuffer42098
Tsukuyomi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 86L
1,693 Elo+
Solo
Bakasura
Bakasura
FontanaWhite
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,526 Elo+
Solo
Chaac
Chaac
diegoBY19
Chaac
Level 18
God Stats
12W - 7L
1,532 SR
Queue Stats
15W - 13L
1,598 Elo+
Solo
Cthulhu
Cthulhu
pcronoos
Cthulhu
Level 5
God Stats
1W - 1L
1,314 SR
Queue Stats
4W - 4L
1,888 Elo+
Solo
Sun Wukong
Sun Wukong
tatsumi-DK
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
18
5 / 3 / 8
11,765
490
16,995
21,641
7,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
13 / 0 / 10
13,524
564
17,276
19,311
32,999
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Morrigan
Frozencoom3288
The Morrigan
20
21 / 0 / 9
15,542
648
26,911
13,514
6,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 4 / 1
8,676
362
184
4,949
1,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cu Chulainn
tamagomeis
Cu Chulainn
18
8 / 0 / 10
13,879
578
14,603
16,749
15,166
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DrPuffer42098
Tsukuyomi
14
0 / 10 / 1
9,320
388
7,419
20,187
5,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bakasura
FontanaWhite
Bakasura
14
1 / 18 / 0
9,499
396
6,369
22,510
9,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
diegoBY19
Chaac
15
0 / 6 / 1
9,256
386
6,314
19,174
17,316
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
pcronoos
Cthulhu
15
2 / 8 / 3
11,349
473
10,301
20,670
19,731
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
tatsumi-DK
Sun Wukong
14
2 / 7 / 2
9,148
381
8,744
24,090
23,410
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
12
47
Kills
5
7
Deaths
49
38
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
5
3
8
3
W
13
0
10
18
L
Tsukuyomi
DrPuffer42098
Tsukuyomi
0
10
1
0.05
L
Bakasura
FontanaWhite
Bakasura
1
18
0
0.06
W
The Morrigan
Frozencoom3288
The Morrigan
21
0
9
25.5
L
Chaac
diegoBY19
Chaac
0
6
1
0.08
W
0
4
1
0.13
L
Cthulhu
pcronoos
Cthulhu
2
8
3
0.44
W
Cu Chulainn
tamagomeis
Cu Chulainn
8
0
10
13
L
Sun Wukong
tatsumi-DK
Sun Wukong
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,969
Damage
39,147
76,164
Taken
106,631
63,625
Mitigated
75,632
36,644
Healing
13,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
16,995
8,214
0
9,125
21,641
7,728
5,090
3,997
17,644
0
107,366
W
17,276
4,437
2,706
11,909
19,311
32,999
4,184
1,397
17,451
0
67,696
L
Tsukuyomi
DrPuffer42098
Tsukuyomi
7,419
3,419
0
4,180
20,187
5,500
0
1,943
18,244
0
68,821
L
Bakasura
FontanaWhite
Bakasura
6,369
3,928
0
844
22,510
9,675
3,897
4,322
18,188
0
38,728
W
The Morrigan
Frozencoom3288
The Morrigan
26,911
5,402
244
9,910
13,514
6,366
1,081
2,174
11,340
107,850
10,919
L
Chaac
diegoBY19
Chaac
6,314
480
0
6,054
19,174
17,316
85
5,232
13,942
0
58,400
W
184
104
0
201
4,949
1,366
0
257
4,692
2,585
0
L
Cthulhu
pcronoos
Cthulhu
10,301
735
835
0
20,670
19,731
96
6,648
13,705
44,358
0
W
Cu Chulainn
tamagomeis
Cu Chulainn
14,603
2,663
0
2,549
16,749
15,166
1,570
2,672
13,937
18,975
53,583
L
Sun Wukong
tatsumi-DK
Sun Wukong
8,744
2,748
0
1,672
24,090
23,410
57
7,986
16,081
0
46,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,386
Gold Earned
48,572
516
Minions Killed
413
0
Camps Cleared
0
1,926,583
Distance Traveled
1,938,861
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,765
490
123
5
0
377,682
0
W
Guan Yu
13,524
564
107
4
0
424,952
1
L
Tsukuyomi
9,320
388
109
5
0
378,108
5
L
Bakasura
9,499
396
84
4
0
394,612
0
W
The Morrigan
15,542
648
174
7
0
469,370
0
L
Chaac
9,256
386
88
4
0
362,053
5
W
Ares
8,676
362
0
0
0
159,964
0
L
Cthulhu
11,349
473
73
3
0
386,933
0
W
Cu Chulainn
13,879
578
112
5
0
494,615
2
L
Sun Wukong
9,148
381
59
2
0
417,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role