Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
LonelyFrost
Cthulhu
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,462 Elo+
Solo
Cernunnos
Cernunnos
little_dark_13
Cernunnos
Level 48
God Stats
5W - 3L
1,435 SR
Queue Stats
93W - 105L
1,511 Elo+
Solo
Fenrir
Fenrir
shirohige1902
Fenrir
Level 123
God Stats
32W - 37L
1,422 SR
Queue Stats
492W - 517L
1,492 Elo+
Solo
Team Averages
Level 111
1,471 SR
1,493 Elo+

VS

Team Averages
Level 82
1,546 SR
1,499 Elo+
Scylla
Scylla
BeIlamy-Blake
Scylla
Level 66
God Stats
59W - 49L
1,505 SR
Queue Stats
94W - 116L
1,464 Elo+
Solo
Arachne
Arachne
Bloody-Preds
Arachne
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Merlin
Merlin
Rickyleroy85
Merlin
Level 115
God Stats
43W - 29L
1,589 SR
Queue Stats
54W - 47L
1,563 Elo+
Solo
Cerberus
Cerberus
drakkula
Cerberus
Level 125
God Stats
2W - 4L
1,275 SR
Queue Stats
198W - 203L
1,481 Elo+
Solo
Anhur
Anhur
sesefram
Anhur
Level 40
God Stats
9W - 7L
1,859 SR
Queue Stats
83W - 98L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
4 / 0 / 4
6,782
1,356
2,386
973
349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
 
Poseidon
11
1 / 0 / 5
5,823
1,165
2,540
867
174
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cthulhu
LonelyFrost
Cthulhu
11
2 / 1 / 7
6,308
1,262
4,752
3,178
1,276
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
little_dark_13
Cernunnos
11
1 / 1 / 5
5,771
1,154
4,866
3,869
939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
3 / 1 / 6
6,351
1,270
3,910
3,693
1,215
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Team 1 Tickets

404

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,253
1,051
771
1,096
280
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Bloody-Preds
Arachne
10
1 / 4 / 2
5,629
1,126
2,796
6,851
2,155
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
11
0 / 0 / 2
5,634
1,127
1,928
2,510
759
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
drakkula
Cerberus
10
0 / 4 / 1
5,651
1,130
4,180
7,507
5,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
sesefram
Anhur
10
0 / 2 / 2
5,330
1,066
622
4,779
1,482
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
11
Kills
2
3
Deaths
11
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
0
4
6
W
Poseidon
 
Poseidon
1
0
5
3.5
L
1
1
1
1.5
L
Arachne
Bloody-Preds
Arachne
1
4
2
0.5
W
Cthulhu
LonelyFrost
Cthulhu
2
1
7
5.5
L
Merlin
0
0
2
1
L
Cerberus
drakkula
Cerberus
0
4
1
0.13
W
Cernunnos
little_dark_13
Cernunnos
1
1
5
3.5
L
Anhur
sesefram
Anhur
0
2
2
0.5
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,454
Damage
10,297
12,580
Taken
22,743
3,953
Mitigated
9,931
1,677
Healing
2,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
2,386
141
0
118
973
349
0
586
387
16,349
0
W
Poseidon
 
Poseidon
2,540
300
0
0
867
174
0
588
279
15,062
0
L
771
168
0
0
1,096
280
0
481
615
1,498
0
L
Arachne
Bloody-Preds
Arachne
2,796
1,752
126
1,132
6,851
2,155
0
1,955
4,896
0
6,337
W
Cthulhu
LonelyFrost
Cthulhu
4,752
703
164
406
3,178
1,276
0
1,192
1,986
11,505
0
L
Merlin
1,928
93
0
0
2,510
759
0
987
1,523
24,380
0
L
Cerberus
drakkula
Cerberus
4,180
35
0
883
7,507
5,255
0
3,224
4,283
8,032
0
W
Cernunnos
little_dark_13
Cernunnos
4,866
1,698
0
196
3,869
939
0
2,684
1,185
0
12,309
L
Anhur
sesefram
Anhur
622
411
0
284
4,779
1,482
0
3,031
1,748
0
12,221
W
3,910
921
55
738
3,693
1,215
0
1,829
1,864
0
9,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,035
Gold Earned
27,497
113
Minions Killed
80
7
Camps Cleared
5
531,616
Distance Traveled
390,610
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,782
1,356
47
9
0
112,355
0
W
Poseidon
5,823
1,165
25
5
2
104,804
0
L
Scylla
5,253
1,051
5
1
0
20,078
0
L
Arachne
5,629
1,126
13
3
3
107,523
2
W
Cthulhu
6,308
1,262
19
4
1
103,303
0
L
Merlin
5,634
1,127
41
8
1
100,077
1
L
Cerberus
5,651
1,130
2
0
1
94,909
1
W
Cernunnos
5,771
1,154
16
3
1
99,072
0
L
Anhur
5,330
1,066
19
4
0
68,023
0
W
Fenrir
6,351
1,270
6
1
3
112,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role