Player Matchup

Merlin
Merlin
Impmetal
Merlin
Level 4
God Stats
0W - 1L
1,307 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ullr
Ullr
Nickyan888
Ullr
Level 26
God Stats
4W - 8L
1,403 SR
Queue Stats
87W - 48L
1,544 Elo+
Party 1
Sylvanus
Sylvanus
xDARDOSx
Sylvanus
Level 127
God Stats
4W - 3L
1,579 SR
Queue Stats
129W - 113L
1,510 Elo+
Party 1
Team Averages
Level 52
1,430 SR
1,518 Elo+

VS

Team Averages
Level 72
1,808 SR
1,744 Elo+
Bakasura
Bakasura
AleXANDERSoon
Bakasura
Level 42
God Stats
2W - 2L
1,599 SR
Queue Stats
133W - 60L
1,686 Elo+
Party 2
Vulcan
Vulcan
KaktusChris
Vulcan
Level 154
God Stats
22W - 9L
1,905 SR
Queue Stats
717W - 319L
1,790 Elo+
Party 2
Ymir
Ymir
WrckHavoc
Ymir
Level 20
God Stats
22W - 4L
1,920 SR
Queue Stats
43W - 12L
1,755 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Impmetal
Merlin
8
1 / 9 / 2
6,333
633
3,260
9,232
3,019
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
2 / 4 / 1
7,373
737
4,499
8,486
2,667
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
xDARDOSx
Sylvanus
9
1 / 5 / 2
6,436
644
3,270
9,070
6,112
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AleXANDERSoon
Bakasura
12
6 / 0 / 9
8,027
803
5,660
4,380
2,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
12
7 / 3 / 9
8,399
840
12,209
5,269
1,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
12
5 / 1 / 11
8,663
866
4,409
8,387
7,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
4
Kills
18
18
Deaths
4
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AleXANDERSoon
Bakasura
6
0
9
10.5
L
Merlin
Impmetal
Merlin
1
9
2
0.22
W
Vulcan
7
3
9
3.83
L
2
4
1
0.63
W
Ymir
5
1
11
10.5
L
Sylvanus
xDARDOSx
Sylvanus
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,029
Damage
22,278
26,788
Taken
18,036
11,798
Mitigated
11,751
2,975
Healing
3,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AleXANDERSoon
Bakasura
5,660
3,331
0
1,740
4,380
2,013
975
1,939
2,441
0
8,307
L
Merlin
Impmetal
Merlin
3,260
616
0
610
9,232
3,019
63
6,651
2,219
12,972
0
W
Vulcan
12,209
2,320
0
750
5,269
1,770
1,003
1,807
3,462
45,885
0
L
4,499
1,156
0
0
8,486
2,667
0
4,305
3,501
0
22,986
W
Ymir
4,409
1,087
0
1,090
8,387
7,968
606
2,784
5,603
10,629
0
L
Sylvanus
xDARDOSx
Sylvanus
3,270
491
960
1,405
9,070
6,112
0
5,040
3,223
10,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,142
Gold Earned
25,089
77
Minions Killed
117
0
Camps Cleared
0
415,862
Distance Traveled
552,644
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,027
803
29
3
0
212,066
1
L
Merlin
6,333
633
22
2
0
126,056
1
W
Vulcan
8,399
840
79
8
0
190,015
2
L
Ullr
7,373
737
47
5
0
138,333
1
W
Ymir
8,663
866
9
1
0
150,563
0
L
Sylvanus
6,436
644
8
1
0
151,473
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role