Player Matchup

Morgan Le Fay
Morgan Le Fay
SpoldyHDD
Morgan Le Fay
Level 36
God Stats
10W - 17L
1,350 SR
Queue Stats
131W - 182L
1,227 Elo+
Party 2
Medusa
Medusa
deadlydemonbite
Medusa
Level 18
God Stats
1W - 5L
1,295 SR
Queue Stats
16W - 27L
1,260 Elo+
Solo
Horus
Horus
tacobacco
Horus
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
144W - 186L
1,307 Elo+
Party 2
Team Averages
Level 28
1,381 SR
1,264 Elo+

VS

Team Averages
Level 42
1,561 SR
1,317 Elo+
Fenrir
Fenrir
IntenseBMF55
Fenrir
Level 22
God Stats
1W - 0L
1,520 SR
Queue Stats
25W - 56L
1,175 Elo+
Party 1
Sun Wukong
Sun Wukong
blacknyellow81
Sun Wukong
Level 20
God Stats
2W - 5L
1,234 SR
Queue Stats
34W - 61L
1,213 Elo+
Party 1
Vulcan
Vulcan
nastrodamis
Vulcan
Level 84
God Stats
8W - 3L
1,928 SR
Queue Stats
260W - 224L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
SpoldyHDD
Morgan Le Fay
15
3 / 5 / 3
9,798
653
16,230
14,991
6,121
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
7 / 8 / 3
10,149
677
19,098
16,981
6,222
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Horus
tacobacco
Horus
11
0 / 6 / 8
8,577
572
3,566
16,978
14,693
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
2 / 5 / 11
10,301
687
7,472
20,946
9,070
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sun Wukong
blacknyellow81
Sun Wukong
13
4 / 6 / 9
10,569
705
6,161
18,921
15,377
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
18
13 / 0 / 4
12,405
827
28,249
9,950
3,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
43
10
Kills
19
19
Deaths
11
14
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Fenrir
2
5
11
1.5
L
Morgan Le Fay
SpoldyHDD
Morgan Le Fay
3
5
3
0.9
W
Sun Wukong
blacknyellow81
Sun Wukong
4
6
9
1.42
L
7
8
3
1.06
W
Vulcan
13
0
4
15
L
Horus
tacobacco
Horus
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,894
Damage
41,882
48,950
Taken
49,817
27,036
Mitigated
28,399
10,562
Healing
4,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
7,472
1,818
688
1,792
20,946
9,070
543
6,154
14,792
0
15,548
L
Morgan Le Fay
SpoldyHDD
Morgan Le Fay
16,230
1,426
317
2,938
14,991
6,121
0
7,245
7,442
64,923
0
W
Sun Wukong
blacknyellow81
Sun Wukong
6,161
1,000
77
1,232
18,921
15,377
70
6,119
12,802
0
16,979
L
19,098
10,884
811
2,504
16,981
6,222
0
9,283
7,258
0
43,101
W
Vulcan
28,249
5,685
0
700
9,950
3,952
1,953
3,957
5,993
87,559
0
L
Horus
tacobacco
Horus
3,566
1,642
1,798
2,194
16,978
14,693
0
10,613
6,001
0
8,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,524
Gold Earned
33,275
139
Minions Killed
171
0
Camps Cleared
0
745,780
Distance Traveled
832,664
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,301
687
15
1
0
252,743
0
L
Morgan Le Fay
9,798
653
92
6
0
257,883
0
W
Sun Wukong
10,569
705
24
2
0
254,343
0
L
Medusa
10,149
677
45
3
0
234,328
0
W
Vulcan
12,405
827
132
9
0
325,578
2
L
Horus
8,577
572
2
0
0
253,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role