Player Matchup

Ullr
Ullr
Hydracy
Ullr
Level 157
God Stats
22W - 17L
1,556 SR
Queue Stats
259W - 106L
1,863 Elo+
Party 1
Medusa
Medusa
KeenSoap4781670
Medusa
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 112L
1,587 Elo+
Solo
Fafnir
Fafnir
Ozunia
Fafnir
Level 108
God Stats
1W - 0L
1,303 SR
Queue Stats
63W - 90L
1,457 Elo+
Party 1
Team Averages
Level 109
1,453 SR
1,635 Elo+

VS

Team Averages
Level 89
1,500 SR
1,500 Elo+
Chaac
Chaac
 
Chaac
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
GrizzlIyy
Ymir
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Hydracy
Ullr
13
5 / 2 / 6
9,903
762
12,934
8,968
2,880
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 3 / 7
9,687
745
9,668
12,853
5,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
Ozunia
Fafnir
14
4 / 2 / 6
9,740
749
9,840
20,177
16,076
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
3 / 2 / 3
8,877
683
15,319
12,423
8,125
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
 
Anhur
13
3 / 4 / 2
8,833
679
8,772
13,664
6,683
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
10
1 / 5 / 3
7,874
606
6,780
12,778
11,182
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
11
Kills
7
7
Deaths
11
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
2
3
2.25
L
Anhur
 
Anhur
3
4
2
1
L
Ymir
1
5
3
0.5
W
Ullr
Hydracy
Ullr
5
2
6
4
W
2
3
7
1.83
W
Fafnir
Ozunia
Fafnir
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,442
Damage
30,871
41,998
Taken
38,865
24,091
Mitigated
25,990
14,386
Healing
8,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
15,319
3,676
0
4,712
12,423
8,125
667
3,594
8,829
0
39,713
L
Anhur
 
Anhur
8,772
3,525
0
2,457
13,664
6,683
0
1,872
11,792
0
33,865
L
Ymir
6,780
579
452
1,020
12,778
11,182
288
4,374
8,404
21,403
0
W
Ullr
Hydracy
Ullr
12,934
5,472
0
469
8,968
2,880
787
725
8,243
0
38,862
W
9,668
3,571
0
4,019
12,853
5,135
1,925
2,079
10,774
0
48,696
W
Fafnir
Ozunia
Fafnir
9,840
2,635
1,250
8,648
20,177
16,076
273
3,976
16,201
23,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,330
Gold Earned
25,584
159
Minions Killed
140
0
Camps Cleared
0
753,190
Distance Traveled
688,668
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,877
683
67
5
0
250,747
2
L
Anhur
8,833
679
48
4
0
238,384
2
L
Ymir
7,874
606
25
2
0
199,537
1
W
Ullr
9,903
762
62
5
0
249,911
2
W
Medusa
9,687
745
76
6
0
269,599
6
W
Fafnir
9,740
749
21
2
0
233,680
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role