Player Matchup

Danzaburou
Danzaburou
OA7R
Danzaburou
Level 15
God Stats
11W - 9L
1,509 SR
Queue Stats
151W - 130L
1,354 Elo+
Solo
Sol
Sol
avenaven
Sol
Level 29
God Stats
1W - 4L
1,405 SR
Queue Stats
62W - 73L
1,353 Elo+
Party 1
Tyr
Tyr
skinstretch
Tyr
Level 17
God Stats
12W - 10L
1,528 SR
Queue Stats
51W - 54L
1,387 Elo+
Party 1
Team Averages
Level 20
1,481 SR
1,365 Elo+

VS

Team Averages
Level 60
1,569 SR
1,543 Elo+
Chaac
Chaac
Asianbabe
Chaac
Level 8
God Stats
2W - 1L
1,671 SR
Queue Stats
23W - 17L
1,552 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Girltastica
Morgan Le Fay
Level 22
God Stats
6W - 5L
1,536 SR
Queue Stats
37W - 46L
1,266 Elo+
Solo
Serqet
Serqet
SiggyDanielson
Serqet
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 13L
1,809 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
OA7R
Danzaburou
19
4 / 4 / 6
14,085
640
13,524
17,088
6,591
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
5 / 7 / 6
13,578
617
16,965
21,321
10,176
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
2 / 7 / 7
12,725
578
15,896
22,895
15,774
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Asianbabe
Chaac
18
3 / 5 / 10
14,168
644
19,608
27,935
37,073
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
Girltastica
Morgan Le Fay
18
3 / 3 / 8
13,580
617
10,942
12,953
5,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
12 / 3 / 5
16,209
737
18,877
22,482
16,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
41
11
Kills
18
18
Deaths
11
19
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chaac
Asianbabe
Chaac
3
5
10
1.6
W
Morgan Le Fay
Girltastica
Morgan Le Fay
3
3
8
2.33
L
Danzaburou
OA7R
Danzaburou
4
4
6
1.75
W
12
3
5
4.83
L
5
7
6
1.14
L
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,385
Damage
49,427
61,304
Taken
63,370
32,541
Mitigated
59,090
16,444
Healing
14,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Asianbabe
Chaac
19,608
1,223
308
9,420
27,935
37,073
729
6,227
21,708
0
65,446
W
Morgan Le Fay
Girltastica
Morgan Le Fay
10,942
1,342
521
2,922
12,953
5,452
804
4,945
8,008
51,322
0
L
Danzaburou
OA7R
Danzaburou
13,524
7,212
0
7,473
17,088
6,591
657
1,492
14,691
0
78,774
W
18,877
4,157
0
1,130
22,482
16,565
1,905
5,793
16,689
0
72,318
L
16,965
3,469
0
5,040
21,321
10,176
897
3,351
17,415
50,854
0
L
15,896
2,189
0
3,931
22,895
15,774
0
6,099
16,447
0
48,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,388
Gold Earned
43,957
237
Minions Killed
239
0
Camps Cleared
0
1,165,138
Distance Traveled
1,304,663
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,168
644
84
4
0
422,214
4
W
Morgan Le Fay
13,580
617
80
4
0
417,191
0
L
Danzaburou
14,085
640
115
5
0
378,273
0
W
Serqet
16,209
737
75
3
0
465,258
5
L
Sol
13,578
617
69
3
0
347,874
0
L
Tyr
12,725
578
53
2
0
438,991
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role