Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Ch4rlie97
Vulcan
Level 140
God Stats
1W - 0L
1,831 SR
Queue Stats
32W - 19L
1,616 Elo+
Party 1
Izanami
Izanami
DemonicHealer
Izanami
Level 153
God Stats
21W - 10L
1,704 SR
Queue Stats
136W - 82L
1,612 Elo+
Party 1
Discordia
Discordia
KingLemetro
Discordia
Level 69
God Stats
1W - 1L
1,764 SR
Queue Stats
32W - 16L
1,636 Elo+
Party 1
Ymir
Ymir
Matallunas
Ymir
Level 122
God Stats
3W - 0L
1,860 SR
Queue Stats
8W - 2L
1,554 Elo+
Party 1
Team Averages
Level 128
1,732 SR
1,584 Elo+

VS

Team Averages
Level 95
1,608 SR
1,559 Elo+
Merlin
Merlin
 
Merlin
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
AlexTheGhoul
Osiris
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 97L
1,648 Elo+
Party 2
Olorun
Olorun
LetsGtThisBread
Olorun
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 30L
1,560 Elo+
Party 2
Athena
Athena
iishinkeN
Athena
Level 122
God Stats
6W - 4L
1,656 SR
Queue Stats
99W - 108L
1,503 Elo+
Solo
Medusa
Medusa
Мрозь
Medusa
Level 66
God Stats
5W - 1L
1,886 SR
Queue Stats
165W - 169L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
8 / 2 / 9
12,050
1,205
14,707
18,612
17,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
Ch4rlie97
Vulcan
18
5 / 3 / 16
10,592
1,059
15,336
7,271
3,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
18
8 / 1 / 14
11,806
1,181
21,553
10,220
4,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
KingLemetro
Discordia
18
4 / 1 / 17
10,815
1,082
11,571
5,406
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 2 / 16
11,712
1,171
8,869
12,897
14,631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

239

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
0 / 3 / 6
9,309
931
11,994
7,755
2,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
15
1 / 9 / 2
8,817
882
11,298
19,357
14,880
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 13 / 4
9,626
963
8,565
20,653
8,877
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
iishinkeN
Athena
16
2 / 0 / 5
11,022
1,102
7,612
14,529
16,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Мрозь
Medusa
15
4 / 4 / 2
9,811
981
9,993
13,521
5,923
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
28
29
Kills
9
9
Deaths
29
72
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
8
2
9
6.25
L
Merlin
 
Merlin
0
3
6
1
L
Osiris
1
9
2
0.22
W
Vulcan
Ch4rlie97
Vulcan
5
3
16
4.33
W
Izanami
8
1
14
15
W
Discordia
KingLemetro
Discordia
4
1
17
12.5
L
2
13
4
0.31
W
4
2
16
6
L
Athena
iishinkeN
Athena
2
0
5
4.5
L
Medusa
Мрозь
Medusa
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,036
Damage
49,462
54,406
Taken
75,815
41,512
Mitigated
49,211
4,472
Healing
4,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
14,707
5,300
0
1,884
18,612
17,347
0
10,333
8,279
0
23,344
L
Merlin
 
Merlin
11,994
1,175
0
0
7,755
2,571
0
3,900
3,710
43,253
0
L
Osiris
11,298
2,286
0
0
19,357
14,880
0
8,662
10,442
0
24,472
W
Vulcan
Ch4rlie97
Vulcan
15,336
3,460
0
203
7,271
3,358
0
3,718
3,553
35,334
0
W
Izanami
21,553
15,058
0
1,392
10,220
4,072
0
4,787
5,433
0
53,970
W
Discordia
KingLemetro
Discordia
11,571
1,176
0
500
5,406
2,104
0
2,589
2,817
35,965
0
L
8,565
5,700
497
1,674
20,653
8,877
0
10,715
9,938
22,339
0
W
8,869
1,196
0
493
12,897
14,631
0
6,744
6,153
12,369
0
L
Athena
iishinkeN
Athena
7,612
1,044
0
1,080
14,529
16,960
0
5,618
8,596
22,740
0
L
Medusa
Мрозь
Medusa
9,993
4,716
0
1,194
13,521
5,923
0
6,168
7,353
0
30,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,975
Gold Earned
48,585
211
Minions Killed
227
14
Camps Cleared
4
1,078,953
Distance Traveled
1,015,263
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,050
1,205
15
2
3
210,920
1
L
Merlin
9,309
931
75
8
2
182,555
2
L
Osiris
8,817
882
34
3
1
218,805
0
W
Vulcan
10,592
1,059
38
4
0
225,955
2
W
Izanami
11,806
1,181
87
9
10
214,823
0
W
Discordia
10,815
1,082
64
6
1
213,375
0
L
Olorun
9,626
963
44
4
1
175,497
0
W
Ymir
11,712
1,171
7
1
0
213,880
1
L
Athena
11,022
1,102
31
3
0
234,373
0
L
Medusa
9,811
981
43
4
0
204,033
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role