Player Matchup

Tiamat
Tiamat
HowBoutNooo
Tiamat
Level 23
God Stats
4W - 15L
1,091 SR
Queue Stats
135W - 127L
1,513 Elo+
Solo
Vamana
Vamana
MWSHIPS
Vamana
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Olorun
Olorun
PSNostalgico
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Sm0ga
Danzaburou
Level 3
God Stats
0W - 5L
1,500 SR
Queue Stats
103W - 121L
1,500 Elo+
Solo
Susano
Susano
Ферюря
Susano
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 7
1,418 SR
1,503 Elo+

VS

Team Averages
Level 6
1,565 SR
1,361 Elo+
Ares
Ares
JackDan19
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 21L
1,154 Elo+
Party 1
Neith
Neith
LordMatti
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ra
Ra
Melliaras2490
Ra
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 16L
1,154 Elo+
Party 1
Sol
Sol
Piranacchi
Sol
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Solo
Jing Wei
Jing Wei
SniperWhite
Jing Wei
Level 17
God Stats
2W - 0L
1,825 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
3 / 1 / 3
11,089
504
21,580
10,323
4,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
MWSHIPS
Vamana
11
2 / 2 / 1
9,057
412
3,984
12,944
5,471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
13
1 / 11 / 3
8,421
383
5,674
13,913
4,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Sm0ga
Danzaburou
15
5 / 7 / 2
9,918
451
9,811
20,109
6,700
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
9
0 / 8 / 3
7,111
323
2,519
9,125
2,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
5 / 5 / 5
9,963
453
7,249
15,645
17,924
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
LordMatti
Neith
16
4 / 4 / 5
11,265
512
6,828
12,781
4,181
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 1 / 7
10,535
479
10,469
8,972
3,244
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
6 / 2 / 3
11,482
522
10,535
13,140
4,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
SniperWhite
Jing Wei
18
11 / 1 / 3
12,242
556
15,063
16,135
7,325
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
11
Kills
29
29
Deaths
13
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tiamat
3
1
3
4.5
W
Ares
5
5
5
1.5
W
Neith
LordMatti
Neith
4
4
5
1.63
L
Vamana
MWSHIPS
Vamana
2
2
1
1.25
W
3
1
7
6.5
L
Olorun
1
11
3
0.23
W
6
2
3
3.75
L
Danzaburou
Sm0ga
Danzaburou
5
7
2
0.86
W
Jing Wei
SniperWhite
Jing Wei
11
1
3
12.5
L
Susano
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,568
Damage
50,144
66,414
Taken
66,673
23,378
Mitigated
36,869
16,085
Healing
24,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
21,580
341
0
2,885
10,323
4,011
92
4,577
5,528
91,245
0
W
Ares
7,249
768
0
140
15,645
17,924
160
3,941
11,505
29,235
0
W
Neith
LordMatti
Neith
6,828
2,111
0
3,428
12,781
4,181
2,898
3,839
8,758
0
57,728
L
Vamana
MWSHIPS
Vamana
3,984
2,125
0
4,937
12,944
5,471
28
5,058
7,846
0
20,933
W
10,469
838
1,805
2,621
8,972
3,244
2,833
3,786
5,000
56,321
0
L
Olorun
5,674
2,953
98
1,849
13,913
4,673
0
7,077
6,688
28,582
3,547
W
10,535
1,614
0
6,929
13,140
4,195
8,779
7,572
5,064
57,821
0
L
Danzaburou
Sm0ga
Danzaburou
9,811
4,289
0
5,970
20,109
6,700
491
7,465
12,486
0
50,536
W
Jing Wei
SniperWhite
Jing Wei
15,063
12,015
0
9,398
16,135
7,325
3,004
6,479
9,304
0
69,752
L
Susano
2,519
762
0
346
9,125
2,523
0
3,466
5,613
0
16,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,596
Gold Earned
55,487
375
Minions Killed
492
0
Camps Cleared
0
1,665,285
Distance Traveled
1,889,973
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,089
504
159
7
0
421,781
7
W
Ares
9,963
453
43
2
0
365,375
4
W
Neith
11,265
512
107
5
0
352,293
1
L
Vamana
9,057
412
38
2
0
315,673
3
W
Ra
10,535
479
113
5
0
391,840
0
L
Olorun
8,421
383
51
2
0
313,563
4
W
Sol
11,482
522
133
6
0
360,383
0
L
Danzaburou
9,918
451
102
5
0
351,046
0
W
Jing Wei
12,242
556
96
4
0
420,082
8
L
Susano
7,111
323
25
1
0
263,222
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role