Player Matchup

Janus
Janus
SupremeAINZ
Janus
Level 30
God Stats
6W - 13L
1,323 SR
Queue Stats
129W - 179L
1,440 Elo+
Party 2
Neith
Neith
TheKhorne
Neith
Level 44
God Stats
48W - 69L
1,474 SR
Queue Stats
159W - 269L
1,321 Elo+
Party 2
Ymir
Ymir
ToksikTNO
Ymir
Level 27
God Stats
23W - 21L
1,539 SR
Queue Stats
81W - 117L
1,428 Elo+
Party 2
Sun Wukong
Sun Wukong
Tormux2
Sun Wukong
Level 40
God Stats
8W - 16L
1,374 SR
Queue Stats
296W - 316L
1,384 Elo+
Solo
Pele
Pele
wardus
Pele
Level 28
God Stats
7W - 19L
1,412 SR
Queue Stats
109W - 160L
1,380 Elo+
Party 2
Team Averages
Level 34
1,424 SR
1,391 Elo+

VS

Team Averages
Level 52
1,565 SR
1,499 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
M3rI1n
Chronos
Level 36
God Stats
2W - 4L
1,693 SR
Queue Stats
103W - 103L
1,467 Elo+
Solo
Mercury
Mercury
Speggington
Mercury
Level 43
God Stats
35W - 27L
1,540 SR
Queue Stats
153W - 166L
1,496 Elo+
Solo
Ares
Ares
kicakvan
Ares
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 21L
1,508 Elo+
Party 1
Thor
Thor
skif2004
Thor
Level 114
God Stats
10W - 3L
1,595 SR
Queue Stats
46W - 37L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
6,312
486
4,598
6,297
1,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
TheKhorne
Neith
9
0 / 9 / 5
5,809
447
7,758
11,760
2,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
9
2 / 7 / 2
7,156
550
3,522
13,514
9,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Tormux2
Sun Wukong
11
2 / 5 / 3
6,558
504
7,152
12,981
6,164
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pele
wardus
Pele
11
6 / 3 / 2
7,140
549
6,810
9,527
2,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
13 / 3 / 3
8,218
632
13,693
10,438
3,751
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chronos
M3rI1n
Chronos
13
1 / 2 / 6
7,201
554
2,455
9,150
2,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
Speggington
Mercury
14
6 / 1 / 7
8,035
618
6,257
6,673
2,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
10
1 / 5 / 10
7,061
543
3,690
12,475
7,061
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thor
14
6 / 0 / 3
8,140
626
10,457
6,547
2,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
56
11
Kills
27
28
Deaths
11
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
13
3
3
4.83
W
Chronos
M3rI1n
Chronos
1
2
6
2
W
Mercury
Speggington
Mercury
6
1
7
9.5
L
1
4
2
0.5
L
Neith
TheKhorne
Neith
0
9
5
0.28
L
Ymir
2
7
2
0.43
L
Sun Wukong
Tormux2
Sun Wukong
2
5
3
0.7
W
Ares
1
5
10
1.2
W
Thor
6
0
3
7.5
L
Pele
wardus
Pele
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,840
Damage
36,552
54,079
Taken
45,283
22,864
Mitigated
19,136
10,922
Healing
8,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
13,693
9,550
0
2,130
10,438
3,751
374
2,175
8,263
0
42,421
W
Chronos
M3rI1n
Chronos
2,455
708
0
3,510
9,150
2,944
79
3,657
5,493
37,418
0
W
Mercury
Speggington
Mercury
6,257
3,818
0
0
6,673
2,585
0
423
6,250
0
50,225
L
4,598
113
0
486
6,297
1,540
533
863
5,352
30,415
0
L
Neith
TheKhorne
Neith
7,758
4,051
0
2,552
11,760
2,953
0
769
10,991
0
31,275
L
Ymir
3,522
558
0
720
13,514
9,501
0
1,941
11,537
18,137
0
L
Sun Wukong
Tormux2
Sun Wukong
7,152
1,744
0
3,526
12,981
6,164
0
967
12,014
0
30,787
W
Ares
3,690
586
0
1,687
12,475
7,061
0
1,737
10,738
16,527
0
W
Thor
10,457
2,122
0
1,186
6,547
2,795
756
128
6,419
0
53,617
L
Pele
wardus
Pele
6,810
1,972
0
3,638
9,527
2,706
0
1,371
8,040
0
33,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,975
Gold Earned
38,655
229
Minions Killed
359
0
Camps Cleared
0
1,223,907
Distance Traveled
1,271,241
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,218
632
60
5
0
244,114
0
W
Chronos
7,201
554
84
6
0
245,983
6
W
Mercury
8,035
618
94
7
0
288,830
0
L
Janus
6,312
486
56
4
0
235,713
0
L
Neith
5,809
447
56
4
0
210,903
0
L
Ymir
7,156
550
29
2
0
236,342
2
L
Sun Wukong
6,558
504
41
3
0
250,500
2
W
Ares
7,061
543
22
2
0
224,662
1
W
Thor
8,140
626
99
8
0
267,652
1
L
Pele
7,140
549
47
4
0
290,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role