Player Matchup

Loki
Loki
FURIOSO12
Loki
Level 27
God Stats
10W - 8L
1,773 SR
Queue Stats
57W - 53L
1,564 Elo+
Party 1
Thor
Thor
QueenShadow90
Thor
Level 18
God Stats
9W - 9L
1,457 SR
Queue Stats
73W - 65L
1,445 Elo+
Solo
Fenrir
Fenrir
ThiagoGhtsBR
Fenrir
Level 5
God Stats
11W - 11L
1,412 SR
Queue Stats
31W - 35L
1,384 Elo+
Party 1
Olorun
Olorun
Tuth0202
Olorun
Level 15
God Stats
3W - 12L
1,334 SR
Queue Stats
29W - 28L
1,510 Elo+
Solo
Horus
Horus
xXFranckOreonXx
Horus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,683 Elo+
Solo
Team Averages
Level 17
1,495 SR
1,517 Elo+

VS

Team Averages
Level 15
1,450 SR
1,476 Elo+
Danzaburou
Danzaburou
DerivedDragon53
Danzaburou
Level 4
God Stats
1W - 2L
1,523 SR
Queue Stats
1W - 3L
1,363 Elo+
Solo
Ao Kuang
Ao Kuang
Judge_nG
Ao Kuang
Level 14
God Stats
2W - 5L
1,500 SR
Queue Stats
48W - 39L
1,505 Elo+
Solo
Jing Wei
Jing Wei
PeDrAoOBr
Jing Wei
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 148L
1,549 Elo+
Solo
Bakasura
Bakasura
gamechanger078
Bakasura
Level 30
God Stats
11W - 11L
1,621 SR
Queue Stats
152W - 166L
1,463 Elo+
Solo
Scylla
Scylla
kimbres
Scylla
Level 5
God Stats
0W - 1L
1,108 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
14 / 4 / 18
14,807
1,234
26,729
15,709
8,128
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
12 / 3 / 16
14,176
1,181
15,194
10,777
7,212
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
20
16 / 6 / 21
14,807
1,234
21,084
18,279
10,120
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
Tuth0202
Olorun
20
4 / 2 / 28
13,980
1,165
21,392
16,244
7,288
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
1 / 4 / 16
11,104
925
4,863
17,646
11,112
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

137

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DerivedDragon53
Danzaburou
18
3 / 9 / 7
12,117
1,010
8,110
15,820
4,596
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Judge_nG
Ao Kuang
18
7 / 2 / 2
12,927
1,077
14,386
16,417
5,321
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jing Wei
PeDrAoOBr
Jing Wei
18
5 / 9 / 6
12,548
1,046
19,745
17,026
4,799
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
18
4 / 14 / 7
12,611
1,051
18,315
29,362
12,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
kimbres
Scylla
19
0 / 13 / 10
11,810
984
9,983
17,290
3,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
51
47
Kills
19
19
Deaths
47
99
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DerivedDragon53
Danzaburou
3
9
7
0.72
W
Loki
14
4
18
5.75
L
Ao Kuang
Judge_nG
Ao Kuang
7
2
2
4
L
Jing Wei
PeDrAoOBr
Jing Wei
5
9
6
0.89
W
12
3
16
6.67
W
Fenrir
16
6
21
4.42
W
Olorun
Tuth0202
Olorun
4
2
28
9
L
Bakasura
4
14
7
0.54
L
Scylla
kimbres
Scylla
0
13
10
0.38
W
1
4
16
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,262
Damage
70,539
78,655
Taken
95,915
43,860
Mitigated
30,792
12,522
Healing
9,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DerivedDragon53
Danzaburou
8,110
1,629
0
829
15,820
4,596
0
2,934
12,886
0
30,940
W
Loki
26,729
7,191
0
0
15,709
8,128
0
6,018
8,933
0
55,039
L
Ao Kuang
Judge_nG
Ao Kuang
14,386
4,352
0
3,998
16,417
5,321
0
3,958
12,459
25,774
0
L
Jing Wei
PeDrAoOBr
Jing Wei
19,745
15,656
0
1,273
17,026
4,799
0
3,113
13,913
0
40,674
W
15,194
2,567
0
0
10,777
7,212
0
3,286
7,061
0
33,088
W
Fenrir
21,084
5,969
0
1,870
18,279
10,120
0
4,972
12,964
0
30,673
W
Olorun
Tuth0202
Olorun
21,392
12,003
823
4,951
16,244
7,288
0
3,910
11,590
50,779
0
L
Bakasura
18,315
8,792
0
3,603
29,362
12,116
0
8,161
21,201
0
41,893
L
Scylla
kimbres
Scylla
9,983
697
0
0
17,290
3,960
0
3,226
14,064
29,886
0
W
4,863
2,667
1,652
3,226
17,646
11,112
0
6,183
10,803
0
12,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,874
Gold Earned
62,013
211
Minions Killed
230
7
Camps Cleared
6
1,171,984
Distance Traveled
1,145,100
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,117
1,010
42
4
1
211,898
0
W
Loki
14,807
1,234
60
5
2
244,188
3
L
Ao Kuang
12,927
1,077
17
1
4
255,832
2
L
Jing Wei
12,548
1,046
36
3
0
250,100
0
W
Thor
14,176
1,181
51
4
1
213,494
0
W
Fenrir
14,807
1,234
24
2
0
252,148
0
W
Olorun
13,980
1,165
60
5
2
241,646
1
L
Bakasura
12,611
1,051
76
6
1
210,965
0
L
Scylla
11,810
984
59
5
0
216,305
0
W
Horus
11,104
925
16
1
2
220,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role