Player Matchup

Achilles
Achilles
Bluenathan
Achilles
Level 29
God Stats
10W - 12L
1,544 SR
Queue Stats
65W - 55L
1,577 Elo+
Solo
Vulcan
Vulcan
MSP_LuLu
Vulcan
Level 29
God Stats
30W - 29L
1,391 SR
Queue Stats
41W - 35L
1,492 Elo+
Solo
Zeus
Zeus
VenomBloodElf
Zeus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 140L
1,436 Elo+
Party 2
Hou Yi
Hou Yi
fessarpatt
Hou Yi
Level 27
God Stats
6W - 5L
1,517 SR
Queue Stats
116W - 135L
1,397 Elo+
Party 2
Ra
Ra
msms1013
Ra
Level 13
God Stats
0W - 2L
1,237 SR
Queue Stats
36W - 36L
1,537 Elo+
Solo
Team Averages
Level 25
1,438 SR
1,488 Elo+

VS

Team Averages
Level 25
1,557 SR
1,555 Elo+
Zeus
Zeus
GizModo4956
Zeus
Level 26
God Stats
3W - 0L
1,464 SR
Queue Stats
3W - 0L
1,800 Elo+
Solo
Da Ji
Da Ji
NotFazelmertheG
Da Ji
Level 27
God Stats
14W - 17L
1,499 SR
Queue Stats
198W - 188L
1,487 Elo+
Solo
Nemesis
Nemesis
W1maike1W
Nemesis
Level 21
God Stats
3W - 2L
1,539 SR
Queue Stats
38W - 34L
1,545 Elo+
Solo
Ah Puch
Ah Puch
ogigusmaximus
Ah Puch
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 14L
1,580 Elo+
Party 1
Hel
Hel
wizzzrd
Hel
Level 26
God Stats
1W - 0L
1,782 SR
Queue Stats
32W - 20L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bluenathan
Achilles
15
1 / 4 / 4
9,129
913
6,176
19,189
23,442
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
MSP_LuLu
Vulcan
15
1 / 4 / 4
9,143
914
15,352
10,582
2,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 10 / 4
9,194
919
10,729
16,414
4,254
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
fessarpatt
Hou Yi
15
0 / 2 / 4
8,563
856
1,719
13,281
4,136
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 6 / 3
9,429
943
5,520
12,913
4,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

141

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 12
10,662
1,066
16,106
6,994
2,361
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
7 / 3 / 11
10,940
1,094
13,203
9,339
3,496
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
W1maike1W
Nemesis
17
7 / 1 / 4
10,616
1,062
10,459
8,606
3,216
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ah Puch
18
8 / 0 / 13
11,345
1,135
23,225
7,608
2,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
17
0 / 1 / 16
9,563
956
5,622
10,762
4,244
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
82
6
Kills
26
26
Deaths
6
19
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Achilles
Bluenathan
Achilles
1
4
4
0.75
W
4
1
12
10
L
Vulcan
MSP_LuLu
Vulcan
1
4
4
0.75
W
7
3
11
4.17
L
2
10
4
0.4
W
Nemesis
W1maike1W
Nemesis
7
1
4
9
L
Hou Yi
fessarpatt
Hou Yi
0
2
4
1
L
2
6
3
0.58
W
Ah Puch
8
0
13
14.5
W
Hel
0
1
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,496
Damage
68,615
72,379
Taken
43,309
38,970
Mitigated
16,108
8,090
Healing
17,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Bluenathan
Achilles
6,176
2,228
346
2,000
19,189
23,442
0
10,500
8,465
0
18,956
W
16,106
658
0
1,653
6,994
2,361
0
4,781
2,165
45,121
0
L
Vulcan
MSP_LuLu
Vulcan
15,352
7,460
0
0
10,582
2,957
0
6,503
4,079
41,457
0
W
13,203
2,039
0
0
9,339
3,496
0
6,666
2,531
0
20,714
L
10,729
1,063
0
0
16,414
4,254
0
10,563
5,833
17,796
0
W
Nemesis
W1maike1W
Nemesis
10,459
4,196
0
417
8,606
3,216
0
5,879
2,567
0
21,471
L
Hou Yi
fessarpatt
Hou Yi
1,719
847
0
888
13,281
4,136
0
8,572
4,709
0
18,818
L
5,520
136
1,900
2,956
12,913
4,181
0
8,735
4,178
24,635
0
W
Ah Puch
23,225
1,831
0
2,521
7,608
2,791
0
5,332
2,190
57,974
0
W
Hel
5,622
1,183
6,314
6,744
10,762
4,244
0
8,293
2,255
17,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,458
Gold Earned
53,126
237
Minions Killed
220
3
Camps Cleared
8
900,324
Distance Traveled
922,573
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,129
913
20
2
1
189,454
0
W
Zeus
10,662
1,066
70
7
2
180,109
2
L
Vulcan
9,143
914
74
7
1
228,143
2
W
Da Ji
10,940
1,094
15
2
1
188,996
0
L
Zeus
9,194
919
24
2
1
148,078
0
W
Nemesis
10,616
1,062
24
2
3
169,600
1
L
Hou Yi
8,563
856
53
5
0
158,664
1
L
Ra
9,429
943
66
7
0
175,985
0
W
Ah Puch
11,345
1,135
85
9
2
193,406
2
W
Hel
9,563
956
26
3
0
190,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role