Player Matchup

Nemesis
Nemesis
InlaidBonsai782
Nemesis
Level 28
God Stats
15W - 9L
1,623 SR
Queue Stats
105W - 112L
1,396 Elo+
Solo
Artemis
Artemis
Lordgrim_15
Artemis
Level 18
God Stats
11W - 17L
1,383 SR
Queue Stats
385W - 403L
1,381 Elo+
Solo
Sobek
Sobek
UnW_FROQ
Sobek
Level 26
God Stats
12W - 14L
1,203 SR
Queue Stats
89W - 94L
1,311 Elo+
Party 1
Ra
Ra
UnW_Vilela
Ra
Level 26
God Stats
6W - 7L
1,486 SR
Queue Stats
105W - 110L
1,345 Elo+
Party 1
Vamana
Vamana
i_46Rodri
Vamana
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,374 Elo+
Solo
Team Averages
Level 25
1,439 SR
1,362 Elo+

VS

Team Averages
Level 14
1,477 SR
1,380 Elo+
Ravana
Ravana
TheSilentDeath26
Ravana
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,260 Elo+
Party 2
Izanami
Izanami
Vecoodo
Izanami
Level 17
God Stats
11W - 7L
1,605 SR
Queue Stats
32W - 20L
1,485 Elo+
Solo
Merlin
Merlin
VeneZueLo
Merlin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,474 Elo+
Solo
Pele
Pele
chr_cmc_003
Pele
Level 16
God Stats
0W - 1L
1,282 SR
Queue Stats
26W - 32L
1,267 Elo+
Party 2
Ares
Ares
eFragger
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 4
11,963
598
11,142
15,627
7,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Lordgrim_15
Artemis
18
7 / 5 / 6
11,988
599
14,422
15,965
6,423
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sobek
UnW_FROQ
Sobek
16
4 / 0 / 11
10,442
522
6,810
21,699
31,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
9 / 1 / 5
11,901
595
9,049
11,946
5,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
i_46Rodri
Vamana
18
2 / 1 / 8
11,302
565
8,992
14,152
15,229
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 4
8,667
433
5,860
13,285
4,859
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Izanami
Vecoodo
Izanami
15
4 / 7 / 3
9,382
469
12,954
16,773
5,242
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
VeneZueLo
Merlin
12
1 / 8 / 2
7,531
377
4,506
11,031
3,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 7 / 2
8,786
439
8,546
15,831
4,750
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
14
0 / 4 / 2
8,444
422
9,534
15,242
16,227
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
21
31
Kills
8
8
Deaths
31
34
Assists
13
Player
Kills
Deaths
Assists
KDA
W
9
1
4
11
W
Artemis
Lordgrim_15
Artemis
7
5
6
2
L
1
5
4
0.6
W
Sobek
UnW_FROQ
Sobek
4
0
11
9.5
W
9
1
5
11.5
L
Izanami
Vecoodo
Izanami
4
7
3
0.79
L
Merlin
VeneZueLo
Merlin
1
8
2
0.25
L
2
7
2
0.43
L
Ares
0
4
2
0.25
W
Vamana
i_46Rodri
Vamana
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,415
Damage
41,400
79,389
Taken
72,162
66,427
Mitigated
34,316
35,327
Healing
11,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,142
6,595
0
2,838
15,627
7,264
604
3,230
12,397
0
95,182
W
Artemis
Lordgrim_15
Artemis
14,422
6,318
0
8,240
15,965
6,423
6,712
952
15,013
0
77,190
L
5,860
1,304
0
848
13,285
4,859
0
2,659
10,389
0
41,829
W
Sobek
UnW_FROQ
Sobek
6,810
992
0
7,807
21,699
31,881
336
6,001
15,698
19,448
0
W
9,049
1,677
3,619
6,183
11,946
5,630
2,185
2,483
9,463
67,355
0
L
Izanami
Vecoodo
Izanami
12,954
9,595
0
5,429
16,773
5,242
2,402
3,566
12,668
0
55,752
L
Merlin
VeneZueLo
Merlin
4,506
352
0
0
11,031
3,238
390
2,181
8,607
32,308
0
L
8,546
2,407
0
3,105
15,831
4,750
0
3,864
11,592
0
43,519
L
Ares
9,534
571
0
2,496
15,242
16,227
0
2,171
12,850
47,856
0
W
Vamana
i_46Rodri
Vamana
8,992
3,410
0
6,640
14,152
15,229
1,005
5,621
8,531
0
69,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,596
Gold Earned
42,810
495
Minions Killed
366
0
Camps Cleared
0
1,957,764
Distance Traveled
1,679,344
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,963
598
113
6
0
441,036
0
W
Artemis
11,988
599
114
6
0
324,050
0
L
Ravana
8,667
433
67
3
0
380,099
0
W
Sobek
10,442
522
30
2
0
418,399
0
W
Ra
11,901
595
117
6
0
390,305
0
L
Izanami
9,382
469
88
4
0
286,321
0
L
Merlin
7,531
377
45
2
0
295,662
1
L
Pele
8,786
439
67
3
0
375,923
0
L
Ares
8,444
422
99
5
0
341,339
0
W
Vamana
11,302
565
121
6
0
383,974
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role